{"id":7445,"date":"2020-12-07T13:20:53","date_gmt":"2020-12-07T20:20:53","guid":{"rendered":"http:\/\/minkhollow.ca\/beckerblog\/?p=7445"},"modified":"2020-12-07T13:20:53","modified_gmt":"2020-12-07T20:20:53","slug":"im-finally-back-to-writing-again","status":"publish","type":"post","link":"https:\/\/minkhollow.ca\/beckerblog\/2020\/12\/07\/im-finally-back-to-writing-again\/","title":{"rendered":"I&#8217;m Finally Back to Writing Again&#8230;"},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 4<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span><p data-sourcepos=\"0-21\">Yup, after a year of being unable to write at all, I&#8217;m finally getting back to it again.<br \/>\nHere is the first part of my next endeavor. Let me know what you think!<\/p>\n<h1 data-sourcepos=\"0-21\"><span data-sourcepos=\"4-20\">And So it Begins<\/span><\/h1>\n<p data-sourcepos=\"33-110\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-5088\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/snap01534-300x58.png\" alt=\"\" width=\"300\" height=\"58\" srcset=\"https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/snap01534-300x58.png 300w, https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/snap01534-1024x199.png 1024w, https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/snap01534.png 1046w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/p>\n<hr data-sourcepos=\"112-124\" \/>\n<p data-sourcepos=\"128-249\"><em data-sourcepos=\"128-225\"><span data-sourcepos=\"129-224\">One learns more from a good scholar in a rage than from a score of lucid and laborious drudges.<\/span><\/em> <em data-sourcepos=\"226-245\"><span data-sourcepos=\"227-244\">&#8211; Rudyard Kipling<\/span><\/em><\/p>\n<hr data-sourcepos=\"251-263\" \/>\n<p><span data-sourcepos=\"265-454\">I&#8217;m still not sure I like the word &#8216;gamification&#8217;, but it seems to be the label that best sums up what I do now. I like the phrase &#8216;gameful learning&#8217; better, but like &#8216;software engineering'[1] <\/span><span data-sourcepos=\"461-481\">and &#8216;serious games&#8217;<\/span><span data-sourcepos=\"481-482\">[<\/span><span data-sourcepos=\"482-485\">2<\/span><span data-sourcepos=\"485-486\">]<\/span><span data-sourcepos=\"486-675\">, gamification seems to be the label that&#8217;s going to stick, so if I want to be able to communicate with other researchers, developers, and educators, it&#8217;s the word I should use. So, I will.<\/span><\/p>\n<p data-sourcepos=\"1036-1073\"><span data-sourcepos=\"1036-1071\">Let&#8217;s clear the air right up front.<\/span><\/p>\n<p data-sourcepos=\"1074-1269\"><span data-sourcepos=\"1074-1214\">For the most part, gamification is not new. Many of the concepts embodied by gamification are not actually new. Formally, &#8216;Gamification&#8217; is <\/span><strong data-sourcepos=\"1214-1265\"><em data-sourcepos=\"1216-1263\"><span data-sourcepos=\"1217-1262\">the use of game elements in non-game contexts<\/span><\/em><\/strong><span data-sourcepos=\"1265-1266\">.<\/span><\/p>\n<p data-sourcepos=\"1270-2076\"><span data-sourcepos=\"1270-1465\">For many, the word &#8216;gamification&#8217; conjures up visions of high scores, badges, competition, leaderboards, and geeky people pretending to be super-heroes while performing otherwise boring jobs. It <\/span><em data-sourcepos=\"1465-1470\"><span data-sourcepos=\"1466-1469\">can<\/span><\/em><span data-sourcepos=\"1470-2075\"> be that, but it doesn&#8217;t have to be. GOOD gamification &#8211; in other words, practical, meaningful, and useful gamification uses those concepts and structures from games that actually make good games good. It&#8217;s not just about providing a tastier carrot and a prettier stick. It&#8217;s about giving people the opportunity to work at something until they master it. It&#8217;s about second, third, forth and more chances to fail, and to ultimately succeed. It&#8217;s about allowing people to attend to their lives and to fit their learning around those lives rather than vice-versa. It&#8217;s about giving people choices and agency.<\/span><\/p>\n<p data-sourcepos=\"2077-2522\"><span data-sourcepos=\"2077-2475\">Gamification isn&#8217;t new to me, either. I&#8217;ve been playing around with many of the elements that now make up my gamified design for over 20 years, but I only started calling it gamification in 2012. Curiously, when I did that, a bunch of connections became obvious to me that hadn&#8217;t been evident before, so maybe it&#8217;s not such a bad term after all. Sometimes a combination of things that are not new themselves, when put together, can create something that <\/span><strong data-sourcepos=\"2475-2481\"><span data-sourcepos=\"2477-2479\">IS<\/span><\/strong><span data-sourcepos=\"2481-2521\"> new. My Practical Gamification is that.<\/span><\/p>\n<h2 data-sourcepos=\"2523-2540\"><span data-sourcepos=\"2526-2539\">Mise-en-sc\u00e8ne<\/span><\/h2>\n<p data-sourcepos=\"2541-2569\"><span data-sourcepos=\"2541-2567\">Allow me to set the scene:<\/span><\/p>\n<p data-sourcepos=\"2570-3205\"><span data-sourcepos=\"2570-3204\"> Over the years, I have experimented with a wide variety of different pedagogical approaches, but 2012 was a game-changer for me. In 2012, I was offered a course to teach at my current institution that I hadn&#8217;t taught in a while. The course is a fairly typical 1st year university introduction to computers course. For those who aren&#8217;t familiar with this kind of course, it teaches about computers in general, the Internet, word processing, spreadsheets, and so on. It is a service course designed for people who have no plan to major in computer science or information technology. It is often listed as a required course for some degree programs.<\/span><\/p>\n<p data-sourcepos=\"3206-3523\"><span data-sourcepos=\"3206-3522\">I teach at a smallish (~11,000 students) public undergraduate university that offers university transfer programs and baccalaureate degrees but that has no graduate school. Our classes are small (20-60) and instructors are normally expected to teach their own labs and tutorials, as well as do all their own marking.<\/span><\/p>\n<p data-sourcepos=\"3524-4359\"><span data-sourcepos=\"3524-3905\">I&#8217;ve been teaching an \u2018Introduction to Computing\u2019 course on and off since I first started teaching in 1982. The previous versions I had taught were very much like the course I was asked to teach this time, so this course wasn&#8217;t new to me. It&#8217;s important to note that the amount of time between the very first time I taught this course and section I was asked to teach this time is <\/span><em data-sourcepos=\"3905-3919\"><span data-sourcepos=\"3906-3918\">thirty years<\/span><\/em><span data-sourcepos=\"3919-4357\">. Just the same, when I am given a course to teach that I haven&#8217;t taught before, I try to look at previous course outlines to see what&#8217;s been done before. I hadn&#8217;t taught this course at this university before, so that&#8217;s what I did. When I looked at the 2012 syllabus for this course, I was surprised to find that it looked very much like the syllabus I had used when I taught this course <em>for the very first time<\/em> at another institution<\/span><span data-sourcepos=\"4357-4358\">!<\/span><\/p>\n<p data-sourcepos=\"4360-4549\"><span data-sourcepos=\"4360-4548\">Now, I&#8217;m not knocking either my original or my current institution &#8211; the course outline is fairly typical of a great many courses of this sort. The grading scheme looked kind of like this:<\/span><\/p>\n<ol data-sourcepos=\"4550-4861\">\n<li data-sourcepos=\"4550-4630\"><span data-sourcepos=\"4553-4629\">ONE group assignment, worth about 20% (involving a PowerPoint presentation).<\/span><\/li>\n<li data-sourcepos=\"4630-4786\"><span data-sourcepos=\"4633-4785\">FIVE regular assignments, worth about 5% each (for a total of 25%, including at least one word processor, one spreadsheet, and one database assignment).<\/span><\/li>\n<li data-sourcepos=\"4786-4824\"><span data-sourcepos=\"4789-4823\">ONE midterm exam, worth about 20%.<\/span><\/li>\n<li data-sourcepos=\"4824-4861\"><span data-sourcepos=\"4827-4859\">One final exam, worth about 35%.<\/span><\/li>\n<\/ol>\n<p data-sourcepos=\"4861-5072\"><span data-sourcepos=\"4861-5070\">The similarity of the course outline to that of my very first course 30 years before hit me like a slap in the face. It even had a textbook by the same author &#8211; the 11th edition, but still <em>the same author<\/em>.<\/span><\/p>\n<p data-sourcepos=\"5073-5491\"><span data-sourcepos=\"5073-5489\">One would have thought that a course on computers might have changed somewhat in 30 years. I certainly thought so. Computers have changed since then. In 1982, there was no Internet and PCs were in their infancy. We have also earned quite a lot about both learning and pedagogy in the last 30 years. I&#8217;d never really given it much thought before this, but it seemed like the time had come to try something different.<\/span><\/p>\n<p data-sourcepos=\"5492-5509\"><span data-sourcepos=\"5492-5507\">I asked myself:<\/span><\/p>\n<p data-sourcepos=\"5510-5594\"><em data-sourcepos=\"5510-5593\"><span data-sourcepos=\"5511-5592\">If I were to re-design this course for the 21st century, how would I do it?<\/span><\/em><\/p>\n<p data-sourcepos=\"5595-5711\"><span data-sourcepos=\"5595-5709\">This seemingly simple question started me on a path that has resulted in some very fundamental shifts in thinking.<\/span><\/p>\n<p data-sourcepos=\"5712-5740\"><span data-sourcepos=\"5712-5739\">This book tells that story.<\/span><\/p>\n<p data-sourcepos=\"5712-5740\"><a href=\"https:\/\/leanpub.com\/gamification_essays\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-7451\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2020\/12\/death-to-deadlines3-232x300.png\" alt=\"\" width=\"232\" height=\"300\" srcset=\"https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2020\/12\/death-to-deadlines3-232x300.png 232w, https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2020\/12\/death-to-deadlines3.png 648w\" sizes=\"auto, (max-width: 232px) 100vw, 232px\" \/><\/a><\/p>\n<p data-sourcepos=\"5712-5740\"><span data-sourcepos=\"677-678\">[<\/span><span data-sourcepos=\"678-683\">1<\/span><span data-sourcepos=\"683-684\">]<\/span><span data-sourcepos=\"684-923\">: Software Engineering: is usually defined to be the application of engineering to the development of software in a systematic method. In fact, it really has a lot more to do with managing software teams than it has to do with engineering.<\/span><\/p>\n<p data-sourcepos=\"5712-5740\"><span data-sourcepos=\"925-926\">[<\/span><span data-sourcepos=\"926-929\">2<\/span><span data-sourcepos=\"929-930\">]<\/span><span data-sourcepos=\"930-1034\">: Serious Games is the design of digital games for purposes other than, or in addition to entertainment.<\/span><\/p>\n<\/p>\n<div class='wp_likes' id='wp_likes_post-7445'><a class='like' href=\"javascript:wp_likes.like(7445);\" title='' ><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/plugins\/wp-likes\/images\/like.png\" alt='' border='0'\/><\/a><span class='text'>Be the first to like.<\/span><\/p>\n<div class='like' ><a href=\"javascript:wp_likes.like(7445);\">Like<\/a><\/div>\n<div class='unlike' ><a href=\"javascript:wp_likes.unlike(7445);\">Unlike<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 4<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span>Yup, after a year of being unable to write at all, I&#8217;m finally getting back to it again. Here is the first part of my next endeavor. Let me know what you think! And So it Begins One learns more &hellip; <a class=\"more-link\" href=\"https:\/\/minkhollow.ca\/beckerblog\/2020\/12\/07\/im-finally-back-to-writing-again\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[423,360,397,9,352,369],"tags":[388,41,389,15,393],"class_list":["post-7445","post","type-post","status-publish","format-standard","hentry","category-assessment","category-book","category-computer-science","category-educational-technology","category-gamification-2","category-higher-education","tag-academia","tag-education","tag-educational-technology","tag-higher-education","tag-teaching-learning"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p4Hsb6-1W5","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":7777,"url":"https:\/\/minkhollow.ca\/beckerblog\/2024\/11\/01\/my-book-is-finally-out\/","url_meta":{"origin":7445,"position":0},"title":"My Book is Finally OUT!!!!","author":"Katrin Becker","date":"November 1, 2024","format":false,"excerpt":"Eight years in the making..... It is the first volume of three, meant to be a super easy introduction to the whys and hows of meaningful gamification in an educational setting - both formal and corporate. It is a relatively short book, ~250 pages, and it includes a veritable treasure\u2026","rel":"","context":"In &quot;Book&quot;","block_context":{"text":"Book","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/book\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2024\/11\/Gamification101-1-205x300.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":4731,"url":"https:\/\/minkhollow.ca\/beckerblog\/2015\/04\/04\/practical-gamification-hct-dubai-mobile-learning\/","url_meta":{"origin":7445,"position":1},"title":"Practical Gamification | HCT Dubai Mobile Learning","author":"Katrin Becker","date":"April 4, 2015","format":false,"excerpt":"My free mini-course starts tomorrow.\u00a0Practical Gamification | HCT Dubai Mobile Learning. April 5-9, 2015","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/04\/gamification-e1426057520863.png?resize=350%2C200&ssl=1","width":350,"height":200},"classes":[]},{"id":7699,"url":"https:\/\/minkhollow.ca\/beckerblog\/2024\/01\/22\/this-time-for-sure-2-2-2-2-2-2-2\/","url_meta":{"origin":7445,"position":2},"title":"Tackling Real-World Problems in Education Using Gamification (a.k.a. Gameful Learning)","author":"Katrin Becker","date":"January 22, 2024","format":false,"excerpt":"This brief segment is from an interview that was recorded for the The Game-Based Learning Virtual Summit, held on Nov. 1-3, 2023 hosted by Dr. Patrick Felicia I was asked:\u00a0How can games, gamification and simulations be designed to tackle complex, real-world challenges and encourage problem-solving skills among learners, both in\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":7168,"url":"https:\/\/minkhollow.ca\/beckerblog\/2018\/12\/10\/is-it-what-straight-a-students-get-wrong-or-is-it-what-we-get-wrong\/","url_meta":{"origin":7445,"position":3},"title":"IS it What Straight-A Students Get Wrong, or is it what WE get wrong?","author":"Katrin Becker","date":"December 10, 2018","format":false,"excerpt":"It's not the students' fault. Not making marks random, and reducing the risks of failure are what gives students more room to really think. We owe them that. We need to get rid of compartmentalized grading entirely, and quit blaming the students for responding appropriately to an unreasonable assessment system.\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":7697,"url":"https:\/\/minkhollow.ca\/beckerblog\/2024\/01\/19\/this-time-for-sure-2-2-2-2-2-2\/","url_meta":{"origin":7445,"position":4},"title":"How Can Gamification be used to enhance PD and Training?","author":"Katrin Becker","date":"January 19, 2024","format":false,"excerpt":"This brief segment is from an interview that was recorded for the The Game-Based Learning Virtual Summit, held on Nov. 1-3, 2023 hosted by Dr. Patrick Felicia I was asked:\u00a0In what ways can games, gamification and simulations be utilized to enhance professional development and training in education, and what challenges\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":7703,"url":"https:\/\/minkhollow.ca\/beckerblog\/2024\/01\/29\/this-time-for-sure-2-2-2-2-2-2-2-2-2\/","url_meta":{"origin":7445,"position":5},"title":"Looking Ahead at Gamification of Education (a.k.a. Gameful Learning)","author":"Katrin Becker","date":"January 29, 2024","format":false,"excerpt":"This brief segment is from an interview that was recorded for the The Game-Based Learning Virtual Summit, held on Nov. 1-3, 2023 hosted by Dr. Patrick Felicia I was asked:\u00a0Looking ahead, what innovations and trends do you anticipate in the intersection of games, gamification, and simulations? How can these developments\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/7445","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/comments?post=7445"}],"version-history":[{"count":6,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/7445\/revisions"}],"predecessor-version":[{"id":7452,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/7445\/revisions\/7452"}],"wp:attachment":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media?parent=7445"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/categories?post=7445"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/tags?post=7445"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}