{"id":6168,"date":"2015-12-30T07:53:34","date_gmt":"2015-12-30T14:53:34","guid":{"rendered":"http:\/\/minkhollow.ca\/beckerblog\/?p=6168"},"modified":"2015-12-30T07:53:34","modified_gmt":"2015-12-30T14:53:34","slug":"worth-sharing-fdg-2015-proceedings","status":"publish","type":"post","link":"https:\/\/minkhollow.ca\/beckerblog\/2015\/12\/30\/worth-sharing-fdg-2015-proceedings\/","title":{"rendered":"Worth Sharing: FDG 2015 Proceedings"},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> &lt; 1<\/span> <span class=\"rt-label rt-postfix\">minute<\/span><\/span><h3>Proceedings of the 10th International Conference on the Foundations of Digital Games (FDG 2015)<\/h3>\n<p>Source: <em><a href=\"http:\/\/www.fdg2015.org\/proceedings.html\">FDG 2015 Proceedings<\/a><\/em><\/p>\n<div class='wp_likes' id='wp_likes_post-6168'><a class='like' href=\"javascript:wp_likes.like(6168);\" title='' ><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/plugins\/wp-likes\/images\/like.png\" alt='' border='0'\/><\/a><span class='text'>Be the first to like.<\/span><\/p>\n<div class='like' ><a href=\"javascript:wp_likes.like(6168);\">Like<\/a><\/div>\n<div class='unlike' ><a href=\"javascript:wp_likes.unlike(6168);\">Unlike<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> &lt; 1<\/span> <span class=\"rt-label rt-postfix\">minute<\/span><\/span>Proceedings of the 10th International Conference on the Foundations of Digital Games (FDG 2015) Source: FDG 2015 Proceedings Be the first to like. Like Unlike &hellip; <a class=\"more-link\" href=\"https:\/\/minkhollow.ca\/beckerblog\/2015\/12\/30\/worth-sharing-fdg-2015-proceedings\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[379,376,12,396],"tags":[],"class_list":["post-6168","post","type-post","status-publish","format-standard","hentry","category-game-design","category-game-reviews","category-games","category-serious-games"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p4Hsb6-1Bu","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":982,"url":"https:\/\/minkhollow.ca\/beckerblog\/2010\/07\/31\/time-to-end-the-honeymoon-for-game-studies\/","url_meta":{"origin":6168,"position":0},"title":"Time to End the Honeymoon for Game Studies","author":"Katrin Becker","date":"July 31, 2010","format":false,"excerpt":"It's not often that we get to see a new discipline be born and grow up these days, but that's exactly what we have with Game Studies. Although there were indeed people looking at and writing about games before 2002 (see the Computer Games and Digital Cultures Conference Proceedings (2002)),\u2026","rel":"","context":"In &quot;Games&quot;","block_context":{"text":"Games","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/games\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":3172,"url":"https:\/\/minkhollow.ca\/beckerblog\/2012\/11\/11\/theories-of-games-and-interaction-for-design-10-3-queries\/","url_meta":{"origin":6168,"position":1},"title":"Theories of Games and Interaction for Design (10: 3 Queries)","author":"Katrin Becker","date":"November 11, 2012","format":false,"excerpt":"These are public postings of my writings for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Each week, we are also required to post three questions for the rest of the class. These are mine. Please note: these posts are\u2026","rel":"","context":"In &quot;Computers&quot;","block_context":{"text":"Computers","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/computers-2\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":3188,"url":"https:\/\/minkhollow.ca\/beckerblog\/2012\/11\/29\/theories-of-games-and-interaction-for-design-11-3-responses\/","url_meta":{"origin":6168,"position":2},"title":"Theories of Games and Interaction for Design (11: 3 Responses)","author":"Katrin Becker","date":"November 29, 2012","format":false,"excerpt":"These are public postings of my writings for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Each week, we are required to post three responses\/reactions to queries posted by other members of the class in the previous week. These are\u2026","rel":"","context":"In &quot;Computers&quot;","block_context":{"text":"Computers","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/computers-2\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":3036,"url":"https:\/\/minkhollow.ca\/beckerblog\/2012\/10\/22\/where-ive-been-online-to-oct-20\/","url_meta":{"origin":6168,"position":3},"title":"Where I&#8217;ve Been Online (to Oct. 20)","author":"Katrin Becker","date":"October 22, 2012","format":false,"excerpt":"It\u2019s an ICE Time to Leave ADDIE Behind For many years, Michael Allen has been sounding the call to move beyond ADDIE towards a process that is more responsive, flexible, and manageable. More importantly, to move to a process that can actually produce high quality learning experiences. Yesterday at the\u2026","rel":"","context":"In &quot;Computers&quot;","block_context":{"text":"Computers","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/computers-2\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":4601,"url":"https:\/\/minkhollow.ca\/beckerblog\/2014\/12\/24\/academic-integrity-do-you-have-it-or-do-you-just-mouth-the-words\/","url_meta":{"origin":6168,"position":4},"title":"Academic Integrity, do YOU have it, or do you just mouth the words?","author":"Katrin Becker","date":"December 24, 2014","format":false,"excerpt":"How many people actually take the time to check the things they cite? Even worse, how many bother to check what they quote? I've complained about this before. When I want to cite some seminal bit of information, I usually try to find the primary source and actually find and\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"cockroach","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2014\/12\/cockroach-212x300.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":4801,"url":"https:\/\/minkhollow.ca\/beckerblog\/2015\/06\/19\/games-vs-game-based-learning-vs-gamification\/","url_meta":{"origin":6168,"position":5},"title":"Games vs Game-based Learning vs Gamification","author":"Katrin Becker","date":"June 19, 2015","format":false,"excerpt":"So many people are confused about the differences between these terms. Unfortunately, this article just muddies the waters further. Games vs Game-based Learning vs Gamification | The Upside Learning Blog. It's a great effort, but I'm afraid none of these are quite right.","rel":"","context":"In &quot;Book&quot;","block_context":{"text":"Book","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/book\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.upsidelearning.com\/blog\/wp-content\/uploads\/2015\/05\/games-vs-game-based-learning-vs-gamification-key-differences.png?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/www.upsidelearning.com\/blog\/wp-content\/uploads\/2015\/05\/games-vs-game-based-learning-vs-gamification-key-differences.png?resize=350%2C200 1x, https:\/\/i0.wp.com\/www.upsidelearning.com\/blog\/wp-content\/uploads\/2015\/05\/games-vs-game-based-learning-vs-gamification-key-differences.png?resize=525%2C300 1.5x"},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/6168","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/comments?post=6168"}],"version-history":[{"count":1,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/6168\/revisions"}],"predecessor-version":[{"id":6169,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/6168\/revisions\/6169"}],"wp:attachment":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media?parent=6168"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/categories?post=6168"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/tags?post=6168"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}