{"id":5731,"date":"2015-09-26T09:45:11","date_gmt":"2015-09-26T15:45:11","guid":{"rendered":"http:\/\/minkhollow.ca\/beckerblog\/?p=5731"},"modified":"2015-09-26T09:56:01","modified_gmt":"2015-09-26T15:56:01","slug":"gamification-10115-efficient-marking-that-doesnt-short-change-your-students","status":"publish","type":"post","link":"https:\/\/minkhollow.ca\/beckerblog\/2015\/09\/26\/gamification-10115-efficient-marking-that-doesnt-short-change-your-students\/","title":{"rendered":"Gamification 101[15]: Efficient Marking that Doesn&#8217;t Short-Change Your Students"},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 3<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span><p>This is Part 15 in my continuing saga of my current iteration of a gamified course.<\/p>\n<p>Given that this design allows for students to submit up to 60 different items for assessment (some of which have multiple parts) as well as allowing for re-submission, AND given the importance of fast turn around in marking, it is crucial that there be an efficient way of marking that still provides students with meaningful feedback.<\/p>\n<p>Let&#8217;s look at these things separately. Although they are related, I think it&#8217;s important to consider efficiency and the quality of the feedback separately to make sure both are adequately addressed. Although many instructors\u00a0will claim that they mark everything in detail, most don&#8217;t. As we become more experienced, we also become better at scanning through assignments to find the key things we are looking for. It&#8217;s those key things that should end up in the assessment guide.<\/p>\n<p>Meaningful feedback:<\/p>\n<ol>\n<li>Most of the standard and mini-quests do not require\u00a0detailed feedback. Some can be pass-fail. If they are &#8216;good enough&#8217; then most of the time no comments are required. It&#8217;s really only when there is a problem that I need to comment. There&#8217;s a space in the quest log for\u00a0comments. The requirements are laid out carefully in the quest descriptions.<\/li>\n<li>The Achievement Quests are like regular assignments and they are given a more\u00a0detailed treatment. I&#8217;ve seen many assessments that allot 2 marks for this, 4 marks for that, and so on adding up to 100 marks, but this sort of thing doesn&#8217;t really help the students. It forces a kind of cookie-cutter solution that does not allow for any kind of creativity. Instead, I use a more general description that highlights the key things I&#8217;m looking for. Each is graded on a sliding scale from really good (full points) to missing (0). Again, there&#8217;s a space for comments.<a href=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/snap01618.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-5769\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/snap01618.png\" alt=\"snap01618\" width=\"771\" height=\"274\" srcset=\"https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/snap01618.png 771w, https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/snap01618-300x107.png 300w\" sizes=\"auto, (max-width: 771px) 100vw, 771px\" \/><\/a><\/li>\n<li>I even have one that is an <a href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/09\/05\/gamification-1018-the-iterative-quest\/\">iterative assignment<\/a>.<a href=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/snap02071.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-5771\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/snap02071-1024x418.png\" alt=\"snap02071\" width=\"640\" height=\"261\" srcset=\"https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/snap02071-1024x418.png 1024w, https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/snap02071-300x122.png 300w, https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/snap02071.png 1039w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/a><\/li>\n<\/ol>\n<p>Efficient marking:<\/p>\n<ol>\n<li>Some items are effectively pass-fail, allowing me to assess them very quickly.<\/li>\n<li>The quizzes are automatically graded, so all I need to do is record the grade in the scorecard.<\/li>\n<li>Achievement and Epic Quests are set up so that each line item is worth either 5 or 10 XP, and these are explained in the scorecard.<a href=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/snap01621.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-5770\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/snap01621.png\" alt=\"snap01621\" width=\"858\" height=\"548\" srcset=\"https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/snap01621.png 858w, https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/snap01621-300x192.png 300w\" sizes=\"auto, (max-width: 858px) 100vw, 858px\" \/><\/a><\/li>\n<li>All scoring is done in spreadsheets that have formulas set up to total the scores automatically so that all I have to do is type in the score for the line item and everything else is done &#8211; including the front sheet display that shows the current level (colour-coded) and letter grade.<a href=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/example-front-sheet.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-5773\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/example-front-sheet.png\" alt=\"example front sheet\" width=\"834\" height=\"629\" srcset=\"https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/example-front-sheet.png 834w, https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/example-front-sheet-300x226.png 300w\" sizes=\"auto, (max-width: 834px) 100vw, 834px\" \/><\/a><\/li>\n<li>No student submits all the things they can submit, so even though there are 60 different items,<\/li>\n<\/ol>\n<p>&nbsp;<\/p>\n<p>Marking still takes several hours per week, but with this set-up, I can spend more of my time actually marking things, and less time clicking buttons and loading pages. Some items only take a few seconds to assess, and a few more seconds to comment on,\u00a0and because everything is <a href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/09\/24\/gamification-10114-5-ways-to-make-marking-easier\/\">accessible quickly<\/a>, I can do some marking any time I have 10 or 15 minutes to spare. Rather than having to sit down every week or two and grade a whole bunch of stuff, students are submitting things\u00a0on an ongoing basis so I have a smallish number of things to mark every few days. Nothing builds up. On average, students submit about 35 items per semester, which means I have about 100 things to mark per week,\u00a0<em><strong>but<\/strong><\/em>, most only take a few seconds.<\/p>\n<p>&nbsp;<\/p>\n<p>On the whole students like having more smaller items to submit as opposed to a few larger ones. They get ongoing feedback and can see themselves making steady progress.<\/p>\n<hr \/>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-5461\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/gamification-300x205.png\" alt=\"gamification\" width=\"300\" height=\"205\" srcset=\"https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/gamification-300x205.png 300w, https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/gamification-1024x701.png 1024w, https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/gamification.png 1073w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/>If you are interested in following my course\u00a0journal, watch for the &#8220;Gamification 101&#8221; heading.<\/p>\n<p>Also, for more information on gamification, <a href=\"http:\/\/minkhollow.ca\/Gamification\/doku.php\" target=\"_blank\">check out my website here.<\/a><\/p>\n<div class='wp_likes' id='wp_likes_post-5731'><a class='like' href=\"javascript:wp_likes.like(5731);\" title='' ><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/plugins\/wp-likes\/images\/like.png\" alt='' border='0'\/><\/a><span class='text'>Be the first to like.<\/span><\/p>\n<div class='like' ><a href=\"javascript:wp_likes.like(5731);\">Like<\/a><\/div>\n<div class='unlike' ><a href=\"javascript:wp_likes.unlike(5731);\">Unlike<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 3<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span>This is Part 15 in my continuing saga of my current iteration of a gamified course. Given that this design allows for students to submit up to 60 different items for assessment (some of which have multiple parts) as well &hellip; <a class=\"more-link\" href=\"https:\/\/minkhollow.ca\/beckerblog\/2015\/09\/26\/gamification-10115-efficient-marking-that-doesnt-short-change-your-students\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[3,9,352,369,81,24],"tags":[386,126,387,16],"class_list":["post-5731","post","type-post","status-publish","format-standard","hentry","category-academia","category-educational-technology","category-gamification-2","category-higher-education","category-information-technology","category-teaching-learning","tag-comp1103","tag-gamification","tag-gamification-101","tag-instructional-design"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p4Hsb6-1ur","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":6409,"url":"https:\/\/minkhollow.ca\/beckerblog\/2017\/04\/03\/gameful-learning-table-of-contents-for-gamification-101\/","url_meta":{"origin":5731,"position":0},"title":"[Gameful Learning] Table of Contents for Gamification 101","author":"Katrin Becker","date":"April 3, 2017","format":false,"excerpt":"Here is the current Table of Contents for Gamification 101 (Book 1) Gamification 101: An Inquiry Based Journey Part 1 - Background Prologue What s Gamification? A Description of the Course Part 2 - The Journal Reflecting on Previous Versions Module Maps Scoring It All Adds Up On The Randomness\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2017\/04\/snap03222-300x212.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":5580,"url":"https:\/\/minkhollow.ca\/beckerblog\/2015\/09\/10\/gamification-10110-getting-a-gamified-course-up-and-running\/","url_meta":{"origin":5731,"position":1},"title":"Gamification 101[10]: Getting a Gamified Course Up and Running","author":"Katrin Becker","date":"September 10, 2015","format":false,"excerpt":"This is Part 10\u00a0in my continuing saga of my current iteration of a gamified course. The design of this class is more complex than most other classes. Remember that I have 20 different kinds of things that students can do. Some of these are repeatable which means that if a\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"XSCP 10042 CM 2","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/XSCP-10042-CM-2-1024x952.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":5777,"url":"https:\/\/minkhollow.ca\/beckerblog\/2015\/09\/28\/gamification-10116-end-of-week-two\/","url_meta":{"origin":5731,"position":2},"title":"Gamification 101[16]: End of Week Two","author":"Katrin Becker","date":"September 28, 2015","format":false,"excerpt":"This is Part 16 in my continuing saga of my current iteration of a gamified course. SO at the end of week two I have a greater % of students with \"points on the board\" than I ever have. This is encouraging. I still don't know if it is because\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"gamification","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/gamification-300x205.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":5587,"url":"https:\/\/minkhollow.ca\/beckerblog\/2015\/09\/15\/gamification-10112-submission-grading-system\/","url_meta":{"origin":5731,"position":3},"title":"Gamification 101[12]: Submission &#038; Grading System","author":"Katrin Becker","date":"September 15, 2015","format":false,"excerpt":"This is Part 12 in my continuing saga of my current iteration of a gamified course. Time to talk about the grading and submission system. I've already said that the existing course management systems aren't up to the task of a truly gamified course.\u00a0I'm not talking about adding badges or\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"scorecard 00","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/scorecard-00.png?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/scorecard-00.png?resize=350%2C200 1x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/scorecard-00.png?resize=525%2C300 1.5x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/scorecard-00.png?resize=700%2C400 2x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/scorecard-00.png?resize=1050%2C600 3x"},"classes":[]},{"id":5738,"url":"https:\/\/minkhollow.ca\/beckerblog\/2015\/09\/24\/gamification-10114-5-ways-to-make-marking-easier\/","url_meta":{"origin":5731,"position":4},"title":"Gamification 101[14]: 5 Ways to Make Marking Easier&#8230;","author":"Katrin Becker","date":"September 24, 2015","format":false,"excerpt":"This is Part 14 in my continuing saga of my current iteration of a gamified course. A key aspect of\u00a0my gamified course design is that there be fast turn-around of assessment. It is not uncommon in more traditional courses for instructors to take one to two weeks to return assignments\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"comp 1103 2014 quest log","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/comp-1103-2014-quest-log-235x300.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":5464,"url":"https:\/\/minkhollow.ca\/beckerblog\/2015\/08\/29\/gamification-1012-reflecting-on-previous-versions\/","url_meta":{"origin":5731,"position":5},"title":"Gamification 101[2]: Reflecting on Previous Versions","author":"Katrin Becker","date":"August 29, 2015","format":false,"excerpt":"This is Part 2 in my continuing saga of my current iteration of a gamified course. Last time I mentioned one of the changes I implemented last year was to offer small bonuses for getting things in by a particular date. That worked quite well and so I plan to\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"gamification","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/gamification-300x205.png?resize=350%2C200","width":350,"height":200},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/5731","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/comments?post=5731"}],"version-history":[{"count":10,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/5731\/revisions"}],"predecessor-version":[{"id":5775,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/5731\/revisions\/5775"}],"wp:attachment":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media?parent=5731"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/categories?post=5731"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/tags?post=5731"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}