{"id":5527,"date":"2015-09-05T09:00:36","date_gmt":"2015-09-05T15:00:36","guid":{"rendered":"http:\/\/minkhollow.ca\/beckerblog\/?p=5527"},"modified":"2015-09-05T09:39:09","modified_gmt":"2015-09-05T15:39:09","slug":"gamification-1018-the-iterative-quest","status":"publish","type":"post","link":"https:\/\/minkhollow.ca\/beckerblog\/2015\/09\/05\/gamification-1018-the-iterative-quest\/","title":{"rendered":"Gamification 101[8]: The Iterative Quest"},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 2<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span><p>This is Part 8\u00a0in my continuing saga of my current iteration of a gamified course.<\/p>\n<p>So far I have talked about <a href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/08\/28\/gamification-101-preface-to-the-start-of-term-with-a-gamified-course\/\">deadlines<\/a>, the difficulty of <a href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/08\/30\/gamification-1013-organizing-the-modules\/\">modularizing<\/a>, <a href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/09\/03\/gamification-1016-scoring\/\">scoring<\/a>, and <a href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/09\/04\/gamification-1017-about-those-quests\/\">the quests<\/a>.<\/p>\n<p><a href=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/quests.png\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft wp-image-5532\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/quests.png\" alt=\"quests\" width=\"404\" height=\"417\" srcset=\"https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/quests.png 624w, https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/quests-291x300.png 291w\" sizes=\"auto, (max-width: 404px) 100vw, 404px\" \/><\/a>I finished reviewing my quests from the last year.<\/p>\n<p>Most of them are still fine.<\/p>\n<p>A few needed a little tweaking. Many of the standard and mini quests are repeatable, meaning the student can submit more than one for marks, but they need to be different. For example in the <a href=\"https:\/\/drive.google.com\/file\/d\/0B8Z6engAZDTlVGNUVTJGckZSUXc\/view?usp=sharing\" target=\"_blank\">collection quest<\/a>, they can create up to four different polls and submit them all. I had intended for each to be done using different software (although they can use Excel to do the analysis on all of them). Last year a lot of students used the same software for all of their polls and used questions that were very similar in type. I need to make it clearer that I mean for them to do each one differently.<\/p>\n<p>As a result of a <a href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/08\/19\/5-cool-ways-to-use-forms-edtechteam-google-summit-debrief-part-1-of-3\/\">Google Summit I went to in August<\/a>, I decided I wanted to try an iterative design for one of the quests &#8211; you know, where the student hands in a partially completed work, I critique it, they fix it, add some more and then submit it again.<\/p>\n<p>It occurred to me that we don&#8217;t often do that with our students. Most of the time we give them assignments that they hand in, and then we mark them and give them back. Occasionally we give out assignments that have a few milestones they must meet, but we rarely give them something back, ask them to fix it, and then mark it again. We do that sort of thing all the time when we publish papers. I went many rounds with both my thesis proposal and my dissertation. As academics, we are used to taking &#8220;notes&#8221; (as they say in the entertainment biz.), but we don&#8217;t usually do that to our undergrads. I think we should &#8211; not all the time, but sometimes.<\/p>\n<p>SO, I modified my website assignment to make them submit a draft, then the first iteration, followed by two iterations before the final version. Almost 1\/2 the points are going to be connected with how well they have incorporated the suggestions.<\/p>\n<p>I&#8217;ll let you know how it goes.<\/p>\n<p>One of the really fun parts about this model for quests and points is that it really frees me to include a wide variety of tasks. We really don&#8217;t give them very many distinct experiences when it comes to asking them to do work and assessing it. I know it&#8217;s way easier to recycle old assignments (sometimes for decades), but we should really be trying to think of stuff that&#8217;s new and interesting.<\/p>\n<p>We often justify hard deadlines for assignments by saying that students need to work to deadlines. That is absolutely true, BUT, don&#8217;t they also need to learn to work when there are NO deadlines? When do we teach them that?<\/p>\n<hr \/>\n<p>&nbsp;<\/p>\n<p><strong>Defn:\u00a0<a href=\"http:\/\/www.capa.com\/files\/about\/education-\/theatreterms.pdf\" target=\"_blank\">Notes &#8211;<\/a><\/strong> the meeting a director usually has after a rehearsal or performance<br \/>\nto tell the cast and crew how he felt about their performance and to make<br \/>\nany changes he may think are necessary<\/p>\n<hr \/>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-5461\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/gamification-300x205.png\" alt=\"gamification\" width=\"300\" height=\"205\" srcset=\"https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/gamification-300x205.png 300w, https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/gamification-1024x701.png 1024w, https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/gamification.png 1073w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/>If you are interested in following my course\u00a0journal, watch for the &#8220;Gamification 101&#8221; heading.<\/p>\n<p>Also, for more information on gamification, <a href=\"http:\/\/minkhollow.ca\/Gamification\/doku.php\" target=\"_blank\">check out my website here.<\/a><\/p>\n<div class='wp_likes' id='wp_likes_post-5527'><a class='like' href=\"javascript:wp_likes.like(5527);\" title='' ><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/plugins\/wp-likes\/images\/like.png\" alt='' border='0'\/><\/a><span class='text'>Be the first to like.<\/span><\/p>\n<div class='like' ><a href=\"javascript:wp_likes.like(5527);\">Like<\/a><\/div>\n<div class='unlike' ><a href=\"javascript:wp_likes.unlike(5527);\">Unlike<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 2<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span>This is Part 8\u00a0in my continuing saga of my current iteration of a gamified course. So far I have talked about deadlines, the difficulty of modularizing, scoring, and the quests. I finished reviewing my quests from the last year. Most &hellip; <a class=\"more-link\" href=\"https:\/\/minkhollow.ca\/beckerblog\/2015\/09\/05\/gamification-1018-the-iterative-quest\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[3,9,352,369,81,24],"tags":[386,126,387,16],"class_list":["post-5527","post","type-post","status-publish","format-standard","hentry","category-academia","category-educational-technology","category-gamification-2","category-higher-education","category-information-technology","category-teaching-learning","tag-comp1103","tag-gamification","tag-gamification-101","tag-instructional-design"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p4Hsb6-1r9","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":6409,"url":"https:\/\/minkhollow.ca\/beckerblog\/2017\/04\/03\/gameful-learning-table-of-contents-for-gamification-101\/","url_meta":{"origin":5527,"position":0},"title":"[Gameful Learning] Table of Contents for Gamification 101","author":"Katrin Becker","date":"April 3, 2017","format":false,"excerpt":"Here is the current Table of Contents for Gamification 101 (Book 1) Gamification 101: An Inquiry Based Journey Part 1 - Background Prologue What s Gamification? A Description of the Course Part 2 - The Journal Reflecting on Previous Versions Module Maps Scoring It All Adds Up On The Randomness\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2017\/04\/snap03222-300x212.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":5510,"url":"https:\/\/minkhollow.ca\/beckerblog\/2015\/09\/04\/gamification-1017-about-those-quests\/","url_meta":{"origin":5527,"position":1},"title":"Gamification 101[7]: About Those Quests","author":"Katrin Becker","date":"September 4, 2015","format":false,"excerpt":"This is Part 7\u00a0in my continuing saga of my current iteration of a gamified course. It's time to talk about the quests. Let me get this out of the way right at the start. It really isn't necessary to call your learning tasks (or assignments) \"quests\"\u00a0BUT when I did, I\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"snap02053","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/snap02053.png?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/snap02053.png?resize=350%2C200 1x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/snap02053.png?resize=525%2C300 1.5x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/snap02053.png?resize=700%2C400 2x"},"classes":[]},{"id":5470,"url":"https:\/\/minkhollow.ca\/beckerblog\/2015\/09\/03\/gamification-1016-scoring\/","url_meta":{"origin":5527,"position":2},"title":"Gamification 101[6]: Scoring","author":"Katrin Becker","date":"September 3, 2015","format":false,"excerpt":"This is Part 6\u00a0in my continuing saga of my current iteration of a gamified course. In a course where assessment is primarily attainment\u00a0based\u00a0rather than time-based, and that uses\u00a0criterion-referenced rather than\u00a0norm-referenced measures, getting the learning tasks (assignments, quests, etc.) right is key. I give my students lots of choices when it\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"scorecard 10 Notes","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/scorecard-10-Notes.png?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/scorecard-10-Notes.png?resize=350%2C200 1x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/scorecard-10-Notes.png?resize=525%2C300 1.5x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/scorecard-10-Notes.png?resize=700%2C400 2x"},"classes":[]},{"id":5540,"url":"https:\/\/minkhollow.ca\/beckerblog\/2015\/09\/14\/gamification-10111-course-spaces\/","url_meta":{"origin":5527,"position":3},"title":"Gamification 101[11]: Course Spaces","author":"Katrin Becker","date":"September 14, 2015","format":false,"excerpt":"This is Part 11 in my continuing saga of my current iteration of a gamified course. The first class is today, and I think I'm pretty much ready. Here's what I have: My institution uses Blackboard, but I don't, so all I put there is a welcome announcement and links\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"XSCP 10042 CM 2","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/XSCP-10042-CM-2-1024x952.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":5580,"url":"https:\/\/minkhollow.ca\/beckerblog\/2015\/09\/10\/gamification-10110-getting-a-gamified-course-up-and-running\/","url_meta":{"origin":5527,"position":4},"title":"Gamification 101[10]: Getting a Gamified Course Up and Running","author":"Katrin Becker","date":"September 10, 2015","format":false,"excerpt":"This is Part 10\u00a0in my continuing saga of my current iteration of a gamified course. The design of this class is more complex than most other classes. Remember that I have 20 different kinds of things that students can do. Some of these are repeatable which means that if a\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"XSCP 10042 CM 2","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/XSCP-10042-CM-2-1024x952.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":5777,"url":"https:\/\/minkhollow.ca\/beckerblog\/2015\/09\/28\/gamification-10116-end-of-week-two\/","url_meta":{"origin":5527,"position":5},"title":"Gamification 101[16]: End of Week Two","author":"Katrin Becker","date":"September 28, 2015","format":false,"excerpt":"This is Part 16 in my continuing saga of my current iteration of a gamified course. SO at the end of week two I have a greater % of students with \"points on the board\" than I ever have. This is encouraging. I still don't know if it is because\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"gamification","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/gamification-300x205.png?resize=350%2C200","width":350,"height":200},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/5527","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/comments?post=5527"}],"version-history":[{"count":7,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/5527\/revisions"}],"predecessor-version":[{"id":5539,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/5527\/revisions\/5539"}],"wp:attachment":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media?parent=5527"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/categories?post=5527"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/tags?post=5527"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}