{"id":5421,"date":"2015-08-25T09:00:54","date_gmt":"2015-08-25T15:00:54","guid":{"rendered":"http:\/\/minkhollow.ca\/beckerblog\/?p=5421"},"modified":"2015-08-27T10:07:19","modified_gmt":"2015-08-27T16:07:19","slug":"theres-still-trouble-in-river-city-apparently","status":"publish","type":"post","link":"https:\/\/minkhollow.ca\/beckerblog\/2015\/08\/25\/theres-still-trouble-in-river-city-apparently\/","title":{"rendered":"There&#8217;s STILL Trouble in River City, Apparently"},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 3<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span><p style=\"text-align: center;\"><a href=\"http:\/\/www.newsweek.com\/apa-video-games-violence-364394\"><img loading=\"lazy\" decoding=\"async\" class=\" alignleft\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/0819violentvideogames02.jpg\" alt=\"APA Says Video Games Make You Violent, but Critics Cry Bias\" width=\"412\" height=\"241\" \/><\/a><\/p>\n<p><a href=\"http:\/\/www.newsweek.com\/apa-video-games-violence-364394\">APA Says Video Games Make You Violent, but Critics Cry Bias<\/a>.<\/p>\n<p>It&#8217;s disappointing, but really not surprising to see the APA come out with a pronouncement like this.<\/p>\n<p>&nbsp;<\/p>\n<p>It is pretty clear that the approach was (as it often is) intended to &#8220;prove&#8221; a conclusion they had already decided was true.<\/p>\n<blockquote><p>Since at least the Columbine school shooting in 1999\u2014when both researchers and the media <a href=\"http:\/\/www.denverpost.com\/headlines\/ci_6300370\" target=\"_blank\" rel=\"nofollow\">speculated<\/a>\u00a0that Eric Harris and Dylan Klebold went on a killing spree because they were denied access to the violent computer games\u2014we have been studying and arguing about whether violent video games create violent urges in players. In 2013, the American Psychological Association (APA) announced the creation of the Task Force on Violent Media. The seven-member task force was charged with conducting a &#8220;meta-analysis,&#8221; or review of existing literature, to determine whether video game violence can and does lead to real-world violence.<\/p><\/blockquote>\n<p>So, based on \u00a0<em><strong>speculation<\/strong><\/em> (that, by the way has since been shown to be pretty thin) they decided to go out and prove that video game violence causes violent behavior. Hmmmm, not what I&#8217;d call good science.<\/p>\n<blockquote>\n<p class=\"hs-text-container\">The problem, though, is that many experts think the APA\u2019s findings are junk science. In 2013, a large group of researchers\u2014more than 230, including academics from Harvard, Yale and Columbia universities\u2014took issue with the APA, the task force and its research methodology. In <a href=\"https:\/\/www.scribd.com\/doc\/223284732\/Scholar-s-Open-Letter-to-the-APA-Task-Force-On-Violent-Media-Opposing-APA-Policy-Statements-on-Violent-Media\" target=\"_blank\" rel=\"nofollow\">an open letter<\/a>, the group called the APA&#8217;s policy statements on violent video games &#8220;misleading and alarmist&#8221; and said they &#8220;delineated several strong conclusions on the basis of inconsistent or weak evidence.&#8221;<\/p>\n<p>For some of those researchers, Thursday&#8217;s announcement is confirmation that the APA has it in for video games. &#8220;The literature is beset with methodology flaws and I don&#8217;t think this report addresses those flaws,&#8221; says Dr. T.A. Ceranoglu, a psychiatrist at Massachusetts General Hospital who signed the 2013 letter.<\/p>\n<p>Existing research on violent video games has &#8220;vague and inconsistent&#8221; definitions of aggression and violence, he says. While the APA&#8217;s report acknowledges this problem (&#8220;The violent video game literature uses a variety of concepts, terms, and definitions in considering aggression and aggressive outcomes&#8230;&#8221;),\u00a0it does not attempt to solve it.<\/p><\/blockquote>\n<p>If they really wanted to find out the truth, then this should be getting much more attention than it is:<\/p>\n<blockquote><p>&#8220;I think it&#8217;s causing us to miss a bigger picture,&#8221; he says. &#8220;These violent video games are played all around the world, but we have a much higher violence rate in the U.S. than other countries, like Japan, and we can&#8217;t explain why that difference is.&#8221;<\/p><\/blockquote>\n<p>&#8230;<\/p>\n<blockquote>\n<p class=\"hs-text-container\">Ferguson is unconvinced. &#8220;People have to remember that groups like the American Psychological Association\u2014of which I&#8217;m a fellow, by the way\u2014are guilds. They do not exist to provide people with objective facts. They exist to promote the profession. It&#8217;s to their advantage to identify problems that psychologists can run in and fix. It is not to their advantage to say &#8216;we don&#8217;t know&#8217; or &#8216;the evidence is all over the place&#8217; or &#8216;there&#8217;s nothing we can do to help you.'&#8221;<\/p>\n<p>&#8220;This seems to be a pattern with the APA,&#8221; he adds. &#8220;We&#8217;re talking about an organization that was caught colluding in the real torture of real people in real life and now they&#8217;re turning around and wagging their hand about people playing video games?&#8221;<\/p><\/blockquote>\n<p>If you are also tired of these sort \u00a0of biased proclamations, sign\u00a0this\u00a0scholars&#8217; open letter to the APA calling on them to retire their policy statements on media violence: <a href=\"https:\/\/www.scribd.com\/doc\/223284732\/Scholar-s-Open-Letter-to-the-APA-Task-Force-On-Violent-Media-Opposing-APA-Policy-Statements-on-Violent-Media\" target=\"_blank\">https:\/\/www.scribd.com\/doc\/223284732\/Scholar-s-Open-Letter-to-the-APA-Task-Force-On-Violent-Media-Opposing-APA-Policy-Statements-on-Violent-Media<\/a><\/p>\n<p>Don&#8217;t get me wrong &#8211; the interaction of violent videogames (and movies, television, books, etc.) concerns me deeply. I just think that this is a much more complex issue than they want us to believe. Personally, I worry far more about the popularity of reality shows where\u00a0deception and bullying are passed off as entertainment than I do about violence in videogames. The problem really isn&#8217;t with the games (or the shows, much as I hate them) &#8211; the problem is with a society that finds this acceptable. Banning any of these things will not solve the problem. The problem will only be solved when we figure out what&#8217;s really at the root of the anger and hatred that popularizes these things and begin to deal with\u00a0<em><strong>that.<\/strong><\/em><\/p>\n<p>&nbsp;<\/p>\n<p><a href=\"http:\/\/www.cbc.ca\/radio\/the180\/video-game-violence-finding-the-canadian-angle-of-every-story-and-do-we-really-want-real-debates-1.3198476\/psychologists-at-odds-over-effects-of-video-game-violence-1.3198495\" target=\"_blank\">There&#8217;s also a CBC radio bit on this that&#8217;s worth listening to.<\/a><\/p>\n<div class='wp_likes' id='wp_likes_post-5421'><a class='like' href=\"javascript:wp_likes.like(5421);\" title='' ><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/plugins\/wp-likes\/images\/like.png\" alt='' border='0'\/><\/a><span class='text'>Be the first to like.<\/span><\/p>\n<div class='like' ><a href=\"javascript:wp_likes.like(5421);\">Like<\/a><\/div>\n<div class='unlike' ><a href=\"javascript:wp_likes.unlike(5421);\">Unlike<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 3<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span>APA Says Video Games Make You Violent, but Critics Cry Bias. It&#8217;s disappointing, but really not surprising to see the APA come out with a pronouncement like this. &nbsp; It is pretty clear that the approach was (as it often &hellip; <a class=\"more-link\" href=\"https:\/\/minkhollow.ca\/beckerblog\/2015\/08\/25\/theres-still-trouble-in-river-city-apparently\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[9,379,12],"tags":[31,260,25,26],"class_list":["post-5421","post","type-post","status-publish","format-standard","hentry","category-educational-technology","category-game-design","category-games","tag-game-studies","tag-media-literacy","tag-trouble-in-river-city","tag-violence"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p4Hsb6-1pr","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":37,"url":"https:\/\/minkhollow.ca\/beckerblog\/2008\/03\/10\/video-game-violence\/","url_meta":{"origin":5421,"position":0},"title":"Video Game Violence&#8230;.","author":"Katrin Becker","date":"March 10, 2008","format":false,"excerpt":"does NOT necessarily cause violence, according to a new study: Grand Theft Childhood, by Lawrence Kutner & Cheryl B. Olson (more here: http:\/\/www.gamecouch.com\/2008\/02\/interview-dr-cheryl-olson-co-author-of-grand-theft-childhood\/) In 2007, results from a breakthrough Harvard video game study found that children used video games to manage their feelings, the stereotype of the socially stunted gamer\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":6745,"url":"https:\/\/minkhollow.ca\/beckerblog\/2018\/01\/22\/worth-sharing-further-lack-of-evidence-for-link-between-violent-video-games-and-behaviour\/","url_meta":{"origin":5421,"position":1},"title":"Worth Sharing: Further LACK of evidence for Link Between Violent Video Games and Behaviour","author":"Katrin Becker","date":"January 22, 2018","format":false,"excerpt":"Posted on 16 January 2018 Researchers at the University of York have found no evidence to support the theory that video games make players more violent. Source: No evidence to support link between violent video games and behaviour - News and events, The University of York","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1528,"url":"https:\/\/minkhollow.ca\/beckerblog\/2010\/12\/14\/violent-games-not-to-blame-for-youth-aggression\/","url_meta":{"origin":5421,"position":2},"title":"Violent games not to blame for youth aggression","author":"Katrin Becker","date":"December 14, 2010","format":false,"excerpt":"Finally! A study that looks for the keys where they were lost rather than under the streetlight. Violent games not to blame for youth aggression. Ferguson found that depressive symptoms were a strong predictor for youth aggression and rule breaking, and their influence was particularly severe for those who had\u2026","rel":"","context":"In &quot;Games&quot;","block_context":{"text":"Games","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/games\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":4019,"url":"https:\/\/minkhollow.ca\/beckerblog\/2014\/07\/12\/web-round-up-july-14-2014\/","url_meta":{"origin":5421,"position":3},"title":"Web Round-Up (July 14 2014)","author":"Katrin Becker","date":"July 12, 2014","format":false,"excerpt":"The 12 cognitive biases that prevent you from being rational \"The human brain is capable of 1016 processes per second, which makes it far more powerful than any computer currently in existence. But that doesn't mean our brains don't have major limitations. The lowly calculator can do math thousands of\u2026","rel":"","context":"In &quot;Computers&quot;","block_context":{"text":"Computers","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/computers-2\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":195,"url":"https:\/\/minkhollow.ca\/beckerblog\/2009\/06\/12\/more-trouble-in-river-city\/","url_meta":{"origin":5421,"position":4},"title":"More Trouble in River City","author":"Katrin Becker","date":"June 12, 2009","format":false,"excerpt":"Here's a well-written explanation for why most of the media-effects studies really don't tell us anything: WHY VIDEO GAME RESEARCH IS FLAWED By CHRIS LAVIGNE Studies that spread the idea that video games are harmful to children are conducted by researchers whose knowledge about video games is embarrassingly poor. May\u2026","rel":"","context":"In &quot;Games&quot;","block_context":{"text":"Games","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/games\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":3221,"url":"https:\/\/minkhollow.ca\/beckerblog\/2012\/12\/21\/sandy-hook-shooting-video-game-violence-isnt-to-blame-time-com\/","url_meta":{"origin":5421,"position":5},"title":"Sandy Hook Shooting: Video Game Violence Isn&#8217;t to Blame | TIME.com","author":"Katrin Becker","date":"December 21, 2012","format":false,"excerpt":"Sigh. Sandy Hook Shooting: Video Game Violence Isn't to Blame | TIME.com. Dec. 20, 2012 Yesterday, Senator Jay Rockefeller introduced a bill calling on the National Academy of Sciences to \u201cstudy\u201d video game violence on children. Speaking of the recent Brown v. EMA Supreme Court decision, which criticized the existing\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/5421","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/comments?post=5421"}],"version-history":[{"count":4,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/5421\/revisions"}],"predecessor-version":[{"id":5432,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/5421\/revisions\/5432"}],"wp:attachment":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media?parent=5421"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/categories?post=5421"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/tags?post=5421"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}