{"id":4948,"date":"2015-07-09T09:00:28","date_gmt":"2015-07-09T15:00:28","guid":{"rendered":"http:\/\/minkhollow.ca\/beckerblog\/?p=4948"},"modified":"2015-07-03T10:08:48","modified_gmt":"2015-07-03T16:08:48","slug":"worth-a-read-as-learning-moves-online-trigger-warnings-must-too","status":"publish","type":"post","link":"https:\/\/minkhollow.ca\/beckerblog\/2015\/07\/09\/worth-a-read-as-learning-moves-online-trigger-warnings-must-too\/","title":{"rendered":"Worth a Read: As learning moves online, trigger warnings must too"},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 4<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span><h1>As learning moves online, trigger warnings must too<\/h1>\n<p><a href=\"https:\/\/theconversation.com\/as-learning-moves-online-trigger-warnings-must-too-43741\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-4952\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/image-20150701-31909-1nplaen-300x200.jpg\" alt=\"As learning moves online, trigger warnings must too\" width=\"300\" height=\"200\" srcset=\"https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/image-20150701-31909-1nplaen-300x200.jpg 300w, https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/image-20150701-31909-1nplaen.jpg 668w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><a href=\"http:\/\/theconversation.com\/profiles\/dana-ruggiero-139045\">Dana Ruggiero<\/a><em>, <a href=\"http:\/\/theconversation.com\/institutions\/bath-spa-university\">Bath Spa University<\/a><\/em><\/p>\n<p><em>This article was originally published on <a href=\"http:\/\/theconversation.com\">The Conversation<\/a>.<\/em><br \/>\n<em> Read the <a href=\"http:\/\/theconversation.com\/as-learning-moves-online-trigger-warnings-must-too-43741\">original article<\/a>.<\/em><\/p>\n<p>When I was a first-year student at university, our class of 300 students watched Jodie Foster get gang raped in the film <a href=\"http:\/\/www.imdb.com\/title\/tt0094608\/\">The Accused<\/a>. Our professor, an experienced teacher, told us before the movie that: \u201canyone not comfortable with scenes of violence against women could leave and complete an alternate assignment\u201d. Nobody left.<\/p>\n<p>Now, 15 years later I am a senior lecturer in a university and we are still having debates about these kind of trigger warnings that lecturers give their students before reading or watching graphic material. Since then, the pace of higher education has not changed but the way that we impart information has; from online learning to Massive Open Online Courses (MOOCs) and \u201cgamification\u201d \u2013 where students play a game as they learn, we are living in a world where as Canadian philosopher <a href=\"http:\/\/web.mit.edu\/allanmc\/www\/mcluhan.mediummessage.pdf\">Marshall McLuhan put it<\/a> \u201cthe medium is the message\u201d.<\/p>\n<p>The nature of university study is changing, with <a href=\"http:\/\/www.usnews.com\/education\/online-education\/articles\/us-news-ranks-best-online-programs\">one in four students<\/a> in the US taking at least one online class during 2012, and numbers climbing. Traditional undergraduate university students in lecture halls are now just one part of a market that includes working adults and others drawn in by the flexibility of online learning. However, with this flexibility comes ambiguity, and the lack of face-to-face communication can increase misconceptions about the purpose of covering graphic or explicit material.<\/p>\n<p>The grassroots movement of students asking for trigger warnings <a href=\"http:\/\/www.nytimes.com\/2014\/05\/18\/us\/warning-the-literary-canon-could-make-students-squirm.html?_r=1\">started as a<\/a> simple request from a literature major at the University of California, Santa Barbara: give students a heads-up before covering graphic material that could cause flashbacks of trauma. Like wildfire, the trigger warning issue has caught public attention around the world setting off debates between students, staff, and faculty from the internet to the ivory tower. For students and faculty that interact completely online, when the ivory tower is the internet, the trigger warning can look completely different.<\/p>\n<h2>Open for discussion<\/h2>\n<p>I often give a guest lecture in education classes on videogames and learning. This includes an online section where students are asked to review games like <a href=\"http:\/\/www.columbinegame.com\">Super Columbine Massacre RPG<\/a>, <a href=\"http:\/\/www.andrew.cmu.edu\/course\/53-610\/\">Decisions that Matter<\/a>, <a href=\"http:\/\/playchoicetexas.com\">Choice Texas<\/a> and <a href=\"http:\/\/www.darfurisdying.com\">Darfur is Dying<\/a> among others. This leads to an online discussion about what players learn when they play these games.<\/p>\n<p>Prior to students participating in this activity I post an announcement that gets emailed to all of them simply stating that: \u201cWe are exploring different types of games freely available on the internet. Some of these games are on topics that you may find hard to deal with. Please post a response in the \u2018Ask the Instructor\u2019 if you would like to talk about the assignment.&#8221;<\/p>\n<p>By posting an announcement on the system there is a degree of certainty that all the students will at least receive the message; whether they read it or not cannot be controlled. The closed discussion forum where students can ask the instructor a question or set up a video chat gives the students the opportunity to voice concerns. In the five years I have been giving this lecture, both in the US and the UK, not one student out of thousands has posted in the \u201cAsk the Instructor\u201d section. In fact, this assignment which comes with the email announcement tends to have more participation then the assignments that do not come with email trigger warnings.<\/p>\n<p>Tonia Dousay, an educational technology professor at the University of Wyoming, teaches classes on message design where she uses in-line trigger messages where the video is embedded, such as this one about how to fly a jet which uses an analogy of a woman playing golf.<\/p>\n<figure><iframe loading=\"lazy\" src=\"\/\/www.youtube.com\/embed\/EUJ2bkOA4g4?wmode=transparent&amp;start=0\" width=\"440\" height=\"260\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><figcaption>A classic clip from the War Department.<\/figcaption><\/figure>\n<p>Dousay says:<\/p>\n<blockquote><p>When I show How to Fly the P-47, the warning is usually along the lines of: \u2018Please consider the context of this video when it was produced. Who was the intended audience? What\u2019s their ethnicity? What\u2019s their age? What\u2019s their socioeconomic status?\u2019 Thus, the warning is embedded in the question. In my weekly video overview for the week this video appears, I re-emphasize with my voice that students should consider the context when viewing the video and challenge students to explain how they might reach the same audience today without using the same tactic.<\/p><\/blockquote>\n<p>Gamified modules and MOOCs, where students can earn badges for completing tasks, in online learning offer another challenge for faculty. In such modules the way forward is to complete the task and a new task is then released. In one gamified module in Introduction to Child Psychology students are asked to watch a programme called <a href=\"http:\/\/www.pbs.org\/wgbh\/nova\/education\/programs\/2112_wildchil.html\">Secret of the Wild Child<\/a> about a 13-year-old child who had been chained to a potty for much of her life. The programme has its own trigger warning embedded on the webpage.<\/p>\n<p>But this can cause problems. If a student has concerns about the content of this programme in a class that may have thousands of participants and only one instructor, the wait time may be considerable and the student will be stuck at that point until the concern can be addressed.<\/p>\n<h2>Caution on entering virtual worlds<\/h2>\n<p>Augmented and virtual reality experiences are growing within higher education as well. Researchers at the University of Houston\u2019s Graduate School of Social Work <a href=\"http:\/\/motherboard.vice.com\/read\/virtual-reality-is-being-used-to-treat-heroin-addiction\">have built<\/a> a hyper-realistic world to recreate situations that trigger cravings for drugs like heroin. With technology advancing to the point of immersive sensory experiences (this experience has a scent machine and treadmill) trigger warnings become even more applicable for the virtual world.<\/p>\n<p>Some in the media <a href=\"http:\/\/www.nytimes.com\/roomfordebate\/2014\/05\/19\/restraint-of-expression-on-college-campuses\/trigger-warnings-encourage-free-thought-and-debate\">have compared<\/a> trigger warnings to the equivalent of content warnings on CDs and movies \u2013 but we this kind of media is different to set in class. Students are expected to interact with the content and synthesise it into their own work. Students no longer receive their education directly from a person standing in the front of a lectern and the learning experience may now take place virtually or across augmented realities.<\/p>\n<p>This means we need to question the way in which we prepare our students to tackle the material that is presented. Faculty should take proactive steps to address potentially triggering material that they set students to watch or read online, prior to a meltdown occurring.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/counter.theconversation.edu.au\/content\/43741\/count.gif\" alt=\"The Conversation\" width=\"1\" height=\"1\" \/><\/p>\n<p><a href=\"http:\/\/theconversation.com\/profiles\/dana-ruggiero-139045\">Dana Ruggiero<\/a> is Senior Lecturer in Learning Technology at <a href=\"http:\/\/theconversation.com\/institutions\/bath-spa-university\">Bath Spa University<\/a>.<\/p>\n<p>This article was originally published on <a href=\"http:\/\/theconversation.com\">The Conversation<\/a>.<br \/>\nRead the <a href=\"http:\/\/theconversation.com\/as-learning-moves-online-trigger-warnings-must-too-43741\">original article<\/a>.<\/p>\n<div class='wp_likes' id='wp_likes_post-4948'><a class='like' href=\"javascript:wp_likes.like(4948);\" title='' ><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/plugins\/wp-likes\/images\/like.png\" alt='' border='0'\/><\/a><span class='text'>Be the first to like.<\/span><\/p>\n<div class='like' ><a href=\"javascript:wp_likes.like(4948);\">Like<\/a><\/div>\n<div class='unlike' ><a href=\"javascript:wp_likes.unlike(4948);\">Unlike<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 4<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span>As learning moves online, trigger warnings must too Dana Ruggiero, Bath Spa University This article was originally published on The Conversation. Read the original article. When I was a first-year student at university, our class of 300 students watched Jodie &hellip; <a class=\"more-link\" href=\"https:\/\/minkhollow.ca\/beckerblog\/2015\/07\/09\/worth-a-read-as-learning-moves-online-trigger-warnings-must-too\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[3,353,9,12,81,24],"tags":[389,57,342,393],"class_list":["post-4948","post","type-post","status-publish","format-standard","hentry","category-academia","category-computers-2","category-educational-technology","category-games","category-information-technology","category-teaching-learning","tag-educational-technology","tag-elearning","tag-games-gaming","tag-teaching-learning"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p4Hsb6-1hO","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":6750,"url":"https:\/\/minkhollow.ca\/beckerblog\/2018\/02\/03\/whats-the-difference-between-serious-games-educational-games-and-game-based-learning\/","url_meta":{"origin":4948,"position":0},"title":"What&#8217;s the difference between serious games, educational games, and game-based learning?","author":"Katrin Becker","date":"February 3, 2018","format":false,"excerpt":"This question keeps coming up. Here's a handy table to help. This is an updated version of the table I created back in 2015. Note: This image is not to be posted anywhere or re-used without my written permission. Citation: Becker, K. (Feb 3, 2018).\u00a0What's the difference between serious games,\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2018\/02\/game-gbl-gamification-2-1024x758.png?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2018\/02\/game-gbl-gamification-2-1024x758.png?resize=350%2C200 1x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2018\/02\/game-gbl-gamification-2-1024x758.png?resize=525%2C300 1.5x"},"classes":[]},{"id":248,"url":"https:\/\/minkhollow.ca\/beckerblog\/2009\/09\/21\/all-videogames-all-the-time\/","url_meta":{"origin":4948,"position":1},"title":"All Videogames, All the Time?","author":"Katrin Becker","date":"September 21, 2009","format":false,"excerpt":"Now, I'm a big fan of Serious Games, but I'm also quite sure that this is one of those cases where more is not necessarily better. What is important is balance. I suppose it may be difficult to make sure students have exposure to natural things too, given that they\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":4821,"url":"https:\/\/minkhollow.ca\/beckerblog\/2015\/06\/21\/games-vs-game-based-learning-vs-gamification-my-version\/","url_meta":{"origin":4948,"position":2},"title":"Games vs Game-based Learning vs Gamification &#8211; My Version","author":"Katrin Becker","date":"June 21, 2015","format":false,"excerpt":"In response to the other day's post about the differences between these terms, I have produced my own table outlining the differences. You'll notice mine is a little more complex. That's because the differences are more complex than the original one implied. Note: This image is not to be posted\u2026","rel":"","context":"In &quot;Book&quot;","block_context":{"text":"Book","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/book\/"},"img":{"alt_text":"game-gbl-gamification","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/06\/game-gbl-gamification1-1024x820.png?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/06\/game-gbl-gamification1-1024x820.png?resize=350%2C200 1x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/06\/game-gbl-gamification1-1024x820.png?resize=525%2C300 1.5x"},"classes":[]},{"id":4126,"url":"https:\/\/minkhollow.ca\/beckerblog\/2014\/07\/27\/taylor-francis-online-do-learners-really-know-best-urban-legends-in-education-educational-psychologist-volume-48-issue-3\/","url_meta":{"origin":4948,"position":3},"title":"Taylor &#038; Francis Online :: Do Learners Really Know Best? Urban Legends in Education &#8211; Educational Psychologist &#8211; Volume 48, Issue 3","author":"Katrin Becker","date":"July 27, 2014","format":false,"excerpt":"Taylor & Francis Online :: Do Learners Really Know Best? Urban Legends in Education - Educational Psychologist - Volume 48, Issue 3. Digital Natives, Learning Styles, Self-Educators. Yup. None of these are backed up by any data. I have great respect for Marc Prensky, but the more we learn about\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":826,"url":"https:\/\/minkhollow.ca\/beckerblog\/2010\/06\/22\/attention-educators-serious-games-is-not-equal-to-educational-games\/","url_meta":{"origin":4948,"position":4},"title":"Attention Educators: Serious Games is NOT equal to Educational Games","author":"Katrin Becker","date":"June 22, 2010","format":false,"excerpt":"Here is Ben Sawyer's latest talk - a Google Tech Talk If you are one of those people who believes that Serious Games is synonymous with Educational Games, you should watch this. It will give you a pretty good idea of what serious games are and where they are now.\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":6994,"url":"https:\/\/minkhollow.ca\/beckerblog\/2018\/08\/13\/just-in-time-for-the-start-of-term-the-guide-to-simulations-and-games\/","url_meta":{"origin":4948,"position":5},"title":"Just in time for the start of term&#8230;The Guide to Simulations and Games","author":"Katrin Becker","date":"August 13, 2018","format":false,"excerpt":"Available for a limited time for $9.99(US) with this coupon.","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/4948","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/comments?post=4948"}],"version-history":[{"count":3,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/4948\/revisions"}],"predecessor-version":[{"id":4955,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/4948\/revisions\/4955"}],"wp:attachment":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media?parent=4948"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/categories?post=4948"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/tags?post=4948"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}