{"id":4153,"date":"2014-08-02T18:41:21","date_gmt":"2014-08-03T00:41:21","guid":{"rendered":"http:\/\/minkhollow.ca\/beckerblog\/?p=4153"},"modified":"2014-09-12T11:57:02","modified_gmt":"2014-09-12T17:57:02","slug":"weekly-web-round-up-to-august-2-2014","status":"publish","type":"post","link":"https:\/\/minkhollow.ca\/beckerblog\/2014\/08\/02\/weekly-web-round-up-to-august-2-2014\/","title":{"rendered":"Weekly Web Round-Up (to August 2, 2014)"},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 2<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span><p class=\"diigo-link\"><a href=\"http:\/\/www.changegamer.ca\">ChangeGamer &#8211; Home<\/a><\/p>\n<p class=\"diigo-description\">&#8220;ChangeGamer promotes the use of computer games to study themes such as energy, climate change, natural disasters, the environment, economics, politics, history and science. The main function of ChangeGamer is to find high-quality games, and to create student activities for each of those games. The vast majority of games are free, browser-based, and playable on a number of different platforms (e.g. PC, Mac, iPad, etc.). All of the posted activities are free and have been tested in middle and high school classrooms (Gr.7-12). The activities are continually being updated based on feedback from teachers around the world. We have created answer keys for a number of the student activities where applicable &#8211; if you are a teacher and require any of these email us through the contact page using your school email address. &#8220;<\/p>\n<p class=\"diigo-tags\">tags:<a href=\"https:\/\/www.diigo.com\/user\/nirtak\/gamification\">gamification,<\/a> <a href=\"https:\/\/www.diigo.com\/user\/nirtak\/game\">game,<\/a> <a href=\"https:\/\/www.diigo.com\/user\/nirtak\/iste2014\">iste2014,<\/a> <a href=\"https:\/\/www.diigo.com\/user\/nirtak\/serious_games\">serious_games,<\/a> <a href=\"https:\/\/www.diigo.com\/user\/nirtak\/schools\">schools<\/a><\/p>\n<p class=\"diigo-link\"><a href=\"http:\/\/blogs.kqed.org\/mindshift\/2014\/08\/in-the-bustling-interactive-classroom-a-place-for-digital-games\/\">In the Bustling, Interactive Classroom, A Place for Digital Games | MindShift<\/a><\/p>\n<p class=\"diigo-description\">&#8220;Part 14 of MindShift\u2019s Guide to Games and Learning.<\/p>\n<p>If there\u2019s one thing we know for sure, it\u2019s that today\u2019s technologies will one day be obsolete \u2014 we shouldn\u2019t be too enamored with any particular educational tool. Teachers will always be the most important role in the classroom.<\/p>\n<p>Although ed-tech has a lot to offer, even the most interactive, adaptive software cannot provide the social and emotional benefits that a good teacher can. Early psychoanalytic research already made it clear at the beginning of the 20th century: the relationship between developing children and adult figures is important. Good teachers (especially in the younger grades) understand that they are responsible not only for transmitting new ideas and information, but also for creating a collaborative classroom structure that models, reinforces, and encourages positive social behaviors.&#8221;<\/p>\n<p class=\"diigo-tags\">tags:<a href=\"https:\/\/www.diigo.com\/user\/nirtak\/classroom\">classroom<\/a> <a href=\"https:\/\/www.diigo.com\/user\/nirtak\/interactive\">interactive<\/a> <a href=\"https:\/\/www.diigo.com\/user\/nirtak\/games\">games<\/a><\/p>\n<p class=\"diigo-link\"><a href=\"http:\/\/scholarlyoa.com\/2012\/12\/06\/bealls-list-of-predatory-publishers-2013\/\">Beall\u2019s List of Predatory Publishers 2013 | Scholarly Open Access<\/a><\/p>\n<p class=\"diigo-description\">&#8220;The gold open-access model has given rise to a great many new online publishers. Many of these publishers are corrupt and exist only to make money off the author processing charges that are billed to authors upon acceptance of their scientific manuscripts.<\/p>\n<p>There are two lists below. The first includes questionable, scholarly open-access publishers. Each of these publishers has a portfolio that ranges from just a few to hundreds of individual journal titles.<\/p>\n<p>The second list includes individual journals that do not publish under the platform of any publisher \u2014 they are essentially independent, questionable journals.<\/p>\n<p>In both cases, we recommend that researchers, scientists, and academics avoid doing business with these publishers and journals. Scholars should avoid sending article submissions to them, serving on their editorial boards or reviewing papers for them, or advertising in them. Also, tenure and promotion committees should give extra scrutiny to articles published in these journals, for many of them include instances of author misconduct.&#8221;<\/p>\n<p class=\"diigo-tags\">tags:<a href=\"https:\/\/www.diigo.com\/user\/nirtak\/journals\">journals<\/a> <a href=\"https:\/\/www.diigo.com\/user\/nirtak\/open_access\">open_access<\/a> <a href=\"https:\/\/www.diigo.com\/user\/nirtak\/predatory\">predatory<\/a> <a href=\"https:\/\/www.diigo.com\/user\/nirtak\/publishing\">publishing<\/a><\/p>\n<p class=\"diigo-ps\">Posted from <a href=\"https:\/\/www.diigo.com\">Diigo<\/a>. The rest of my favorite links are <a href=\"https:\/\/www.diigo.com\/user\/nirtak\">here<\/a>.<\/p>\n<\/p>\n<div class='wp_likes' id='wp_likes_post-4153'><a class='like' href=\"javascript:wp_likes.like(4153);\" title='' ><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/plugins\/wp-likes\/images\/like.png\" alt='' border='0'\/><\/a><span class='text'>Be the first to like.<\/span><\/p>\n<div class='like' ><a href=\"javascript:wp_likes.like(4153);\">Like<\/a><\/div>\n<div class='unlike' ><a href=\"javascript:wp_likes.unlike(4153);\">Unlike<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 2<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span>ChangeGamer &#8211; Home &#8220;ChangeGamer promotes the use of computer games to study themes such as energy, climate change, natural disasters, the environment, economics, politics, history and science. The main function of ChangeGamer is to find high-quality games, and to create &hellip; <a class=\"more-link\" href=\"https:\/\/minkhollow.ca\/beckerblog\/2014\/08\/02\/weekly-web-round-up-to-august-2-2014\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[353,9,352,14,81,24],"tags":[343,126,344,94,256,76],"class_list":["post-4153","post","type-post","status-publish","format-standard","hentry","category-computers-2","category-educational-technology","category-gamification-2","category-general","category-information-technology","category-teaching-learning","tag-game","tag-gamification","tag-open-access","tag-publishing","tag-school","tag-serious-games"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p4Hsb6-14Z","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":4164,"url":"https:\/\/minkhollow.ca\/beckerblog\/2014\/08\/09\/comparing-gamification-serious-games-and-simulations\/","url_meta":{"origin":4153,"position":0},"title":"Comparing Gamification, Serious Games and Simulations","author":"Katrin Becker","date":"August 9, 2014","format":false,"excerpt":"Comparing Gamification, Serious Games and Simulations. \u00a0 My last post complained about being shut down on several LinkedIn groups because I disagreed with the poster. This is one of the articles that apparently needed to be protected by flagging my post. This group defines gamification, serious games, and simulation like\u2026","rel":"","context":"In &quot;Computers&quot;","block_context":{"text":"Computers","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/computers-2\/"},"img":{"alt_text":"BU072083","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2014\/08\/BU072083-269x300.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":5760,"url":"https:\/\/minkhollow.ca\/beckerblog\/2015\/09\/25\/games-vs-game-based-learning-vs-gamification-new-infographic-but-still-wrong\/","url_meta":{"origin":4153,"position":1},"title":"Games vs Game-based Learning vs Gamification : New Infographic, but still wrong.","author":"Katrin Becker","date":"September 25, 2015","format":false,"excerpt":"This same group (Upside Learning) posted a very similar infographic back in June. Although a few things have been changed, the table they present to show the differences is identical to the one they published in June. Sadly, it may be simplified, but it's still as wrong now as it\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"game-gbl-gamification","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/game-gbl-gamification-1024x8201.png?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/game-gbl-gamification-1024x8201.png?resize=350%2C200 1x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/game-gbl-gamification-1024x8201.png?resize=525%2C300 1.5x"},"classes":[]},{"id":5906,"url":"https:\/\/minkhollow.ca\/beckerblog\/2015\/10\/13\/worth-sharing-lucidlearnings-the-ultimate-alternate-reality-gamified-transmedia-classroom-toolkit\/","url_meta":{"origin":4153,"position":2},"title":"Worth Sharing: LucidLearning&#8217;s The Ultimate Alternate Reality Gamified Transmedia Classroom Toolkit","author":"Katrin Becker","date":"October 13, 2015","format":false,"excerpt":"Here's a great resource for anyone interested in using games and gamification in the classroom. Source: The Ultimate Alternate Reality Gamified Transmedia Classroom Toolkit","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":4821,"url":"https:\/\/minkhollow.ca\/beckerblog\/2015\/06\/21\/games-vs-game-based-learning-vs-gamification-my-version\/","url_meta":{"origin":4153,"position":3},"title":"Games vs Game-based Learning vs Gamification &#8211; My Version","author":"Katrin Becker","date":"June 21, 2015","format":false,"excerpt":"In response to the other day's post about the differences between these terms, I have produced my own table outlining the differences. You'll notice mine is a little more complex. That's because the differences are more complex than the original one implied. Note: This image is not to be posted\u2026","rel":"","context":"In &quot;Book&quot;","block_context":{"text":"Book","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/book\/"},"img":{"alt_text":"game-gbl-gamification","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/06\/game-gbl-gamification1-1024x820.png?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/06\/game-gbl-gamification1-1024x820.png?resize=350%2C200 1x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/06\/game-gbl-gamification1-1024x820.png?resize=525%2C300 1.5x"},"classes":[]},{"id":6501,"url":"https:\/\/minkhollow.ca\/beckerblog\/2017\/08\/05\/5-mistaken-differences-between-education-games-and-the-gamification-of-education\/","url_meta":{"origin":4153,"position":4},"title":"5 mistaken differences between education games and the gamification of education","author":"Katrin Becker","date":"August 5, 2017","format":false,"excerpt":"And 12 ways in which these ideas are problematic. Gamification is generally defined as the use of game design elements in non-game contexts. Fair enough. But this is pretty much where the article goes off the rails. (She's not alone). Source: 5 differences between education games and the gamification of\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.pearsoned.com\/wp-content\/uploads\/Education-games-or-gamification-of-education.png?resize=350%2C200&ssl=1","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/www.pearsoned.com\/wp-content\/uploads\/Education-games-or-gamification-of-education.png?resize=350%2C200&ssl=1 1x, https:\/\/i0.wp.com\/www.pearsoned.com\/wp-content\/uploads\/Education-games-or-gamification-of-education.png?resize=525%2C300&ssl=1 1.5x"},"classes":[]},{"id":3808,"url":"https:\/\/minkhollow.ca\/beckerblog\/2014\/02\/07\/human-factors-the-third-wave-of-gamification\/","url_meta":{"origin":4153,"position":5},"title":"Human Factors: The Third Wave of Gamification?","author":"Katrin Becker","date":"February 7, 2014","format":false,"excerpt":"Human Factors: The Third Wave of Gamification?. This article points to another describing a \"third wave\" of gamification that involves effectively users creating their own games within the environment they are using, and expresses some dubiousness about its utility. I am dubious too. The number of people who actually want\u2026","rel":"","context":"In &quot;Computers&quot;","block_context":{"text":"Computers","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/computers-2\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/4153","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/comments?post=4153"}],"version-history":[{"count":2,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/4153\/revisions"}],"predecessor-version":[{"id":4226,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/4153\/revisions\/4226"}],"wp:attachment":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media?parent=4153"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/categories?post=4153"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/tags?post=4153"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}