{"id":4106,"date":"2014-08-31T09:24:09","date_gmt":"2014-08-31T15:24:09","guid":{"rendered":"http:\/\/minkhollow.ca\/beckerblog\/?p=4106"},"modified":"2014-08-31T09:24:09","modified_gmt":"2014-08-31T15:24:09","slug":"help-joy-help-you-on-the-unusability-of-internal-systems-disambiguity","status":"publish","type":"post","link":"https:\/\/minkhollow.ca\/beckerblog\/2014\/08\/31\/help-joy-help-you-on-the-unusability-of-internal-systems-disambiguity\/","title":{"rendered":"Help Joy help you. On the unusability of internal systems. \u2013 disambiguity"},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 2<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span><p style=\"text-align: center;\"><a href=\"http:\/\/www.disambiguity.com\/help-joy-help-you\/\"><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2014\/07\/BsFQ455CUAAO9jr.jpg\" alt=\"\" \/><\/a><\/p>\n<p>Yup. No-one wants to use your software &#8211; they merely want to get their work done. When will software designers realize, that they are NOT the experts when it comes to design? Usability is one of the few areas where the customer is indeed always right. Granted, a few seem to get it, but most still seem to think that since they are the tech experts, they somehow know how to do everyone&#8217;s job &#8211; and they never seem to tire of telling them they&#8217;re doing it wrong.<\/p>\n<blockquote><p>And yet, all the time, we say \u2018It does\u2019t matter, we\u2019ll sort that out with training\u2019, \u2018Call the tech writers, we\u2019ll make a manual for this system\u2019, \u2018Don\u2019t worry, we\u2019ll inflict this piece of crap on our employees, unlike our customers they\u2019re stuck with us\u2019.<\/p><\/blockquote>\n<p>via <a href=\"http:\/\/www.disambiguity.com\/help-joy-help-you\/\">Help Joy help you. On the unusability of internal systems. \u2013 disambiguity<\/a>.<\/p>\n<p>&nbsp;<\/p>\n<p class=\"parseasinTitle \"><span id=\"btAsinTitle\"><a href=\"http:\/\/www.amazon.com\/gp\/product\/0321344758?ie=UTF8&amp;tag=ux-booth-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=0321344758\" target=\"_blank\">Don&#8217;t Make Me Think: A Common Sense Approach to Web Usability, 2nd Edition<\/a> &#8211; this applies in any kind of UX design:<\/span><\/p>\n<blockquote>\n<h3>The Lessons<\/h3>\n<ol class=\"h4\">\n<li>\n<h4>Usability Means\u2026<\/h4>\n<p>Usability means making sure something works well, and that a person of average ability or experience can use it for its intended purpose without getting hopelessly frustrated.<\/li>\n<li>\n<h4>Web applications should explain themselves.<\/h4>\n<p>As far as humanly possible, when I look at a web page it should be self-evident. Obvious. Self-explanatory.<\/li>\n<li>\n<h4>Don\u2019t Make Me Think<\/h4>\n<p>As a rule, people don\u2019t like to puzzle over how to do things. If people who build a site don\u2019t care enough to make things obvious it can erode confidence in the site and its publishers.<\/li>\n<li>\n<h4>Don\u2019t waste my time<\/h4>\n<p>Much of our web use is motivated by the desire to save time. As a result, web users tend to act like sharks. They have to keep moving or they\u2019ll die.<\/li>\n<li>\n<h4>Users still cling to their back buttons<\/h4>\n<p>There\u2019s not much of a penalty for guessing wrong. Unlike firefighting, the penalty for guessing wrong on a website is just a click or two of the back button. The back button is the most-used feature of web browsers.<\/li>\n<li>\n<h4>We\u2019re creatures of habit<\/h4>\n<p>If we find something that works, we stick to it. Once we find something that works \u2014 no matter how badly \u2014 we tend not to look for a better way. We\u2019ll use a better way if we stumble across one, but we seldom look for one.<\/li>\n<li>\n<h4>No Time for Small Talk<\/h4>\n<p>Happy talk is like small talk \u2013 content free, basically just a way to be sociable. But most Web users don\u2019t have time for small talk; they want to get right to the beef. You can \u2013 and should \u2013 eliminate as much happy talk as possible.<\/li>\n<li>\n<h4>Don\u2019t lose search<\/h4>\n<p>Some people (search-dominant users), will almost always look for a search box as they enter a site. These may be the same people who look for the nearest clerk as soon as they enter a store.<\/li>\n<li>\n<h4>We form mental site-maps<\/h4>\n<p>When we return to something on a Web site, instead of replying on a physical sense of where it is, we have to remember where it is in the conceptual hierarchy and retrace our steps.<\/li>\n<li>\n<h4>Make it easy to go home<\/h4>\n<p>Having a home button in sight at all times offers reassurance that no matter how lost I may get, I can always start over, like pressing a Reset button or using a \u201cGet out of Jail free\u201d card.<\/li>\n<\/ol>\n<\/blockquote>\n<p>&nbsp;<\/p>\n<div class='wp_likes' id='wp_likes_post-4106'><a class='like' href=\"javascript:wp_likes.like(4106);\" title='' ><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/plugins\/wp-likes\/images\/like.png\" alt='' border='0'\/><\/a><span class='text'>Be the first to like.<\/span><\/p>\n<div class='like' ><a href=\"javascript:wp_likes.like(4106);\">Like<\/a><\/div>\n<div class='unlike' ><a href=\"javascript:wp_likes.unlike(4106);\">Unlike<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 2<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span>Yup. No-one wants to use your software &#8211; they merely want to get their work done. When will software designers realize, that they are NOT the experts when it comes to design? Usability is one of the few areas where &hellip; <a class=\"more-link\" href=\"https:\/\/minkhollow.ca\/beckerblog\/2014\/08\/31\/help-joy-help-you-on-the-unusability-of-internal-systems-disambiguity\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[14],"tags":[6,49,53,327,163],"class_list":["post-4106","post","type-post","status-publish","format-standard","hentry","category-general","tag-computer-science","tag-fail","tag-technology","tag-usability","tag-user-experience"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p4Hsb6-14e","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":19,"url":"https:\/\/minkhollow.ca\/beckerblog\/2007\/06\/22\/software-ethology-a-new-approach-to-design-and-analysis\/","url_meta":{"origin":4106,"position":0},"title":"Software Ethology, a new approach to design and analysis","author":"Katrin Becker","date":"June 22, 2007","format":false,"excerpt":"I have recently been working on a new methodology for the analysis of commercial video games in order to uncover mechanisms used to support learning. I am calling this new approach Instructional Ethology. It combines structural analysis based on black box reverse engineering (adapted from ontological excavation) with behavioural analysis\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":23,"url":"https:\/\/minkhollow.ca\/beckerblog\/2007\/08\/13\/i-am-an-ed-tech-heretic\/","url_meta":{"origin":4106,"position":1},"title":"I am an Ed Tech heretic.","author":"Katrin Becker","date":"August 13, 2007","format":false,"excerpt":"Thank you Freeman Dyson. http:\/\/www.edge.org\/documents\/archive\/edge219.html#dysonf \"In the modern world, science and society often interact in a perverse way. We live in a technological society, and technology causes political problems. The politicians and the public expect science to provide answers to the problems. Scientific experts are paid and encouraged to provide\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":3043,"url":"https:\/\/minkhollow.ca\/beckerblog\/2012\/10\/24\/male-scientists-still-seem-to-think-that-women-innately-suck-at-math\/","url_meta":{"origin":4106,"position":2},"title":"Male scientists still seem to think that women innately suck at math.","author":"Katrin Becker","date":"October 24, 2012","format":false,"excerpt":"What Male And Female Scientists Say About Women In Science Interesting study, though to most women in the sciences, especially in math, physics, and tech, this is hardly news. It might also be worth teaching male scientists that women don't innately suck at math, a fact of which female scientists\u2026","rel":"","context":"In &quot;General&quot;","block_context":{"text":"General","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/general\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":501,"url":"https:\/\/minkhollow.ca\/beckerblog\/2010\/03\/11\/are-students-less-tech-savvy-than-they-were-5-years-ago\/","url_meta":{"origin":4106,"position":3},"title":"Are students LESS tech savvy than they were 5 years ago?","author":"Katrin Becker","date":"March 11, 2010","format":false,"excerpt":"I am teaching a first year communications course for engineers. Most of the students seem to be making some real progress. As always, a few need very little guidance from me and others won't listen to what I say no matter what. I keep hearing about how tech-savvy today's students\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":5470,"url":"https:\/\/minkhollow.ca\/beckerblog\/2015\/09\/03\/gamification-1016-scoring\/","url_meta":{"origin":4106,"position":4},"title":"Gamification 101[6]: Scoring","author":"Katrin Becker","date":"September 3, 2015","format":false,"excerpt":"This is Part 6\u00a0in my continuing saga of my current iteration of a gamified course. In a course where assessment is primarily attainment\u00a0based\u00a0rather than time-based, and that uses\u00a0criterion-referenced rather than\u00a0norm-referenced measures, getting the learning tasks (assignments, quests, etc.) right is key. I give my students lots of choices when it\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"scorecard 10 Notes","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/scorecard-10-Notes.png?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/scorecard-10-Notes.png?resize=350%2C200 1x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/scorecard-10-Notes.png?resize=525%2C300 1.5x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/scorecard-10-Notes.png?resize=700%2C400 2x"},"classes":[]},{"id":3165,"url":"https:\/\/minkhollow.ca\/beckerblog\/2012\/11\/01\/theories-of-games-and-interaction-for-design-9-piling-on-comments-on-the-pinelle-paper-and-establishing-credibility\/","url_meta":{"origin":4106,"position":5},"title":"Theories of Games and Interaction for Design (9: Piling on: Comments on the Pinelle Paper, and Establishing Credibility)","author":"Katrin Becker","date":"November 1, 2012","format":false,"excerpt":"These are public postings of my writings for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Please note: these posts are not intended as any kind of commentary on or assessment of the course I\u2019m taking, or its instructor, OR\u2026","rel":"","context":"In &quot;Computers&quot;","block_context":{"text":"Computers","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/computers-2\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/4106","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/comments?post=4106"}],"version-history":[{"count":3,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/4106\/revisions"}],"predecessor-version":[{"id":4293,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/4106\/revisions\/4293"}],"wp:attachment":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media?parent=4106"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/categories?post=4106"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/tags?post=4106"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}