{"id":3949,"date":"2014-06-28T09:14:36","date_gmt":"2014-06-28T15:14:36","guid":{"rendered":"http:\/\/minkhollow.ca\/beckerblog\/?p=3949"},"modified":"2014-09-12T11:46:33","modified_gmt":"2014-09-12T17:46:33","slug":"games-in-the-classroom-what-the-research-says-mindshift","status":"publish","type":"post","link":"https:\/\/minkhollow.ca\/beckerblog\/2014\/06\/28\/games-in-the-classroom-what-the-research-says-mindshift\/","title":{"rendered":"Games In The Classroom: What the Research Says | MindShift"},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> &lt; 1<\/span> <span class=\"rt-label rt-postfix\">minute<\/span><\/span><p><a href=\"http:\/\/blogs.kqed.org\/mindshift\/2014\/06\/games-in-the-classroom-what-the-research-says\/?utm_source=feedburner&amp;utm_medium=email&amp;utm_campaign=Feed%3A+kqed%2FnHAK+%28MindShift%29\">Games In The Classroom: What the Research Says | MindShift<\/a>.<\/p>\n<p>On the whole, this is an encouraging article.<\/p>\n<p>However, I don&#8217;t agree with the SRI report&#8217;s definition of simulations vs games. It shortchanges both simulations and games in that games are about more than points, currencies, and levels, and simulations can indeed use points and levels.<\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/blogs.kqed.org\/mindshift\/2014\/06\/games-in-the-classroom-what-the-research-says\/?utm_source=feedburner&amp;utm_medium=email&amp;utm_campaign=Feed%3A+kqed%2FnHAK+%28MindShift%29\"><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2014\/06\/6660098369_640ec3fb64_z-e1403817664851.jpg\" alt=\"\" \/><\/a><\/p>\n<\/p>\n<div class='wp_likes' id='wp_likes_post-3949'><a class='like' href=\"javascript:wp_likes.like(3949);\" title='' ><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/plugins\/wp-likes\/images\/like.png\" alt='' border='0'\/><\/a><span class='text'>Be the first to like.<\/span><\/p>\n<div class='like' ><a href=\"javascript:wp_likes.like(3949);\">Like<\/a><\/div>\n<div class='unlike' ><a href=\"javascript:wp_likes.unlike(3949);\">Unlike<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> &lt; 1<\/span> <span class=\"rt-label rt-postfix\">minute<\/span><\/span>Games In The Classroom: What the Research Says | MindShift. On the whole, this is an encouraging article. However, I don&#8217;t agree with the SRI report&#8217;s definition of simulations vs games. It shortchanges both simulations and games in that games &hellip; <a class=\"more-link\" href=\"https:\/\/minkhollow.ca\/beckerblog\/2014\/06\/28\/games-in-the-classroom-what-the-research-says-mindshift\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[12,14,24],"tags":[41,225],"class_list":["post-3949","post","type-post","status-publish","format-standard","hentry","category-games","category-general","category-teaching-learning","tag-education","tag-game-based-learning"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p4Hsb6-11H","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":5359,"url":"https:\/\/minkhollow.ca\/beckerblog\/2015\/08\/16\/worth-a-read-can-an-immersive-video-game-teach-the-nuances-of-american-history-mindshift-kqed-news\/","url_meta":{"origin":3949,"position":0},"title":"Worth a Read: Can an Immersive Video Game Teach the Nuances of American History? | MindShift | KQED News","author":"Katrin Becker","date":"August 16, 2015","format":false,"excerpt":"Can an Immersive Video Game Teach the Nuances of American History? | MindShift | KQED News. \u201cThe most encouraging to see is the games being launchpads for really in-depth conversations in which kids at varying academic levels feel equipped to participate and draw on their experiences with the game and\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/shipyard-1920x1080.jpg?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/shipyard-1920x1080.jpg?resize=350%2C200 1x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/shipyard-1920x1080.jpg?resize=525%2C300 1.5x"},"classes":[]},{"id":3577,"url":"https:\/\/minkhollow.ca\/beckerblog\/2013\/06\/18\/can-digital-games-boost-students-test-scores-mindshift\/","url_meta":{"origin":3949,"position":1},"title":"Can Digital Games Boost Students\u2019 Test Scores? | MindShift","author":"Katrin Becker","date":"June 18, 2013","format":false,"excerpt":"Can Digital Games Boost Students\u2019 Test Scores? | MindShift. I'm always being asked for references to sources that \"prove\" games are useful. Well, here's one: A new SRI study released today suggests they do \u2014 at least in the subjects of science, math, engineering, and technology. According to the report,\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1646,"url":"https:\/\/minkhollow.ca\/beckerblog\/2011\/04\/03\/screen-time-for-kids-is-it-learning-or-a-brain-drain-mindshift\/","url_meta":{"origin":3949,"position":2},"title":"Screen Time For Kids: Is it Learning or a Brain Drain? | MindShift","author":"Katrin Becker","date":"April 3, 2011","format":false,"excerpt":"Screen Time For Kids: Is it Learning or a Brain Drain? | MindShift. For me, it all boils down to just a few things: 1. In all things, moderation. And balance. Technology is great and kids should have access to whatever their parents can offer, but they should also get\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":4083,"url":"https:\/\/minkhollow.ca\/beckerblog\/2014\/07\/19\/weekly-web-round-up-to-july-19-2014\/","url_meta":{"origin":3949,"position":3},"title":"Weekly Web Round-Up (to July 19, 2014)","author":"Katrin Becker","date":"July 19, 2014","format":false,"excerpt":"We have a lot this week: Gee on Games in School: Don\u2019t Make Prison Better, Use Them to Free Students and Teachers | Games and Learning \"Most people involved with games and learning are familiar with the work of James Paul Gee. A researcher in the field of theoretical linguistics,\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":4153,"url":"https:\/\/minkhollow.ca\/beckerblog\/2014\/08\/02\/weekly-web-round-up-to-august-2-2014\/","url_meta":{"origin":3949,"position":4},"title":"Weekly Web Round-Up (to August 2, 2014)","author":"Katrin Becker","date":"August 2, 2014","format":false,"excerpt":"ChangeGamer - Home \"ChangeGamer promotes the use of computer games to study themes such as energy, climate change, natural disasters, the environment, economics, politics, history and science. The main function of ChangeGamer is to find high-quality games, and to create student activities for each of those games. The vast majority\u2026","rel":"","context":"In &quot;Computers&quot;","block_context":{"text":"Computers","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/computers-2\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":2160,"url":"https:\/\/minkhollow.ca\/beckerblog\/2012\/05\/05\/where-ive-been-this-week-weekly-5\/","url_meta":{"origin":3949,"position":5},"title":"Where I&#8217;ve Been This Week (weekly)","author":"Katrin Becker","date":"May 5, 2012","format":false,"excerpt":"~ A record of places on the web I want to remember ~ \u00a0 The Ups and Downs of Game-Based Learning | MindShift Games have shown great promise for learning, but it\u2019s not always easy to figure out the logistics of how to use them in class. Every student and\u2026","rel":"","context":"In &quot;Games&quot;","block_context":{"text":"Games","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/games\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/3949","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/comments?post=3949"}],"version-history":[{"count":2,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/3949\/revisions"}],"predecessor-version":[{"id":3957,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/3949\/revisions\/3957"}],"wp:attachment":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media?parent=3949"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/categories?post=3949"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/tags?post=3949"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}