{"id":3246,"date":"2013-01-05T11:02:07","date_gmt":"2013-01-05T18:02:07","guid":{"rendered":"http:\/\/minkhollow.ca\/beckerblog\/?p=3246"},"modified":"2013-01-05T11:04:18","modified_gmt":"2013-01-05T18:04:18","slug":"the-significance-of-plot-without-conflict-still-eating-oranges","status":"publish","type":"post","link":"https:\/\/minkhollow.ca\/beckerblog\/2013\/01\/05\/the-significance-of-plot-without-conflict-still-eating-oranges\/","title":{"rendered":"The significance of plot without conflict &#8211; still eating oranges"},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> &lt; 1<\/span> <span class=\"rt-label rt-postfix\">minute<\/span><\/span><p><a href=\"http:\/\/stilleatingoranges.tumblr.com\/post\/25153960313\/the-significance-of-plot-without-conflict\">The significance of plot without conflict &#8211; still eating oranges<\/a>.<\/p>\n<p>COOL.<\/p>\n<p>I&#8217;ve been looking for something like this for ages!\u00a0 I&#8217;ve never been entirely convinced that <strong>conflict<\/strong> is essential, and now I have a way to describe the alternative: <strong>Kish?tenketsu<br \/>\n<\/strong><\/p>\n<blockquote><p>Kish?tenketsu\u00a0contains four acts: introduction, development, twist and reconciliation. The basics of the story\u2014characters, setting, etc.\u2014are established in the first act and developed in the second. No major changes occur until the <em>third<\/em> act, in which a new, often surprising element is introduced. The third act is the core of the plot, and it may be thought of as a kind of structural <em>non sequitur<\/em>. The fourth act draws a conclusion from the contrast between the first two \u201cstraight\u201d acts and the disconnected third, thereby reconciling them into a coherent whole. Kish?tenketsu is probably best known to Westerners as the structure of Japanese <em>yonkoma<\/em> (four-panel) manga; and, with this in mind, our artist has kindly provided a\u00a0simple comic to illustrate the concept.<\/p><\/blockquote>\n<p style=\"text-align: center;\"><a href=\"http:\/\/stilleatingoranges.tumblr.com\/post\/25153960313\/the-significance-of-plot-without-conflict\"><img decoding=\"async\" alt=\"\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2013\/01\/33thvyv.png\" \/><\/a><\/p>\n<\/p>\n<div class='wp_likes' id='wp_likes_post-3246'><a class='like' href=\"javascript:wp_likes.like(3246);\" title='' ><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/plugins\/wp-likes\/images\/like.png\" alt='' border='0'\/><\/a><span class='text'>Be the first to like.<\/span><\/p>\n<div class='like' ><a href=\"javascript:wp_likes.like(3246);\">Like<\/a><\/div>\n<div class='unlike' ><a href=\"javascript:wp_likes.unlike(3246);\">Unlike<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> &lt; 1<\/span> <span class=\"rt-label rt-postfix\">minute<\/span><\/span>The significance of plot without conflict &#8211; still eating oranges. COOL. I&#8217;ve been looking for something like this for ages!\u00a0 I&#8217;ve never been entirely convinced that conflict is essential, and now I have a way to describe the alternative: Kish?tenketsu &hellip; <a class=\"more-link\" href=\"https:\/\/minkhollow.ca\/beckerblog\/2013\/01\/05\/the-significance-of-plot-without-conflict-still-eating-oranges\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[14],"tags":[127,198,23],"class_list":["post-3246","post","type-post","status-publish","format-standard","hentry","category-general","tag-game-design","tag-narrative","tag-stories"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p4Hsb6-Qm","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":5287,"url":"https:\/\/minkhollow.ca\/beckerblog\/2015\/08\/10\/do-all-games-include-a-conflict\/","url_meta":{"origin":3246,"position":0},"title":"Do All Games Include a Conflict?","author":"Katrin Becker","date":"August 10, 2015","format":false,"excerpt":"Yes. And: No. It depends on how we define things. First, I think it\u2019s important to distinguish between digital games and non-digital or \u2018analog\u2019 games in these discussions. Few can agree on a precise definition for 'game' and there has been much discussion about it over the years (Wittgenstein, 1953,\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"ID-100121611","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/ID-100121611-300x200.jpg?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":863,"url":"https:\/\/minkhollow.ca\/beckerblog\/2010\/07\/09\/why-interdisciplinary-teams-often-dont-work-though-they-could\/","url_meta":{"origin":3246,"position":1},"title":"Why Interdisciplinary Teams Often Don\u2019t Work (though they could&#8230;.)","author":"Katrin Becker","date":"July 9, 2010","format":false,"excerpt":"I came across this the other day (thanks! to Bonnie Bracey Sutton) Building an Interdisciplinary Identity in a (Mostly) Non-Interdisciplinary Academic World - ProfHacker - The Chronicle of Higher Education. There are a few things in here that really struck a cord: You are admitted to a department (or perhaps\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":430,"url":"https:\/\/minkhollow.ca\/beckerblog\/2010\/01\/09\/avatar-could-have-had-a-much-better-ending\/","url_meta":{"origin":3246,"position":2},"title":"AVATAR could have had a MUCH better ending.","author":"Katrin Becker","date":"January 9, 2010","format":false,"excerpt":"SPOILER ALERT: If you haven't seen the movie yet and don't already know how it goes (and can't guess) then DON'T read this post. I won't tell you exactly how it ends, but guessing will be child's play after reading this. Don't get me wrong; I loved this movie. I'm\u2026","rel":"","context":"In &quot;General&quot;","block_context":{"text":"General","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/general\/"},"img":{"alt_text":"Na'vi max small","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2010\/01\/Navi-max-small-150x150.jpg?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":2765,"url":"https:\/\/minkhollow.ca\/beckerblog\/2012\/09\/13\/theories-of-games-and-interaction-for-design-2-3-responses\/","url_meta":{"origin":3246,"position":3},"title":"Theories of Games and Interaction for Design (2: 3 Responses)","author":"Katrin Becker","date":"September 13, 2012","format":false,"excerpt":"These are public postings of my writings for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Each week, we are required to post three responses\/reactions to queries posted by other members of the class in the previous week. These are\u2026","rel":"","context":"In &quot;Computers&quot;","block_context":{"text":"Computers","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/computers-2\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1929,"url":"https:\/\/minkhollow.ca\/beckerblog\/2012\/01\/01\/my-wish-for-2012\/","url_meta":{"origin":3246,"position":4},"title":"My Wish for 2012","author":"Katrin Becker","date":"January 1, 2012","format":false,"excerpt":"This year both my mother and my brother died. It has made me stop and think very seriously about how I live my life. My niece posted this article on Facebook in December and I've adapted it for myself. It was a list of the top regrets told by people\u2026","rel":"","context":"In &quot;General&quot;","block_context":{"text":"General","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/general\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2012\/01\/2011-01-10_13-24-54s-300x200.jpg?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":3808,"url":"https:\/\/minkhollow.ca\/beckerblog\/2014\/02\/07\/human-factors-the-third-wave-of-gamification\/","url_meta":{"origin":3246,"position":5},"title":"Human Factors: The Third Wave of Gamification?","author":"Katrin Becker","date":"February 7, 2014","format":false,"excerpt":"Human Factors: The Third Wave of Gamification?. This article points to another describing a \"third wave\" of gamification that involves effectively users creating their own games within the environment they are using, and expresses some dubiousness about its utility. I am dubious too. The number of people who actually want\u2026","rel":"","context":"In &quot;Computers&quot;","block_context":{"text":"Computers","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/computers-2\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/3246","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/comments?post=3246"}],"version-history":[{"count":1,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/3246\/revisions"}],"predecessor-version":[{"id":3252,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/3246\/revisions\/3252"}],"wp:attachment":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media?parent=3246"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/categories?post=3246"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/tags?post=3246"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}