{"id":3236,"date":"2012-12-29T17:42:37","date_gmt":"2012-12-30T00:42:37","guid":{"rendered":"http:\/\/minkhollow.ca\/beckerblog\/?p=3236"},"modified":"2014-09-12T11:48:02","modified_gmt":"2014-09-12T17:48:02","slug":"where-ive-been-online-december-29-2012","status":"publish","type":"post","link":"https:\/\/minkhollow.ca\/beckerblog\/2012\/12\/29\/where-ive-been-online-december-29-2012\/","title":{"rendered":"Where I&#8217;ve Been Online (December 29 2012)"},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 2<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span><ul class=\"diigo-linkroll\">\n<li>\n<p class=\"diigo-link\"><a href=\"http:\/\/sharkworldgame.com\/aboutsharkworld.php\">About Sharkworld | Sharkworld &#8211; a project management game<\/a><\/p>\n<p class=\"diigo-description\">Sharkworld offers aspiring project managers the opportunity to gain experience with several aspects of project management in an attractive and motivating setting. The game creates a convincing virtual environment in which projects develop in real time (accelerated). The player is forced to act to problems immediately and intervene properly. The game is propelled by an underlying suspense story. It deliberately blurs the line between reality and fiction, to form a lifelike test case for aspiring project managers.<\/p>\n<p>The game will be playable online, but will also make use of other means of communicating with players. The time it would normally take to bring a project like the Sharkworld project to a good end is much longer than the five days playing time in the game. In order to enhance the feeling of passing time, time tightens at strategic moments. A trip from the hotel to an appointment is done at lightning speed. Images of the city with accelerated traffic streams, sunrise and sunset all illustrate the passing of days and nights.<\/p>\n<p class=\"diigo-tags\"><span>tags:<\/span> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/project management\">project management<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/game\">game<\/a><\/p>\n<\/li>\n<li>\n<p class=\"diigo-link\"><a href=\"http:\/\/www.publicscience.ca\/portal\/page\/portal\/science\">publicscience.ca &#8211; Science that Protects You<\/a><\/p>\n<p class=\"diigo-description\">Latest Faces &#8211; Scientists Tell Their Stories<br \/>\nEvery day, scientists, researchers and regulators working in government departments, agencies and laboratories contribute to the health, safety and prosperity of Canadians and their communities.<br \/>\nHere are some of their stories&#8230;<\/p>\n<p class=\"diigo-tags\"><span>tags:<\/span> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/canada\">canada<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/science\">science<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/government\">government<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/research\">research<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/advocacy\">advocacy<\/a><\/p>\n<\/li>\n<li>\n<p class=\"diigo-link\"><a href=\"http:\/\/gallantlab.org\/semanticmovies\/\">Brain<\/a><\/p>\n<p class=\"diigo-description\">This viewer shows how information about thousands of object and action categories is represented across human neocortex. The data come from brain activity measurements made using fMRI while a participant watched hours of movie trailers. Computational modeling procedures were used to determine how 1705 distinct object and action categories are represented in the brain. Further details on this work can be found in this video or in the paper by Huth, Nishimoto, Vu and Gallant (2012), &#8220;A continuous semantic space describes the representation of thousands of object and action categories across the human brain&#8221;, Neuron 2012.<br \/>\nIf you have problems, email us.<\/p>\n<p class=\"diigo-tags\"><span>tags:<\/span> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/semantic\">semantic<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/brain\">brain<\/a><\/p>\n<\/li>\n<\/ul>\n<p class=\"diigo-ps\">Posted from <a href=\"http:\/\/www.diigo.com\">Diigo<\/a>. The rest of my favorite links are <a href=\"http:\/\/www.diigo.com\/user\/nirtak\">here<\/a>.<\/p>\n<\/p>\n<div class='wp_likes' id='wp_likes_post-3236'><a class='like' href=\"javascript:wp_likes.like(3236);\" title='' ><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/plugins\/wp-likes\/images\/like.png\" alt='' border='0'\/><\/a><span class='text'>Be the first to like.<\/span><\/p>\n<div class='like' ><a href=\"javascript:wp_likes.like(3236);\">Like<\/a><\/div>\n<div class='unlike' ><a href=\"javascript:wp_likes.unlike(3236);\">Unlike<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 2<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span>About Sharkworld | Sharkworld &#8211; a project management game Sharkworld offers aspiring project managers the opportunity to gain experience with several aspects of project management in an attractive and motivating setting. The game creates a convincing virtual environment in which &hellip; <a class=\"more-link\" href=\"https:\/\/minkhollow.ca\/beckerblog\/2012\/12\/29\/where-ive-been-online-december-29-2012\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[12,14],"tags":[],"class_list":["post-3236","post","type-post","status-publish","format-standard","hentry","category-games","category-general"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p4Hsb6-Qc","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":2257,"url":"https:\/\/minkhollow.ca\/beckerblog\/2012\/06\/09\/where-ive-been-weekly-3\/","url_meta":{"origin":3236,"position":0},"title":"Where I&#8217;ve Been (weekly: June 3-9)","author":"Katrin Becker","date":"June 9, 2012","format":false,"excerpt":"~ A record of places on the web I want to remember ~ \u00a0 Portal creator Kim Swift talks about indie gaming and Quantum Conundrum (interview) | VentureBeat Kim Swift has built a name for herself as a creative indie game developer. She was the lead designer of Valve\u2019s highly\u2026","rel":"","context":"In &quot;Games&quot;","block_context":{"text":"Games","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/games\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":3448,"url":"https:\/\/minkhollow.ca\/beckerblog\/2013\/05\/28\/some-taskproject-management-tools\/","url_meta":{"origin":3236,"position":1},"title":"Some Task\/Project Management Tools","author":"Katrin Becker","date":"May 28, 2013","format":false,"excerpt":"Asana \u00b7 Task Management for Teams tags: collaboration productivity management projectmanagement software Home | ProjectLibre tags: opensource projectmanagement software management project Trello project management software tags: collaboration management project tools software Posted from Diigo. The rest of my favorite links are here.","rel":"","context":"In &quot;General&quot;","block_context":{"text":"General","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/general\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":2968,"url":"https:\/\/minkhollow.ca\/beckerblog\/2012\/10\/09\/theories-of-games-and-interaction-for-design-5-3-queries\/","url_meta":{"origin":3236,"position":2},"title":"Theories of Games and Interaction for Design (5: 3 Queries)","author":"Katrin Becker","date":"October 9, 2012","format":false,"excerpt":"These are public postings of my writings for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Each week, we are also required to post three questions for the rest of the class. These are mine. Please note: these posts are\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":3090,"url":"https:\/\/minkhollow.ca\/beckerblog\/2012\/10\/31\/should-game-designers-learn-how-to-program\/","url_meta":{"origin":3236,"position":3},"title":"Should Game Designers Learn How to Program?","author":"Katrin Becker","date":"October 31, 2012","format":false,"excerpt":"These are public postings of my writings for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. I've already posted my meanderings for last week, but there was another question asked, which I think is a really good one, so I'll\u2026","rel":"","context":"In &quot;Computers&quot;","block_context":{"text":"Computers","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/computers-2\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1097,"url":"https:\/\/minkhollow.ca\/beckerblog\/2010\/10\/13\/the-decorative-media-principle\/","url_meta":{"origin":3236,"position":4},"title":"The Decorative Media Principle","author":"Katrin Becker","date":"October 13, 2010","format":false,"excerpt":"I've been looking around at a lot of educational sites and I keep running into the same thing. Many of them LOOK nice - I mean: they have nice colours, cute or otherwise appealing characters and graphics; some of them even have good interface design. The problem is that in\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2010\/10\/snap556-300x262.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":3170,"url":"https:\/\/minkhollow.ca\/beckerblog\/2012\/11\/12\/theories-of-games-and-interaction-for-design-10-3-responses\/","url_meta":{"origin":3236,"position":5},"title":"Theories of Games and Interaction for Design (10: 3 Responses)","author":"Katrin Becker","date":"November 12, 2012","format":false,"excerpt":"These are public postings of my writings for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Each week, we are required to post three responses\/reactions to queries posted by other members of the class in the previous week. These are\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/3236","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/comments?post=3236"}],"version-history":[{"count":2,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/3236\/revisions"}],"predecessor-version":[{"id":4434,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/3236\/revisions\/4434"}],"wp:attachment":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media?parent=3236"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/categories?post=3236"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/tags?post=3236"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}