{"id":2401,"date":"2012-07-25T10:19:26","date_gmt":"2012-07-25T16:19:26","guid":{"rendered":"http:\/\/minkhollow.ca\/beckerblog\/?p=2401"},"modified":"2014-09-12T11:58:31","modified_gmt":"2014-09-12T17:58:31","slug":"whats-the-opposite-of-anthropomorphism","status":"publish","type":"post","link":"https:\/\/minkhollow.ca\/beckerblog\/2012\/07\/25\/whats-the-opposite-of-anthropomorphism\/","title":{"rendered":"What&#8217;s the opposite of anthropomorphism?"},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 3<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span><p><a href=\"http:\/\/www.nytimes.com\/2012\/07\/25\/arts\/video-games\/dog-ownership-and-video-games.html?_r=1\">Dog Ownership and Video Games &#8211; NYTimes.com<\/a>.<\/p>\n<p>Dog ownership is like a videogame&#8230;..<\/p>\n<blockquote><p>The characters are unremarkable. The setting is ordinary. The action is dull. But like all games, owning a dog is about the quiet magic of doing. The love comes from the doing.<\/p><\/blockquote>\n<p><a href=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2012\/07\/2011-04-02_14-29-11.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-2404\" title=\"2011-04-02_14-29-11\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2012\/07\/2011-04-02_14-29-11-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2012\/07\/2011-04-02_14-29-11-300x225.jpg 300w, https:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2012\/07\/2011-04-02_14-29-11-1024x768.jpg 1024w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>Do you agree? I&#8217;m sure I don&#8217;t.<\/p>\n<p>I think it&#8217;s a very superficial view of dog ownership, written by someone who does not appear to understand dogs &#8211; and may possibly be too urban to understand the natural world at all.<br \/>\nWhat&#8217;s the opposite of anthropomorphism?<\/p>\n<p><span class=\"st\">How about:<\/span><\/p>\n<p><span class=\"st\"><em><strong>machino-morphism: The representation of animate objects as machines.<\/strong><br \/>\n<\/em><\/span><\/p>\n<p>I think this guy may suffer from that.<\/p>\n<p>I think a lot of learning scientists suffer from that too.<\/p>\n<blockquote><p>Viewed as a video game, Dog Ownership is, to be honest, not a good one. The dog-walking mini-game can become particularly wearying after a while. Its objectives and collectibles are scatological. The controls \u2014 a leash that can, at higher levels of this game, be modified into a retractable version \u2014 are loose, imprecise, even unresponsive.<\/p>\n<p>&nbsp;<\/p>\n<p>Your companion frequently fails to apprehend basic instructions. In what appears to be a software bug, he occasionally interprets obviously friendly neighbors as ferocious enemies. The dialogue, if you can call it that, is repetitive and mind dulling: \u201cO.K.,\u201d \u201cLet\u2019s go,\u201d \u201cC\u2019mon,\u201d \u201cHurry up!\u201d<\/p>\n<p>The photorealistic graphics, however, are jaw-dropping. On a summer day you might find yourself on Riverside Drive as leaves turn in the wind, and light shimmers on the Hudson.<\/p>\n<p>When my wife first suggested more than six years ago that we get a dog, I was against the idea. I worked from home and had started a new gig writing for The New York Times. The time and effort involved in caring for a puppy, I thought, would distract from my Important New Job. We ended up with a dog in the house anyway.<\/p>\n<p>He is an adorable, bright-eyed cairn terrier. We named him Wookiee. Like the most famous member of that space opera species, he grew up to become a furry, beloved co-pilot. And the very tedium I feared he would introduce into our lives ended up binding us together.<\/p>\n<p>In that sense, pet ownership (or pet guardianship, to hand-wavingly use a politically correct phrase in a halfhearted effort to stave off a raft of letters) has more than a little in common with video games, which I write about regularly. Playing a video game, much like owning a dog (or caring for an infant, for that matter), can involve rote, mundane, even unpleasant tasks. These duties are carried out on behalf of an inarticulate companion. Doing the bidding of this putative sidekick turns out to be a strikingly effective method for creating intimacy.<\/p>\n<p>Video games are verbs, to oversimplify an observation from the independent game designer <a title=\"More reading\" href=\"http:\/\/www.auntiepixelante.com\/\">Anna Anthropy<\/a>. The best games do not plumb the interior depths of characters the way novels do, but they summon a different magic. The act, say, of holding hands for hours upon hours with Yorda, the princess in <a href=\"http:\/\/www.newyorker.com\/online\/blogs\/culture\/2011\/10\/the-video-game-art-of-fumito-ueda.html\">Fumito Ueda\u2019s masterly Ico<\/a>, leads the player to feel something for her that is not unlike the love a man has for his dog. Video games aren\u2019t great with character, but they do companionship surprisingly well.<\/p>\n<p>Over time it became apparent that my wife regarded our adopting a dog as akin to what gamers refer to as a tutorial \u2014 for a new game called Child Rearing, which can be viewed as a spiritual successor to Dog Ownership. (Though it should be said, based on their shocked delight when we had a daughter some years later, some of my Midwestern relatives interpreted Wookiee\u2019s arrival as evidence of our tragic infertility.)<\/p>\n<p>This summer my wife and I began a new round of Child Rearing. Compared with Dog Ownership, it is more challenging, involving and rewarding. It features many more hours of gameplay, not to mention much knottier moral quandaries and choices. I wrote this with our second daughter, who was 4 days old at the time, in the next room. She is predictably mesmerizing.<\/p>\n<p>And yet there\u2019s something in the purity and simplicity of Dog Ownership that makes it worth returning to, even when you\u2019ve played the sequels. Sometimes Wookiee and I look at each other, heads cocked, unable to express our feelings for the other except through simple actions performed routinely, year upon year upon year: retracing the same blocks of our neighborhood each morning, playing fetch (shhhhh, illegally) in the park in the early evening, falling asleep with our sides touching, to warm ourselves in the air-conditioned night.<\/p>\n<p>The characters are unremarkable. The setting is ordinary. The action is dull. But like all games, owning a dog is about the quiet magic of doing. The love comes from the doing.<\/p><\/blockquote>\n<hr \/>\n<div class='wp_likes' id='wp_likes_post-2401'><a class='like' href=\"javascript:wp_likes.like(2401);\" title='' ><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/plugins\/wp-likes\/images\/like.png\" alt='' border='0'\/><\/a><span class='text'>Be the first to like.<\/span><\/p>\n<div class='like' ><a href=\"javascript:wp_likes.like(2401);\">Like<\/a><\/div>\n<div class='unlike' ><a href=\"javascript:wp_likes.unlike(2401);\">Unlike<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 3<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span>Dog Ownership and Video Games &#8211; NYTimes.com. Dog ownership is like a videogame&#8230;.. The characters are unremarkable. The setting is ordinary. The action is dull. But like all games, owning a dog is about the quiet magic of doing. The &hellip; <a class=\"more-link\" href=\"https:\/\/minkhollow.ca\/beckerblog\/2012\/07\/25\/whats-the-opposite-of-anthropomorphism\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[9,12,14,351,24],"tags":[342,13,110,78],"class_list":["post-2401","post","type-post","status-publish","format-standard","hentry","category-educational-technology","category-games","category-general","category-nature-animals-urbanrural-life","category-teaching-learning","tag-games-gaming","tag-games-in-society","tag-rural-life-2","tag-western-society"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p4Hsb6-CJ","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":2371,"url":"https:\/\/minkhollow.ca\/beckerblog\/2012\/07\/07\/where-ive-been-weekly-6\/","url_meta":{"origin":2401,"position":0},"title":"Where I&#8217;ve Been Online (weekly: July 1-7)","author":"Katrin Becker","date":"July 7, 2012","format":false,"excerpt":"~ A record of places on the web I want to remember ~ 04 Jul 12 ihobo: Does Overjustification Hurt Games? Concern about gamification has brought about a healthy discussion about its limits \u2013 but have we really understood the extent to which games themselves are already subject to a\u2026","rel":"","context":"In &quot;Games&quot;","block_context":{"text":"Games","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/games\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":3447,"url":"https:\/\/minkhollow.ca\/beckerblog\/2013\/05\/25\/where-ive-been-online-may-2013-part-1\/","url_meta":{"origin":2401,"position":1},"title":"Where I&#8217;ve Been Online (May 2013, part 1)","author":"Katrin Becker","date":"May 25, 2013","format":false,"excerpt":"This is a record of places I have bookmarked. (I also post them to Diigo, but since I don't like to leave stuff only in the cloud, I am also keeping a copy here. The Rise of the New Groupthink - NYTimes.com tags: nytimes groupthink intelligence Solving the World -\u2026","rel":"","context":"In &quot;Games&quot;","block_context":{"text":"Games","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/games\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":2365,"url":"https:\/\/minkhollow.ca\/beckerblog\/2012\/06\/16\/where-ive-been-weekly-4\/","url_meta":{"origin":2401,"position":2},"title":"Where I&#8217;ve Been (weekly: June 10-16)","author":"Katrin Becker","date":"June 16, 2012","format":false,"excerpt":"~ A record of places on the web I want to remember ~ BBC NEWS | Health | Video games 'can improve vision' Playing action video games can boost an aspect of adult vision previously thought to be fixed, a US study shows. Researchers found playing the games improved the\u2026","rel":"","context":"In &quot;Games&quot;","block_context":{"text":"Games","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/games\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1998,"url":"https:\/\/minkhollow.ca\/beckerblog\/2012\/02\/08\/gamasutra-features-jerked-around-by-the-magic-circle-clearing-the-air-ten-years-later\/","url_meta":{"origin":2401,"position":3},"title":"Gamasutra &#8211; Features &#8211; Jerked Around by the Magic Circle &#8211; Clearing the Air Ten Years Later","author":"Katrin Becker","date":"February 8, 2012","format":false,"excerpt":"Gamasutra - Features - Jerked Around by the Magic Circle - Clearing the Air Ten Years Later. A broad strokes definition: The magic circle is the idea that a boundary exists between a game and the world outside the game. Outside the magic circle, you are Jane Smith, a 28\u2026","rel":"","context":"In &quot;Games&quot;","block_context":{"text":"Games","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/games\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":3302,"url":"https:\/\/minkhollow.ca\/beckerblog\/2013\/03\/09\/where-ive-been-online-to-march-9-2013\/","url_meta":{"origin":2401,"position":4},"title":"Where I&#8217;ve Been Online (to March 9, 2013)","author":"Katrin Becker","date":"March 9, 2013","format":false,"excerpt":"Your Game! Offer Serious Games Price Breakthrough: Your Game! Your content in an engaging, immersive, rapidly developed simulation. New from Totem Learning, our February launch promotion: Your content in a bespoke serious game at less than eLearning prices! Harness our award winning technology and over ten year\u2019s serious games heritage,\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":2879,"url":"https:\/\/minkhollow.ca\/beckerblog\/2012\/09\/23\/where-ive-been-online-to-sept-22\/","url_meta":{"origin":2401,"position":5},"title":"Where I&#8217;ve Been Online (to Sept. 22)","author":"Katrin Becker","date":"September 23, 2012","format":false,"excerpt":"Educational Electronic Games Rubric Educational electronic games can be utilized in a variety of teaching situations. This rubric will help you evaluate your electronic game in an educational setting. If a criteria rating falls between two levels of achievement, you may score it with a point value between the two\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/2401","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/comments?post=2401"}],"version-history":[{"count":10,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/2401\/revisions"}],"predecessor-version":[{"id":2412,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/2401\/revisions\/2412"}],"wp:attachment":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media?parent=2401"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/categories?post=2401"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/tags?post=2401"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}