{"id":21,"date":"2007-08-02T19:48:36","date_gmt":"2007-08-03T01:48:36","guid":{"rendered":"http:\/\/www.minkhollow.ca\/KB\/Blog\/?p=18"},"modified":"2014-09-12T12:02:19","modified_gmt":"2014-09-12T18:02:19","slug":"clark-is-at-it-again","status":"publish","type":"post","link":"https:\/\/minkhollow.ca\/beckerblog\/2007\/08\/02\/clark-is-at-it-again\/","title":{"rendered":"R.E.Clark is at it again&#8230;."},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 2<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span><p>Clark, R. E. (2007). <strong>Learning from Serious Games? Arguments, Evidence, and Research Suggestions<\/strong>. EDUCATIONAL TECHNOLOGY, May-June 2007, 56-59.<\/p>\n<p class=\"styler-quote\">Richard E. Clark says, <em><strong>&#8220;My goal in this column is to offer a brief view of the current state of the evidence for the educational benefit of games, discuss a few problems with existing studies, make some suggestions for the design of game studies, and suggest a possible application of games in order to invite a discussion about the design of future serious game research, evaluation, and implementation.&#8221;<\/strong><\/em><\/p>\n<p class=\"level5\">For those who aren&#8217;t familiar with this person, R.E.Clark is the \u201cnay\u201d side of the famous <a href=\"http:\/\/www.coe.tamu.edu\/%7Embastian\/Clark-Kozma\/CK-Ab-Intro.htm\" class=\"urlextern\" target=\"new\" title=\"http:\/\/www.coe.tamu.edu\/~mbastian\/Clark-Kozma\/CK-Ab-Intro.htm\" rel=\"nofollow\">Clark-Kozma debate<\/a>. So, no surprize that this author would claim that games don&#8217;t make any difference. It is simply the same argument moved to a new medium. I wonder if Dr. Clark plays any games himself, or if he is forming his opinion based on, as <a href=\"http:\/\/harlanellison.com\/quoteentry.htm\" class=\"urlextern\" target=\"new\" title=\"http:\/\/harlanellison.com\/quoteentry.htm\" rel=\"nofollow\">Harlan Ellison<\/a> would say, \u201cidiot hearsay\u201d.<\/p>\n<p class=\"level5\"><!--more--><\/p>\n<p class=\"styler-quote\">Ellison said: <em><strong>&#8220;When I reviewed television, people said \u201cIf you hate television so much, how come you&#8217;ve got a television set in your house?\u201d. Stephen King even said \u201cYou know, Harlan&#8217;s got a big TV.\u201d. Yes, that&#8217;s right. I try to be courant. I try to know what it is I&#8217;m talking about. I am not like many people who give you an opinion based on some sort of idiot hearsay or some kind of gut feeling you cannot validate. When I give an opinion, I do my best to make sure it is based on information.&#8221;<\/strong><\/em><\/p>\n<p>Interesting.<\/p>\n<p>The general gist seems to be games are no better than lectures, so why bother. VERY biased. And seriously uninformed.<\/p>\n<p>It sounds like exactly the same argument that people make who want to claim that technology in general makes no difference. I noticed the research references were *very* biased towards traditional education academics like Gredler, who has already shown a negativity towards games in her writing. I also noticed that even though there were only 11 references, 2 reference the author, 3 reference Meyer, and 2 others reference O&#8217;Neil &#8211; hardly a broad view of the literature.<\/p>\n<p>I also noticed that this article implies that they are still tenaciously hanging on to the notion that games are different from simulations &#8211; this will eventually isolate the education community from the rest of the world who do not make this distinction and who are using all sorts of simulations (including games). This includes the military (who actually DO have research evidence that games are often more effective than traditional teaching methods), health and medicine, social justice groups, advertising, and politics.<\/p>\n<p>These guys REALLY need to step outside the confines of their own discipline and learn what is happening in the world. It&#8217;s sad that people as parochial as this get to put this stuff in magazines that people will read and believe without question. It also explains why many of those at the forefront of serious game research have developed a negative view of Ed Tech.<\/p>\n<p>Oh well, I guess there will always be conservative die-hards with puritanical tendencies &#8211; and plenty of administrators and policy makers who want to hear that games don&#8217;t work.<\/p>\n<p class=\"epigraph\">defn:  Puritanism: the haunting fear that someone, somewhere, may be happy. H.L.Menchen<\/p>\n<p>Also, he has the definition of serious games wrong (and he quotes wikipedia\u2026.): he implies that serious games are educational.<\/p>\n<p>Ben Sawyer once said to Jim that if he thought serious games was only about education, he&#8217;d quit. [He was implying that serious games are much larger than that.]<\/p>\n<div class='wp_likes' id='wp_likes_post-21'><a class='like' href=\"javascript:wp_likes.like(21);\" title='' ><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/plugins\/wp-likes\/images\/like.png\" alt='' border='0'\/><\/a><span class='text'>Be the first to like.<\/span><\/p>\n<div class='like' ><a href=\"javascript:wp_likes.like(21);\">Like<\/a><\/div>\n<div class='unlike' ><a href=\"javascript:wp_likes.unlike(21);\">Unlike<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 2<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span>Clark, R. E. (2007). Learning from Serious Games? Arguments, Evidence, and Research Suggestions. EDUCATIONAL TECHNOLOGY, May-June 2007, 56-59. Richard E. Clark says, &#8220;My goal in this column is to offer a brief view of the current state of the evidence &hellip; <a class=\"more-link\" href=\"https:\/\/minkhollow.ca\/beckerblog\/2007\/08\/02\/clark-is-at-it-again\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[9,12,14,24],"tags":[388,41,389,31,342,16,393],"class_list":["post-21","post","type-post","status-publish","format-standard","hentry","category-educational-technology","category-games","category-general","category-teaching-learning","tag-academia","tag-education","tag-educational-technology","tag-game-studies","tag-games-gaming","tag-instructional-design","tag-teaching-learning"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p4Hsb6-l","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":2971,"url":"https:\/\/minkhollow.ca\/beckerblog\/2012\/10\/09\/theories-of-games-and-interaction-for-design-5-important-results\/","url_meta":{"origin":21,"position":0},"title":"Theories of Games and Interaction for Design (5: Important Results)","author":"Katrin Becker","date":"October 9, 2012","format":false,"excerpt":"These are public postings of my writings for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Please note: these posts are not intended as any kind of commentary on or assessment of the course I\u2019m taking, or its instructor, OR\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":6314,"url":"https:\/\/minkhollow.ca\/beckerblog\/2016\/08\/30\/the-clark-kozma-debate-in-the-21st-century\/","url_meta":{"origin":21,"position":1},"title":"The Clark-Kozma Debate in the 21st Century","author":"Katrin Becker","date":"August 30, 2016","format":false,"excerpt":"For a long time now, this paper has been the most popular paper on my academia.edu collection, and I finally figured out why...... Turns out, this paper is required reading in a number of courses, both at the undergrad and the grad level. Cool. This paper takes a fresh look\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"\u00a9 K.Becker 2016 ","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2016\/08\/0212-clark-kozma3-300x124.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":22,"url":"https:\/\/minkhollow.ca\/beckerblog\/2007\/08\/04\/take-that-reclark\/","url_meta":{"origin":21,"position":2},"title":"Take That, R.E.Clark&#8230;.","author":"Katrin Becker","date":"August 4, 2007","format":false,"excerpt":"Among the points highlighted in Clark's recent article trashing serious games are that \"\u2026the research shows no instructional advantages of games over the other instructional approaches (such as lectures)\u2026\" and that \"only poorly designed studies find learning benefits from games\". And yet, we all know that listening to lectures is\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":959,"url":"https:\/\/minkhollow.ca\/beckerblog\/2010\/07\/22\/in-depth-game-reviews-mathblaster\/","url_meta":{"origin":21,"position":3},"title":"In-Depth Game Reviews: Mathblaster","author":"Katrin Becker","date":"July 22, 2010","format":false,"excerpt":"When I was working on my PhD (2003-2008), I found it very hard to find any decent reviews of educational games. There are plenty of reasons for this, including: Teachers aren't, for the most part, gamers and so really have no idea what makes a good game. The culture of\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":6994,"url":"https:\/\/minkhollow.ca\/beckerblog\/2018\/08\/13\/just-in-time-for-the-start-of-term-the-guide-to-simulations-and-games\/","url_meta":{"origin":21,"position":4},"title":"Just in time for the start of term&#8230;The Guide to Simulations and Games","author":"Katrin Becker","date":"August 13, 2018","format":false,"excerpt":"Available for a limited time for $9.99(US) with this coupon.","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":4795,"url":"https:\/\/minkhollow.ca\/beckerblog\/2015\/06\/17\/the-virtue-of-failure-designing-games-you-cant-win-for-learning\/","url_meta":{"origin":21,"position":5},"title":"The Virtue of Failure &#8211; Designing Games You Can\u2019t Win for Learning","author":"Katrin Becker","date":"June 17, 2015","format":false,"excerpt":"Thought I should upload a few of my more recent talks. This one is from the CNIE conference in May 2014 that I did with Dana Ruggiero. [P] Presentation Ruggiero, D. & Becker, K. (2014) The Virtue of Failure: Designing Games You Can\u2019t Win for Learning, CNIE 2014 Confluences: Spaces,\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/21","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/comments?post=21"}],"version-history":[{"count":2,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/21\/revisions"}],"predecessor-version":[{"id":1165,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/21\/revisions\/1165"}],"wp:attachment":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media?parent=21"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/categories?post=21"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/tags?post=21"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}