{"id":1826,"date":"2011-08-24T08:36:28","date_gmt":"2011-08-24T14:36:28","guid":{"rendered":"http:\/\/minkhollow.ca\/beckerblog\/?p=1826"},"modified":"2014-09-12T11:46:50","modified_gmt":"2014-09-12T17:46:50","slug":"gamasutra-features-the-top-10-weird-children-of-video-games-and-neuroscience","status":"publish","type":"post","link":"https:\/\/minkhollow.ca\/beckerblog\/2011\/08\/24\/gamasutra-features-the-top-10-weird-children-of-video-games-and-neuroscience\/","title":{"rendered":"Gamasutra &#8211; Features &#8211; The Top 10 Weird Children Of Video Games and Neuroscience"},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> &lt; 1<\/span> <span class=\"rt-label rt-postfix\">minute<\/span><\/span><p><a href=\"http:\/\/www.gamasutra.com\/view\/feature\/6466\/the_top_10_weird_children_of_video_.php?print=1\"> <\/a><\/p>\n<p><a href=\"http:\/\/www.gamasutra.com\/view\/feature\/6466\/the_top_10_weird_children_of_video_.php?print=1\"> <\/a><\/p>\n<p><a href=\"http:\/\/www.gamasutra.com\/view\/feature\/6466\/the_top_10_weird_children_of_video_.php?print=1\"><\/a><a href=\"http:\/\/www.gamasutra.com\/view\/feature\/6466\/the_top_10_weird_children_of_video_.php?print=1\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft\" src=\"http:\/\/www.gamasutra.com\/db_area\/images\/feature\/6466\/neuro_smb2tall.jpg\" alt=\"\" width=\"210\" height=\"307\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<p>Gamasutra &#8211; Features &#8211; The Top 10 Weird Children Of Video Games and Neuroscience.<\/p>\n<p>Here are the highlights:<\/p>\n<blockquote><p><strong>1. People with no memory can remember playing <em>Tetris<\/em><\/strong><\/p>\n<p><strong>2. You can use the same drug to treat a heroin addiction and a <em>StarCraft<\/em> addiction<\/strong><\/p>\n<p><strong>3. Child burn victims feel less pain when playing a VR game<\/strong><\/p>\n<p><strong>4. No one at any major news outlet understands the third va<\/strong><strong>riable pro<\/strong><strong> <\/strong><strong>blem<\/strong><\/p>\n<p><strong> <\/strong><strong>5. The Nintendo Wii is helping stroke victims regain limb use<\/strong><\/p>\n<p><strong>6. Your Mii avatar says more about you than you thought<\/strong><\/p>\n<p><strong>7. People with schizophrenia experience fewer symptoms after playing video games<\/strong><\/p>\n<p><strong>8. <em>Counter-Strike<\/em> turns you into a visual processing ninja<\/strong><\/p>\n<p><strong>9. Video games and the aging population are going to be BFFs<\/strong><\/p>\n<p><strong>10. Here&#8217;s what happens when you scan someone&#8217;s brain during <em>Super Monkey Ball 2<\/em><\/strong><\/p><\/blockquote>\n<p><a href=\"http:\/\/www.gamasutra.com\/view\/feature\/6466\/the_top_10_weird_children_of_video_.php?print=1\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2011\/08\/gamalogo.gif\" alt=\"\" width=\"339\" height=\"110\" \/><\/a>Feel free to form your own opinions. Would have been nice if the author had cited the studies so we could look them up for ourselves.<\/p>\n<div class='wp_likes' id='wp_likes_post-1826'><a class='like' href=\"javascript:wp_likes.like(1826);\" title='' ><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/plugins\/wp-likes\/images\/like.png\" alt='' border='0'\/><\/a><span class='text'>Be the first to like.<\/span><\/p>\n<div class='like' ><a href=\"javascript:wp_likes.like(1826);\">Like<\/a><\/div>\n<div class='unlike' ><a href=\"javascript:wp_likes.unlike(1826);\">Unlike<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> &lt; 1<\/span> <span class=\"rt-label rt-postfix\">minute<\/span><\/span>&nbsp; Gamasutra &#8211; Features &#8211; The Top 10 Weird Children Of Video Games and Neuroscience. Here are the highlights: 1. People with no memory can remember playing Tetris 2. You can use the same drug to treat a heroin addiction &hellip; <a class=\"more-link\" href=\"https:\/\/minkhollow.ca\/beckerblog\/2011\/08\/24\/gamasutra-features-the-top-10-weird-children-of-video-games-and-neuroscience\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[12,14],"tags":[31,342,18],"class_list":["post-1826","post","type-post","status-publish","format-standard","hentry","category-games","category-general","tag-game-studies","tag-games-gaming","tag-methodology"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p4Hsb6-ts","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":1952,"url":"https:\/\/minkhollow.ca\/beckerblog\/2012\/01\/10\/gamasutra-features-7-things-to-know-about-html5\/","url_meta":{"origin":1826,"position":0},"title":"Gamasutra &#8211; Features &#8211; 7 Things To Know About HTML5","author":"Katrin Becker","date":"January 10, 2012","format":false,"excerpt":"Here's why it's best to wait a bit before developing anything non-trivial in HTML-5 Gamasutra - Features - 7 Things To Know About HTML5.","rel":"","context":"In &quot;General&quot;","block_context":{"text":"General","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/general\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":2156,"url":"https:\/\/minkhollow.ca\/beckerblog\/2012\/05\/02\/gamasutra-features-the-top-10-things-the-game-industry-can-learn-from-film-production\/","url_meta":{"origin":1826,"position":1},"title":"Gamasutra &#8211; Features &#8211; The Top 10 Things The Game Industry Can Learn from Film Production","author":"Katrin Becker","date":"May 2, 2012","format":false,"excerpt":"Well worth the read: How do we utilize these ideas to make higher quality games faster, cheaper? Let's review! Pre-Production: Develop solid game concepts before production crews are brought in Vet concepts in a similar way to the film script development process Production: Hire a skilled time management specialist Keep\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":3391,"url":"https:\/\/minkhollow.ca\/beckerblog\/2013\/05\/09\/httpwww-gamasutra-comblogsadrianchmielarz20130509191987you_have_an_idea_for_a_game__heres_why\/","url_meta":{"origin":1826,"position":2},"title":"Gamasutra: Adrian Chmielarz&#8217;s Blog &#8211; You Have an Idea for a Game &#8211; Here&#8217;s Why Nobody Cares","author":"Katrin Becker","date":"May 9, 2013","format":false,"excerpt":"http:\/\/www.gamasutra.com\/blogs\/AdrianChmielarz\/20130509\/191987\/You_Have_an_Idea_for_a_Game__Heres_Why_Nobody_Cares.php Gamasutra: Adrian Chmielarz's Blog - You Have an Idea for a Game - Here's Why Nobody Cares The following blog was, unless otherwise noted, independently written by a member of Gamasutra's game development community. The thoughts and opinions expressed here are not necessarily those of Gamasutra or its parent\u2026","rel":"","context":"In &quot;Games&quot;","block_context":{"text":"Games","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/games\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":2123,"url":"https:\/\/minkhollow.ca\/beckerblog\/2012\/04\/14\/where-ive-been-this-week-weekly-2\/","url_meta":{"origin":1826,"position":3},"title":"Where I&#8217;ve Been This Week (weekly)","author":"Katrin Becker","date":"April 14, 2012","format":false,"excerpt":"What Professors Make - Labor & Work-Life Issues - The Chronicle of Higher Education 2012 Faculty Salary Survey tags: data salaries academia Gamasutra - Features - Gamification: Framing The Discussion [As a prelude to a full-on examination of gamification, Badgeville's Tony Ventrice digs deep into what makes games games, using\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1998,"url":"https:\/\/minkhollow.ca\/beckerblog\/2012\/02\/08\/gamasutra-features-jerked-around-by-the-magic-circle-clearing-the-air-ten-years-later\/","url_meta":{"origin":1826,"position":4},"title":"Gamasutra &#8211; Features &#8211; Jerked Around by the Magic Circle &#8211; Clearing the Air Ten Years Later","author":"Katrin Becker","date":"February 8, 2012","format":false,"excerpt":"Gamasutra - Features - Jerked Around by the Magic Circle - Clearing the Air Ten Years Later. A broad strokes definition: The magic circle is the idea that a boundary exists between a game and the world outside the game. Outside the magic circle, you are Jane Smith, a 28\u2026","rel":"","context":"In &quot;Games&quot;","block_context":{"text":"Games","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/games\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":1790,"url":"https:\/\/minkhollow.ca\/beckerblog\/2011\/07\/16\/comments-on-bartle-current-social-games-are-not-fun\/","url_meta":{"origin":1826,"position":5},"title":"Comments on Bartle: &#8216;Current Social Games Are Not Fun&#8217;","author":"Katrin Becker","date":"July 16, 2011","format":false,"excerpt":"Gamasutra - News - Gamelab 2011: MUD Creator Bartle: 'Current Social Games Are Not Fun'. (June 30, 2011) Mostly, I agree. Most games on Facebook, \"despite being called social, are basically solo games, with a veneer, just a simple layer on top where you ask your friends to do something\u2026","rel":"","context":"In &quot;Games&quot;","block_context":{"text":"Games","link":"https:\/\/minkhollow.ca\/beckerblog\/category\/games\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/1826","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/comments?post=1826"}],"version-history":[{"count":6,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/1826\/revisions"}],"predecessor-version":[{"id":4401,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/1826\/revisions\/4401"}],"wp:attachment":[{"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media?parent=1826"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/categories?post=1826"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/tags?post=1826"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}