On: On Sheep Dogs and Wolves

Approximate Reading Time: 7 minutes I don’t usually do this, but this is a response to another blog, found here.  The piece I am commenting on is part of a larger post about what Canadian troops are doing in Afghanistan. It is in support of … Continue reading

New Puppy

Approximate Reading Time: 3 minutes We are getting a new puppy this week. In the spring of 1997 we got our first Livestock Guardian Dog (LGD). A  Great Pyrenees. Scanner. She changed my life. My birds were safe from local predators – all day long … Continue reading

How to avoid the 70-hour work week.

Approximate Reading Time: 4 minutes Warning: what follows is another rant. So here I am working at a new job. I really like the institution (for the most part). I really like the faculty (for the most part). I really like the job (for the … Continue reading

Videogames – Ya Got Trouble!~

Approximate Reading Time: 3 minutes Some years ago I was at a conference where Dmitri Williams was talking about the social history of videogames. He made reference to this song as a way of illustrating how the societal reaction to videogames isn’t really new. Since … Continue reading

A Fun place to visit online:

Approximate Reading Time: < 1 minute It is not new, but I recently came across a fun site to visit…. [I Can Has Cheezburger] more cat pictures And there is also it’s “sister”site [I Has A Hotdog]: see more dog pictures Be the first to like. … Continue reading

I am an Ed Tech heretic.

Approximate Reading Time: < 1 minute Thank you Freeman Dyson. http://www.edge.org/documents/archive/edge219.html#dysonf “In the modern world, science and society often interact in a perverse way. We live in a technological society, and technology causes political problems. The politicians and the public expect science to provide answers to … Continue reading

Software Ethology, a new approach to design and analysis

Approximate Reading Time: 2 minutes I have recently been working on a new methodology for the analysis of commercial video games in order to uncover mechanisms used to support learning. I am calling this new approach Instructional Ethology. It combines structural analysis based on black … Continue reading

The Massively Multi-Player Online School

Approximate Reading Time: 4 minutes A typical encounter at a yet-to-be built massively multiplayer online school: Suddenly, Amy realized that unless they all worked together, they wouldn’t get out alive. She wiggles the fuzzy slippers dangling from her swinging feet and glances out the window … Continue reading