Chapter 8
Here’s were we will put color versions of the images, updates, and other extras.
The point of any simulation is to answer some question or set of questions. To that end, how the ‘output’ gets presented and displayed will profoundly affect how useful a simulation is. This chapter will provide an overview of the typical formats for simulation output, and talk about the relative strengths and weaknesses of each.

-
The Many Faces of Simulation Output
-
Text
-
Example 1: Simple Harmonic Motion Simulation
-
Example 2: Single Server Queue
-
-
Graphics
-
2D Graphics
-
Graphs and Charts
-
3D Graphics
-
Displaying 3D Meshes
-
-
Animations
-
What Is An Animation?
-
Interactive Animations, Games, and Virtual Reality
-
-
Sound
-
Summary
-
Concepts
-
Terminology
-
-
References, Notes & Further Resources
Images
*Please note: all images are copyrighted, permission to use an image must be obtained from Wiley (and possibly also the original sources).
















