{"id":817,"date":"2010-06-21T16:56:22","date_gmt":"2010-06-21T22:56:22","guid":{"rendered":"http:\/\/minkhollow.ca\/beckerblog\/?p=817"},"modified":"2014-09-12T11:56:59","modified_gmt":"2014-09-12T17:56:59","slug":"why-educators-need-to-learn-about-simulations-and-games","status":"publish","type":"post","link":"http:\/\/minkhollow.ca\/beckerblog\/2010\/06\/21\/why-educators-need-to-learn-about-simulations-and-games\/","title":{"rendered":"Why Educators Need to Learn About Simulations (and Games)"},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 3<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span><p>Simulations (and games) are once again &#8216;hot&#8217; in education &#8211; remember the &#8220;Edutainment Era&#8221; of the 80&#8217;s? Everyone seemed to think that the way to make &#8220;learning fun&#8221; was to wrap it up in some lame game. Educational Technologists and other educational designers leapt on this bandwagon with great glee. With the best of intentions they set about building educational games &#8216;Edutainment&#8221; without the slightest notion of what makes a game good, or what goes into game design.<\/p>\n<p>The result was sad but completely predictable &#8211; the games were, for the most part, AWFUL. It is one of the primary reasons that  most game developers are still  highly suspicious of educators to this  day.<\/p>\n<p>By the way &#8216;edutainment&#8217; is a loathsome  word in the game industry, even though educators still insist on using  it.<\/p>\n<p>Ultimately, the idea of using games for learning was abandoned (the experiment failed) and OBVIOUSLY, games were to blame (certainly NOT poor design). Ergo &#8211; games are BAD.<\/p>\n<p>To this day games are still banned in many schools, and the few educational games that are still being used are still awful, but the students don&#8217;t protest, because, after all, the alternative is still worse.<\/p>\n<p>With Serious Games getting more and more press, educators are once again jumping on the &#8220;games motivate&#8221; bandwagon. (Serious Games, by the way, are NOT just about educational games).<\/p>\n<p>Problem is, most of them STILL don&#8217;t know anything about games.\u00a0 In some cases they are using the term &#8220;simulation&#8221; for the applications they build. &#8220;Simulation&#8221; sounds SO much more educational than &#8220;game&#8221;, no?<\/p>\n<p>The problem is the same &#8211; people are designing these things without any real understanding of what it is they are designing. They seem to think that all they need to know is the educational part. Unless we do things differently this time, the result will be the same as it was in the 80&#8217;s.<\/p>\n<p>Only not quite.<\/p>\n<p>Serious Games are here to stay &#8211; the industry is getting into it, and there are rapidly growing developments in health, the military, politics, advertising, etc. Educational games are only a small part of this, and unless educators realize they need to learn something about the medium they are using, they will be left behind. Educational games and simulations will still be made, but it will be WITHOUT educator input.<\/p>\n<p>Curiously, each discipline has a tendency to disrespect other disciplines, but there are a few fields where this seems to be pathological. An architect friend of mine used to complain to me that everyone seemed to think they knew as much about architecture as she did &#8211; after all, everyone lives in a house, no? But living in a house does not make one an architect. The disrespect that &#8216;outside&#8217; faculty have for Education is well known within Education, but the same people who complain about how their own discipline doesn&#8217;t get the respect it deserves do the same thing to Informatics by depreciating the body of knowledge that underlies the technology they use. Using a computer application does not make one an Informatician. There are many faculty teaching in HE who really should learn something about education and instructional design, and that same principle also applies to the design of simulations, games, websites, and many other computer based applications.<\/p>\n<p>The thing here is that the simulations that interest educators come from a body of knowledge that includes simulations in general. To try and ignore the foundation on which digital educational simulations are built is like doing chemistry experiments without learning anything about chemistry or the experimental process. One does not need to know everything there is to know about chemistry or the experimental process, but there is a body of knowledge that is foundational without which success is at best, random.<\/p>\n<p>If you are going to make digital educational simulations, you need to know about education, and you need to know about simulations.<\/p>\n<div class='wp_likes' id='wp_likes_post-817'><a class='like' href=\"javascript:wp_likes.like(817);\" title='Like' ><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/plugins\/wp-likes\/images\/like.png\" alt='' border='0'\/><\/a><span class='text'>1 person likes this post.<\/span><\/p>\n<div class='like' ><a href=\"javascript:wp_likes.like(817);\">Like<\/a><\/div>\n<div class='unlike' ><a href=\"javascript:wp_likes.unlike(817);\">Unlike<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 3<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span>Simulations (and games) are once again &#8216;hot&#8217; in education &#8211; remember the &#8220;Edutainment Era&#8221; of the 80&#8217;s? Everyone seemed to think that the way to make &#8220;learning fun&#8221; was to wrap it up in some lame game. Educational Technologists and &hellip; <a class=\"more-link\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2010\/06\/21\/why-educators-need-to-learn-about-simulations-and-games\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[9,12,14,24],"tags":[41,389,342,76],"class_list":["post-817","post","type-post","status-publish","format-standard","hentry","category-educational-technology","category-games","category-general","category-teaching-learning","tag-education","tag-educational-technology","tag-games-gaming","tag-serious-games"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p4Hsb6-db","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":4980,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/11\/the-edutainment-era-a-look-at-what-happened-and-why\/","url_meta":{"origin":817,"position":0},"title":"The Edutainment Era &#8211; A Look at What Happened and Why.","author":"Katrin Becker","date":"July 11, 2015","format":false,"excerpt":"I gave a keynote address at the inaugural\u00a0EduGaming conference\u00a0last year. As part of the preparation, I made this timeline: \u00a0The Edutainment Era - A Look at What Happened and Why. We are once again experiencing a rise in the popularity of games in formal education. Last time we tried that\u2026","rel":"","context":"In &quot;Computers&quot;","block_context":{"text":"Computers","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/computers-2\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":2812,"url":"http:\/\/minkhollow.ca\/beckerblog\/2012\/09\/21\/theories-of-games-and-interaction-for-design-3-3-responses\/","url_meta":{"origin":817,"position":1},"title":"Theories of Games and Interaction for Design (3: 3 Responses)","author":"Katrin Becker","date":"September 21, 2012","format":false,"excerpt":"These are public postings of my writings for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Each week, we are required to post three responses\/reactions to queries posted by other members of the class in the previous week. These are\u2026","rel":"","context":"In &quot;Computers&quot;","block_context":{"text":"Computers","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/computers-2\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":5291,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/08\/11\/is-fun-really-necessary-for-serious-games\/","url_meta":{"origin":817,"position":2},"title":"Is Fun Really Necessary for Serious Games?","author":"Katrin Becker","date":"August 11, 2015","format":false,"excerpt":"Many people in Education seem to believe that fun and education are at odds with each other. Some years ago I did a survey with public school teachers to see if they were using games in school, and if not, why not. Some of the obvious and significant barriers were\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"The \"Serious Games Continuum\"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2011\/06\/ed-fun-contunuum-300x166.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":1665,"url":"http:\/\/minkhollow.ca\/beckerblog\/2011\/04\/14\/trading-off-between-education-and-fun-srsly\/","url_meta":{"origin":817,"position":3},"title":"Trading off between Education and Fun??? SRSLY?","author":"Katrin Becker","date":"April 14, 2011","format":false,"excerpt":"The Wall Must Come Down | Learning From Hollywood. Some years ago I did a survey with public school teachers to see if they were using games in school, and if not, why not. Some of the obvious and significant barriers were highlighted: lack of admin support, lack of resources,\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":790,"url":"http:\/\/minkhollow.ca\/beckerblog\/2010\/06\/08\/why-educational-games-are-still-boring\/","url_meta":{"origin":817,"position":4},"title":"Why Educational Games are still boring&#8230;","author":"Katrin Becker","date":"June 8, 2010","format":false,"excerpt":"One of the things I keep coming up against again and again is the 'language' problem. Having come from computer science and only recently introduced to 'formal' education (I\"ve been teaching at university for ~30 years), I was at first quite confused by the way education distinguishes between games and\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":3332,"url":"http:\/\/minkhollow.ca\/beckerblog\/2013\/04\/18\/are-we-teaching-our-kids-to-not-learn\/","url_meta":{"origin":817,"position":5},"title":"Are We Teaching Our Kids to NOT learn?","author":"Katrin Becker","date":"April 18, 2013","format":false,"excerpt":"I'm currently teaching an online graduate course in Digital Game Based Learning. It has included some great discussions about all kinds of things. Erin Lerouge (one of the class members) wrote a few comments on Seymore Paperts classic article, \"Papert, S. (1998). Does Easy Do It? Children, Games, and Learning.\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/817","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/comments?post=817"}],"version-history":[{"count":7,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/817\/revisions"}],"predecessor-version":[{"id":825,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/817\/revisions\/825"}],"wp:attachment":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media?parent=817"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/categories?post=817"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/tags?post=817"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}