{"id":5621,"date":"2015-10-04T09:00:51","date_gmt":"2015-10-04T15:00:51","guid":{"rendered":"http:\/\/minkhollow.ca\/beckerblog\/?p=5621"},"modified":"2015-10-04T18:45:00","modified_gmt":"2015-10-05T00:45:00","slug":"gamification-10117-what-is-needed-in-a-gamified-grading-application","status":"publish","type":"post","link":"http:\/\/minkhollow.ca\/beckerblog\/2015\/10\/04\/gamification-10117-what-is-needed-in-a-gamified-grading-application\/","title":{"rendered":"Gamification 101[17]: What Does a Gamified Grading Application Need to Have?"},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 3<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span><p>This is Part 17 in my continuing saga of my current iteration of a gamified course.<\/p>\n<p>As I&#8217;ve said before, current course management systems don&#8217;t have the flexibility required to accommodate a gamified design such as mine (<a href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/09\/10\/gamification-10110-getting-a-gamified-course-up-and-running\/\">here <\/a>and <a href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/09\/15\/gamification-10112-submission-grading-system\/\">here<\/a>). Currently I, using Google Sheets, which works pretty well, but the set-up is quite onerous &#8211; I have to create a master grading sheet by importing information from each student using importrange. So far I&#8217;ve been OK, but you can only do 50 of these in any given spreadsheet, so if I ever have more than 50 students, I&#8217;ll need to think of another way. Plus, I need to handle changes in the class list (adds and drops) myself. It would really make a big difference if all of this could be done automatically.<\/p>\n<p>You seen the student <a href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/09\/24\/gamification-10114-5-ways-to-make-marking-easier\/\">quest logs<\/a> and <a href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/09\/26\/gamification-10115-efficient-marking-that-doesnt-short-change-your-students\/\">scorecards<\/a>. Here&#8217;s an example of what the master grade book looks like.<\/p>\n<p><a href=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/snap02080.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-5857 size-large\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/snap02080-1024x511.png\" alt=\"snap02080\" width=\"640\" height=\"319\" srcset=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/snap02080-1024x511.png 1024w, http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/snap02080-300x150.png 300w, http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/snap02080.png 1338w\" sizes=\"auto, (max-width: 640px) 100vw, 640px\" \/><\/a><\/p>\n<p>Each line is a different student. Each column on the right side represents their score for the quest category.<\/p>\n<p>So, what do we need in a gamified grading application? Note that NOWHERE does it say anything about percentages. It is assumed that the total of all the XP will add up to more than is needed for a perfect score. This description will probably evolve as I gain more experience, but here&#8217;s what I have so far:<\/p>\n<ol>\n<li>Themes to customize the look and feel of the game system.<\/li>\n<li>A connection to the schools official enrollment lists\n<ol>\n<li>So students can be added or deleted as necessary.<\/li>\n<li>So student profiles can be maintained across all courses.<\/li>\n<li>So instructors can access the students&#8217; badges (or other credentials). This could ultimately have far-reaching implications for how students earn credit, what kind of work they are required to do in their classes, and more).<\/li>\n<\/ol>\n<\/li>\n<li>A way to describe the course content using a mapping similar to <a href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/09\/02\/gamification-1015-back-to-square-one-sort-of\/\">this<\/a>.<\/li>\n<li>A way to define the quests. It mush include the following attributes:\n<ol>\n<li>Quest Category &#8211;\u00a0<em>default &#8211; none<\/em><\/li>\n<li>Quest name &#8211;\u00a0<em> required<\/em><\/li>\n<li>Repetition name (and description) &#8211; <em>optional<\/em> (this allows me to created additional quests in the same set but require them to do a maximum of, say 4 out of 6 choices. &#8211;\u00a0<em>default=1<\/em><\/li>\n<li>Minimum repetitions (for setting required quests). &#8211;\u00a0<em>default=0<\/em><\/li>\n<li>Maximum repetitions. &#8211;\u00a0<em>default = how ever many there are in the series<\/em><\/li>\n<li>XP per repetition. &#8211;\u00a0<em>required<\/em><\/li>\n<li>Whether or not this quest has an expiry or best before date, and what that date is. (Expiry means it won&#8217;t be marked after the &#8216;due&#8217; date, whereas a best Before Date means that they won&#8217;t get the bonus associated with the quest. &#8211;\u00a0<em>default=no<\/em><\/li>\n<li>The value of the bonus. &#8211;\u00a0<em>default=10% of XP<\/em><\/li>\n<li>Which, if any quests are required in order to unlock this quest (I don&#8217;t currently have a good way to do this so I don&#8217;t. This must be connected to the system that serves up the quest descriptions.). &#8211;\u00a0<em>default = none<\/em><\/li>\n<li>Whether or not this quest requires a minimum level in order to unlock\u00a0it\u00a0(I don&#8217;t currently have a good way to do this so I don&#8217;t. This must be connected to the system that serves up the quest descriptions.). &#8211;\u00a0<em>default = none<\/em><\/li>\n<li>A way to connect each quest (or repetition) to a course content node. &#8211;\u00a0<em>default none.<\/em><\/li>\n<\/ol>\n<\/li>\n<li>A way to connect multiple students to the same quest so that when one gets assessed, they all get assessed. It must be possible to override this in case students need to be assessed individually.<\/li>\n<li>A way to define a mapping of points to levels.<\/li>\n<li>A way to define a mapping of points to a letter grade.<\/li>\n<li>A way to create badges and to define the criteria for earning those badges. This could tap into the <a href=\"https:\/\/backpack.openbadges.org\/\" target=\"_blank\">OpenBadges <\/a>system if desired.<\/li>\n<li>A\u00a0scorecard (template provided) for each student.\n<ol>\n<li>This is where the grading criteria for each quest are defined. Rubrics should be allowed but not required.<\/li>\n<\/ol>\n<\/li>\n<li>A\u00a0quest log for each student. This gets generated from the information in #1.\n<ol>\n<li>Must be editable by the student.<\/li>\n<li>Must allow me to add columns for additional links, etc.<\/li>\n<\/ol>\n<\/li>\n<li>A master grade book (view) so I can see everyone at once.<\/li>\n<li>A\u00a0leaderboard. It should create a new column in the leaderboard at the instructor&#8217;s request using data from the master grade book.\n<ol>\n<li>A way to describe the desired progression through the course &#8211; I.E. how many XP, and what level should they be at at specific dates.\u00a0<em> &#8211; default = simple steady progression.<\/em><\/li>\n<\/ol>\n<\/li>\n<\/ol>\n<p>That&#8217;s all I have for now. I will add more to this list as I think of it. Check back from time to time to see how this evolves.<\/p>\n<hr \/>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-5461\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/gamification-300x205.png\" alt=\"gamification\" width=\"300\" height=\"205\" srcset=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/gamification-300x205.png 300w, http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/gamification-1024x701.png 1024w, http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/gamification.png 1073w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/>If you are interested in following my course\u00a0journal, watch for the &#8220;Gamification 101&#8221; heading.<\/p>\n<p>Also, for more information on gamification, <a href=\"http:\/\/minkhollow.ca\/Gamification\/doku.php\" target=\"_blank\">check out my website here.<\/a><\/p>\n<div class='wp_likes' id='wp_likes_post-5621'><a class='like' href=\"javascript:wp_likes.like(5621);\" title='' ><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/plugins\/wp-likes\/images\/like.png\" alt='' border='0'\/><\/a><span class='text'>Be the first to like.<\/span><\/p>\n<div class='like' ><a href=\"javascript:wp_likes.like(5621);\">Like<\/a><\/div>\n<div class='unlike' ><a href=\"javascript:wp_likes.unlike(5621);\">Unlike<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 3<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span>This is Part 17 in my continuing saga of my current iteration of a gamified course. As I&#8217;ve said before, current course management systems don&#8217;t have the flexibility required to accommodate a gamified design such as mine (here and here). &hellip; <a class=\"more-link\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/10\/04\/gamification-10117-what-is-needed-in-a-gamified-grading-application\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[3,9,352,369,81,24],"tags":[386,126,387,16],"class_list":["post-5621","post","type-post","status-publish","format-standard","hentry","category-academia","category-educational-technology","category-gamification-2","category-higher-education","category-information-technology","category-teaching-learning","tag-comp1103","tag-gamification","tag-gamification-101","tag-instructional-design"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p4Hsb6-1sF","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":5580,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/09\/10\/gamification-10110-getting-a-gamified-course-up-and-running\/","url_meta":{"origin":5621,"position":0},"title":"Gamification 101[10]: Getting a Gamified Course Up and Running","author":"Katrin Becker","date":"September 10, 2015","format":false,"excerpt":"This is Part 10\u00a0in my continuing saga of my current iteration of a gamified course. The design of this class is more complex than most other classes. Remember that I have 20 different kinds of things that students can do. Some of these are repeatable which means that if a\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"XSCP 10042 CM 2","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/XSCP-10042-CM-2-1024x952.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":6409,"url":"http:\/\/minkhollow.ca\/beckerblog\/2017\/04\/03\/gameful-learning-table-of-contents-for-gamification-101\/","url_meta":{"origin":5621,"position":1},"title":"[Gameful Learning] Table of Contents for Gamification 101","author":"Katrin Becker","date":"April 3, 2017","format":false,"excerpt":"Here is the current Table of Contents for Gamification 101 (Book 1) Gamification 101: An Inquiry Based Journey Part 1 - Background Prologue What s Gamification? A Description of the Course Part 2 - The Journal Reflecting on Previous Versions Module Maps Scoring It All Adds Up On The Randomness\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2017\/04\/snap03222-300x212.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":5587,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/09\/15\/gamification-10112-submission-grading-system\/","url_meta":{"origin":5621,"position":2},"title":"Gamification 101[12]: Submission &#038; Grading System","author":"Katrin Becker","date":"September 15, 2015","format":false,"excerpt":"This is Part 12 in my continuing saga of my current iteration of a gamified course. Time to talk about the grading and submission system. I've already said that the existing course management systems aren't up to the task of a truly gamified course.\u00a0I'm not talking about adding badges or\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/scorecard-00.png?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/scorecard-00.png?resize=350%2C200 1x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/scorecard-00.png?resize=525%2C300 1.5x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/scorecard-00.png?resize=700%2C400 2x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/scorecard-00.png?resize=1050%2C600 3x"},"classes":[]},{"id":5449,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/08\/28\/gamification-101-preface-to-the-start-of-term-with-a-gamified-course\/","url_meta":{"origin":5621,"position":3},"title":"Gamification 101[1]: Preface to the Start of Term with a Gamified Course","author":"Katrin Becker","date":"August 28, 2015","format":false,"excerpt":"I'm just about to start term with a gamified course.\u00a0I've been developing this design for a number of years now and thought I'd provide a bit of a journal on what we I am doing and how it's going. My department has a tradition of having every instructor fill out\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"badge01","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/badge01-300x290.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":5464,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/08\/29\/gamification-1012-reflecting-on-previous-versions\/","url_meta":{"origin":5621,"position":4},"title":"Gamification 101[2]: Reflecting on Previous Versions","author":"Katrin Becker","date":"August 29, 2015","format":false,"excerpt":"This is Part 2 in my continuing saga of my current iteration of a gamified course. Last time I mentioned one of the changes I implemented last year was to offer small bonuses for getting things in by a particular date. That worked quite well and so I plan to\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"gamification","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/gamification-300x205.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":5866,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/10\/08\/gamification-10118-end-of-week-three\/","url_meta":{"origin":5621,"position":5},"title":"Gamification 101[18]: End of Week Three","author":"Katrin Becker","date":"October 8, 2015","format":false,"excerpt":"This is Part 18 in my continuing saga of my current iteration of a gamified course. Most of my students are well on their way. We have spent a lot of time talking about the way the course is organized and the tools we are using. While it may seem\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"gamification","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/gamification-300x205.png?resize=350%2C200","width":350,"height":200},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/5621","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/comments?post=5621"}],"version-history":[{"count":22,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/5621\/revisions"}],"predecessor-version":[{"id":5873,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/5621\/revisions\/5873"}],"wp:attachment":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media?parent=5621"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/categories?post=5621"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/tags?post=5621"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}