{"id":5268,"date":"2015-08-08T09:00:29","date_gmt":"2015-08-08T15:00:29","guid":{"rendered":"http:\/\/minkhollow.ca\/beckerblog\/?p=5268"},"modified":"2015-08-03T18:08:22","modified_gmt":"2015-08-04T00:08:22","slug":"4peg-review-gambling-never-pays-magic-bullet-games","status":"publish","type":"post","link":"http:\/\/minkhollow.ca\/beckerblog\/2015\/08\/08\/4peg-review-gambling-never-pays-magic-bullet-games\/","title":{"rendered":"4PEG Review: Gambling Never Pays [Magic Bullet Games]"},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> &lt; 1<\/span> <span class=\"rt-label rt-postfix\">minute<\/span><\/span><p><img decoding=\"async\" class=\" alignleft\" src=\"http:\/\/minkhollow.ca\/MagicBullet\/lib\/exe\/fetch.php?w=300&amp;tok=dc474f&amp;media=gnp:gambling-never-pays-12.png\" alt=\"\" \/>A number of chapters in my <a href=\"http:\/\/minkhollow.ca\/MagicBullet\/doku.php?id=book:book-toc\" target=\"_blank\">upcoming book<\/a> talk about how to review games, and I go into my 4PEG model in detail. I review 7 games in the book. Here&#8217;s another.<\/p>\n<p style=\"text-align: left;\">This review is of an educational game, and I examine level 4 of the<a href=\"http:\/\/www.edugames4all.org\/\" target=\"_blank\"> e-Bug Detective Game.<\/a><\/p>\n<p style=\"text-align: center;\"><a href=\"http:\/\/minkhollow.ca\/MagicBullet\/doku.php?id=reviews:gambling-never-pays\"><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/w500tokaaed12mediagnpoverall.png\" alt=\"\" \/><\/a><\/p>\n<p style=\"text-align: left;\">This is the summary of the review.\u00a0Note that if we ignore the missing teacher support component, this game does OK. If we don&#8217;t count the teacher support component, it scores a 3.4\/5. The teacher support is really important though folks. If you are an educational game maker and you don&#8217;t provide teachers with some guides and lesson plans, you will get very little uptake of your game.<\/p>\n<p style=\"text-align: left;\">\n<p style=\"text-align: left;\">For the full review, see:\u00a0<a href=\"http:\/\/minkhollow.ca\/MagicBullet\/doku.php?id=reviews:gambling-never-pays\">reviews:gambling-never-pays [Magic Bullet Games]<\/a>.<\/p>\n<\/p>\n<div class='wp_likes' id='wp_likes_post-5268'><a class='like' href=\"javascript:wp_likes.like(5268);\" title='' ><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/plugins\/wp-likes\/images\/like.png\" alt='' border='0'\/><\/a><span class='text'>Be the first to like.<\/span><\/p>\n<div class='like' ><a href=\"javascript:wp_likes.like(5268);\">Like<\/a><\/div>\n<div class='unlike' ><a href=\"javascript:wp_likes.unlike(5268);\">Unlike<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> &lt; 1<\/span> <span class=\"rt-label rt-postfix\">minute<\/span><\/span>A number of chapters in my upcoming book talk about how to review games, and I go into my 4PEG model in detail. I review 7 games in the book. Here&#8217;s another. This review is of an educational game, and &hellip; <a class=\"more-link\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/08\/08\/4peg-review-gambling-never-pays-magic-bullet-games\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":5276,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_feature_clip_id":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[360,9,376,12,24],"tags":[389,225,342,76,393],"class_list":["post-5268","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-book","category-educational-technology","category-game-reviews","category-games","category-teaching-learning","tag-educational-technology","tag-game-based-learning","tag-games-gaming","tag-serious-games","tag-teaching-learning"],"jetpack_publicize_connections":[],"jetpack_shortlink":"https:\/\/wp.me\/p4Hsb6-1mY","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":4871,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/06\/26\/analyzing-games-for-learning-the-becker-lazy-test\/","url_meta":{"origin":5268,"position":0},"title":"Analyzing Games for Learning The Becker Lazy Test","author":"Katrin Becker","date":"June 26, 2015","format":false,"excerpt":"Becker\u2019s Lazy Test is something I developed some years ago as part of the 4PEG game assessment template (4PEG = 4 Pillars of Educational Games). When I am examining a game, I play it and see how far I can get without reading or learning anything. I simply follow the\u2026","rel":"","context":"In &quot;Book&quot;","block_context":{"text":"Book","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/book\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/06\/mediabookblogid-100283345.jpg?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":3987,"url":"http:\/\/minkhollow.ca\/beckerblog\/2014\/07\/05\/the-becker-lazy-test-blt-for-educational-games\/","url_meta":{"origin":5268,"position":1},"title":"The Becker Lazy Test (BLT) for Educational Games","author":"Katrin Becker","date":"July 5, 2014","format":false,"excerpt":"The Becker Lazy Test is something I developed some years ago as part of my 4-PEG game assessment template. (4PEG = 4 Pillars of Educational Games). More on that soon. When I am examining a game, I see how far I can get without reading or learning anything. I simply\u2026","rel":"","context":"In &quot;Computers&quot;","block_context":{"text":"Computers","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/computers-2\/"},"img":{"alt_text":"","src":"http:\/\/comicsobserver.files.wordpress.com\/2012\/10\/lazyjane-silverstein.gif?w=350&h=200&crop=1","width":350,"height":200},"classes":[]},{"id":7875,"url":"http:\/\/minkhollow.ca\/beckerblog\/2026\/09\/10\/the-becker-lazy-test-blt-for-educational-games-2\/","url_meta":{"origin":5268,"position":2},"title":"The Becker Lazy Test (BLT) for Educational Games","author":"Katrin Becker","date":"September 10, 2026","format":false,"excerpt":"The Becker Lazy Test is something I developed many years ago as part of my 4-PEG game assessment template. (4PEG = 4 Pillars of Educational Games). Some of that is described in detail in my book,\u00a0Choosing and Using Digital Games in the Classroom \u2013 A Practical Guide, published in 2016\u2026","rel":"","context":"In &quot;Computers&quot;","block_context":{"text":"Computers","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/computers-2\/"},"img":{"alt_text":"","src":"http:\/\/comicsobserver.files.wordpress.com\/2012\/10\/lazyjane-silverstein.gif?w=350&h=200&crop=1","width":350,"height":200},"classes":[]},{"id":5278,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/08\/09\/game-based-pedagogy-and-the-importance-of-teacher-support\/","url_meta":{"origin":5268,"position":3},"title":"Game Based Pedagogy and the Importance of Teacher Support","author":"Katrin Becker","date":"August 9, 2015","format":false,"excerpt":"In my\u00a0upcoming book\u00a0I talk about the importance of teacher support for educational games. It is the\u00a03rd pillar in my 4PEG model. In order to gain acceptance in a traditional classroom, GBL 'objects' need to be \"canned\", meaning they need to include everything a teacher might need to take it in\u2026","rel":"","context":"In &quot;Book&quot;","block_context":{"text":"Book","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/book\/"},"img":{"alt_text":"0604-support-pillar","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/0604-support-pillar-205x300.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":5917,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/10\/16\/ieee-gem-day-2\/","url_meta":{"origin":5268,"position":4},"title":"IEEE-GEM, Day 2","author":"Katrin Becker","date":"October 16, 2015","format":false,"excerpt":"Day Two\u00a0at IEEE-GEM:\u00a02015 IEEE Games, Entertainment, and Media (GEM) Conference The first full day of presentations (yesterday were the workshops). Highlights: There were many interesting conversations and presentations. I did mt two talks (I'll post the slides in a week or two): Gamifying an M.Ed. Course: A Post-Mortem 4PEG: A\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/ardeaarts.org\/ieeeGem\/DanScherlis-8-06.jpg?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":6754,"url":"http:\/\/minkhollow.ca\/beckerblog\/2018\/02\/04\/whats-the-difference-between-serious-games-educational-games-and-game-based-learning-episode-2\/","url_meta":{"origin":5268,"position":5},"title":"What\u2019s the difference between serious games, educational games, and game-based learning? Episode 2","author":"Katrin Becker","date":"February 4, 2018","format":false,"excerpt":"I recently posted a table explaining the differences between games, serious games, educational, games, GBL, etc. \u00a0 I thought a concrete example might help to understand the distinctions. Say we are using\u00a0The Parable of the Polygons\u00a0to help a high school class learn about diversity. This is a wonderful little game\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2018\/02\/game-gbl-gamification-2.png?resize=350%2C200","width":350,"height":200},"classes":[]}],"jetpack_likes_enabled":true,"jetpack_featured_media_url":"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/4peg.png","_links":{"self":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/5268","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/comments?post=5268"}],"version-history":[{"count":2,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/5268\/revisions"}],"predecessor-version":[{"id":5277,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/5268\/revisions\/5277"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media\/5276"}],"wp:attachment":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media?parent=5268"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/categories?post=5268"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/tags?post=5268"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}