{"id":5019,"date":"2015-07-19T09:00:48","date_gmt":"2015-07-19T15:00:48","guid":{"rendered":"http:\/\/minkhollow.ca\/beckerblog\/?p=5019"},"modified":"2015-07-20T09:26:54","modified_gmt":"2015-07-20T15:26:54","slug":"8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-7","status":"publish","type":"post","link":"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/19\/8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-7\/","title":{"rendered":"8 Part Series on Gamification as Reigeluth&#8217;s Post-industrial Paradigm of Instruction: Part 7"},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> &lt; 1<\/span> <span class=\"rt-label rt-postfix\">minute<\/span><\/span><h2>Collaborative vs Individual<\/h2>\n<div id=\"attachment_5020\" style=\"width: 310px\" class=\"wp-caption alignright\"><a href=\"http:\/\/lotr.wikia.com\/wiki\/Fellowship_of_the_Ring\" target=\"_blank\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-5020\" class=\"wp-image-5020 size-medium\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/Picture7-300x127.jpg\" alt=\"Picture7\" width=\"300\" height=\"127\" srcset=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/Picture7-300x127.jpg 300w, http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/Picture7.jpg 636w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a><p id=\"caption-attachment-5020\" class=\"wp-caption-text\">Image Credit: Fellowship of the Ring<\/p><\/div>\n<p>For the rest of their professional careers, most graduates will be working in teams rather than individually.\u00a0 We need not only to provide more opportunities to allow them to work in teams, but we must help them learn how to work in teams and find better ways to assess their team work. With tools such as Google Drive that supports collaborative work and that has the ability to track who does what, it is easier than ever before to allow encourage group work while still monitoring individual contributions.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-4994\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm-300x225.jpg\" alt=\"2012-01-08-14-00-45_wm\" width=\"300\" height=\"225\" srcset=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm-300x225.jpg 300w, http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg 640w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><a href=\"http:\/\/www.reigeluth.net\/\" target=\"_blank\">Just to keep things organized: these are\u00a0Reigeluth&#8217;s <\/a>8 core ideas for a new post-industrial paradigm of instruction:<\/p>\n<ol>\n<li><a title=\"8 Part Series on Gamification as Reigeluth\u2019s Post-industrial Paradigm of Instruction: Part 1\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/13\/8-part-series-on-gamification-as-a-post-industrial-paradigm-of-instruction-part-1\/\">Learning-focused vs. sorting focused.<\/a><\/li>\n<li><a title=\"8 Part Series on Gamification as Reigeluth\u2019s Post-industrial Paradigm of Instruction: Part 2\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/14\/8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-2\/\">Learner-centered vs. teacher-centered instruction.<\/a><\/li>\n<li><a title=\"8 Part Series on Gamification as Reigeluth\u2019s Post-industrial Paradigm of Instruction: Part 3\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/15\/8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-3\/\">Learning by doing vs. teacher presenting.<\/a><\/li>\n<li><a title=\"8 Part Series on Gamification as Reigeluth\u2019s Post-industrial Paradigm of Instruction: Part 4\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/16\/8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-4\/\">Attainment-based vs. time-based progress.<\/a><\/li>\n<li><a title=\"8 Part Series on Gamification as Reigeluth\u2019s Post-industrial Paradigm of Instruction: Part 5\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/17\/8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-5\/\">Customized vs. standardized instruction.<\/a><\/li>\n<li><a title=\"8 Part Series on Gamification as Reigeluth\u2019s Post-industrial Paradigm of Instruction: Part 6\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/18\/8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-6\/\">Criterion-referenced vs. norm-referenced testing.<\/a><\/li>\n<li><a title=\"8 Part Series on Gamification as Reigeluth\u2019s Post-industrial Paradigm of Instruction: Part 7\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/19\/8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-7\/\">Collaborative vs. individual.<\/a><\/li>\n<li><a title=\"8 Part Series on Gamification as Reigeluth\u2019s Post-industrial Paradigm of Instruction: Part 8\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/20\/8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-8\/\">Enjoyable vs. unpleasant. <\/a>[1]<\/li>\n<\/ol>\n<p><a href=\"http:\/\/minkhollow.ca\/Gamification\" target=\"_blank\">For more on my gamified approach to course design, see here.<\/a>\u00a0<a href=\"http:\/\/minkhollow.ca\/Gamification\/doku.php?id=book-toc\" target=\"_blank\">I am working on a book that should be out in 2016.<\/a><\/p>\n<ol>\n<li>C. M. Reigeluth, &#8220;Instructional Theory and Technology for the New Paradigm of Education,&#8221; <em>Revista de Educaci\u00f3n a Distancia, <\/em>vol. 11, Sept. 30 2012 2012.<\/li>\n<\/ol>\n<div class='wp_likes' id='wp_likes_post-5019'><a class='like' href=\"javascript:wp_likes.like(5019);\" title='' ><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/plugins\/wp-likes\/images\/like.png\" alt='' border='0'\/><\/a><span class='text'>Be the first to like.<\/span><\/p>\n<div class='like' ><a href=\"javascript:wp_likes.like(5019);\">Like<\/a><\/div>\n<div class='unlike' ><a href=\"javascript:wp_likes.unlike(5019);\">Unlike<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> &lt; 1<\/span> <span class=\"rt-label rt-postfix\">minute<\/span><\/span>Collaborative vs Individual For the rest of their professional careers, most graduates will be working in teams rather than individually.\u00a0 We need not only to provide more opportunities to allow them to work in teams, but we must help them &hellip; <a class=\"more-link\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/19\/8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-7\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":4994,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[3,360,9,352,24],"tags":[389,126,16,368,393],"class_list":["post-5019","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-academia","category-book","category-educational-technology","category-gamification-2","category-teaching-learning","tag-educational-technology","tag-gamification","tag-instructional-design","tag-reigeluth","tag-teaching-learning"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg","jetpack_shortlink":"https:\/\/wp.me\/p4Hsb6-1iX","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":5866,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/10\/08\/gamification-10118-end-of-week-three\/","url_meta":{"origin":5019,"position":0},"title":"Gamification 101[18]: End of Week Three","author":"Katrin Becker","date":"October 8, 2015","format":false,"excerpt":"This is Part 18 in my continuing saga of my current iteration of a gamified course. Most of my students are well on their way. We have spent a lot of time talking about the way the course is organized and the tools we are using. While it may seem\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"gamification","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/gamification-300x205.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":5022,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/20\/8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-8\/","url_meta":{"origin":5019,"position":1},"title":"8 Part Series on Gamification as Reigeluth&#8217;s Post-industrial Paradigm of Instruction: Part 8","author":"Katrin Becker","date":"July 20, 2015","format":false,"excerpt":"And so, we come to the last part: Enjoyable vs Unpleasant Students deserve transparency in the way they are to be assessed. In fact, there are two key questions to which every student should be able to expect an answer when asked to perform some learning activity: 1) \u201cWhy am\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg?resize=350%2C200 1x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg?resize=525%2C300 1.5x"},"classes":[]},{"id":6409,"url":"http:\/\/minkhollow.ca\/beckerblog\/2017\/04\/03\/gameful-learning-table-of-contents-for-gamification-101\/","url_meta":{"origin":5019,"position":2},"title":"[Gameful Learning] Table of Contents for Gamification 101","author":"Katrin Becker","date":"April 3, 2017","format":false,"excerpt":"Here is the current Table of Contents for Gamification 101 (Book 1) Gamification 101: An Inquiry Based Journey Part 1 - Background Prologue What s Gamification? A Description of the Course Part 2 - The Journal Reflecting on Previous Versions Module Maps Scoring It All Adds Up On The Randomness\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2017\/04\/snap03222-300x212.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":4731,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/04\/04\/practical-gamification-hct-dubai-mobile-learning\/","url_meta":{"origin":5019,"position":3},"title":"Practical Gamification | HCT Dubai Mobile Learning","author":"Katrin Becker","date":"April 4, 2015","format":false,"excerpt":"My free mini-course starts tomorrow.\u00a0Practical Gamification | HCT Dubai Mobile Learning. April 5-9, 2015","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/04\/gamification-e1426057520863.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":5760,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/09\/25\/games-vs-game-based-learning-vs-gamification-new-infographic-but-still-wrong\/","url_meta":{"origin":5019,"position":4},"title":"Games vs Game-based Learning vs Gamification : New Infographic, but still wrong.","author":"Katrin Becker","date":"September 25, 2015","format":false,"excerpt":"This same group (Upside Learning) posted a very similar infographic back in June. Although a few things have been changed, the table they present to show the differences is identical to the one they published in June. Sadly, it may be simplified, but it's still as wrong now as it\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/game-gbl-gamification-1024x8201.png?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/game-gbl-gamification-1024x8201.png?resize=350%2C200 1x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/game-gbl-gamification-1024x8201.png?resize=525%2C300 1.5x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/09\/game-gbl-gamification-1024x8201.png?resize=700%2C400 2x"},"classes":[]},{"id":2133,"url":"http:\/\/minkhollow.ca\/beckerblog\/2012\/04\/24\/learnlets-kapps-gamification-for-learning-and-instruction\/","url_meta":{"origin":5019,"position":5},"title":"Learnlets \u00bb Kapp\u2019s Gamification for Learning and Instruction","author":"Katrin Becker","date":"April 24, 2012","format":false,"excerpt":"Clark Quinn has written a well considered review of a new book on Gamification. It's nice to see more people getting past all the superficial gamification hype. There's some good stuff here. Learnlets \u00bb Kapp\u2019s Gamification for Learning and Instruction.","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/5019","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/comments?post=5019"}],"version-history":[{"count":9,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/5019\/revisions"}],"predecessor-version":[{"id":5166,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/5019\/revisions\/5166"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media\/4994"}],"wp:attachment":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media?parent=5019"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/categories?post=5019"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/tags?post=5019"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}