{"id":4991,"date":"2015-07-13T09:00:08","date_gmt":"2015-07-13T15:00:08","guid":{"rendered":"http:\/\/minkhollow.ca\/beckerblog\/?p=4991"},"modified":"2015-07-20T09:24:45","modified_gmt":"2015-07-20T15:24:45","slug":"8-part-series-on-gamification-as-a-post-industrial-paradigm-of-instruction-part-1","status":"publish","type":"post","link":"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/13\/8-part-series-on-gamification-as-a-post-industrial-paradigm-of-instruction-part-1\/","title":{"rendered":"8 Part Series on Gamification as Reigeluth&#8217;s Post-industrial Paradigm of Instruction: Part 1"},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 2<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span><p><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-4994\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm-300x225.jpg\" alt=\"2012-01-08-14-00-45_wm\" width=\"300\" height=\"225\" srcset=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm-300x225.jpg 300w, http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg 640w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/>In his landmark paper describing what the new post-industrial paradigm of instruction should look like, <a href=\"http:\/\/www.reigeluth.net\/\" target=\"_blank\">C.M.Reigeluth<\/a> outlines 8 core ideas:<\/p>\n<ol>\n<li><a title=\"8 Part Series on Gamification as Reigeluth\u2019s Post-industrial Paradigm of Instruction: Part 1\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/13\/8-part-series-on-gamification-as-a-post-industrial-paradigm-of-instruction-part-1\/\">Learning-focused vs. sorting focused.<\/a><\/li>\n<li><a title=\"8 Part Series on Gamification as Reigeluth\u2019s Post-industrial Paradigm of Instruction: Part 2\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/14\/8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-2\/\">Learner-centered vs. teacher-centered instruction.<\/a><\/li>\n<li><a title=\"8 Part Series on Gamification as Reigeluth\u2019s Post-industrial Paradigm of Instruction: Part 3\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/15\/8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-3\/\">Learning by doing vs. teacher presenting.<\/a><\/li>\n<li><a title=\"8 Part Series on Gamification as Reigeluth\u2019s Post-industrial Paradigm of Instruction: Part 4\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/16\/8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-4\/\">Attainment-based vs. time-based progress.<\/a><\/li>\n<li><a title=\"8 Part Series on Gamification as Reigeluth\u2019s Post-industrial Paradigm of Instruction: Part 5\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/17\/8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-5\/\">Customized vs. standardized instruction.<\/a><\/li>\n<li><a title=\"8 Part Series on Gamification as Reigeluth\u2019s Post-industrial Paradigm of Instruction: Part 6\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/18\/8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-6\/\">Criterion-referenced vs. norm-referenced testing.<\/a><\/li>\n<li><a title=\"8 Part Series on Gamification as Reigeluth\u2019s Post-industrial Paradigm of Instruction: Part 7\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/19\/8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-7\/\">Collaborative vs. individual.<\/a><\/li>\n<li><a title=\"8 Part Series on Gamification as Reigeluth\u2019s Post-industrial Paradigm of Instruction: Part 8\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/20\/8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-8\/\">Enjoyable vs. unpleasant.<\/a> [1]<\/li>\n<\/ol>\n<p>Are we really sure that we actually <em>teach<\/em>\u00a0people &#8211; especially in higher ed? For some time now, I have thought that mostly what we do is select for those who are like us, who can do what we can. We don&#8217;t actually teach them. We throw a bunch of stuff at them, and, because they&#8217;re like us, they mange to take it in. Have you ever wondered how many we lose? How many of those might have been just amazing if only they&#8217;d been given the chance?<\/p>\n<p>Most of us would acknowledge that people learn at different rates and have different learning needs, but most of our courses continue to enforce a lock-step progression of topics and assignments that is much better suited to an industrial style of teaching and learning than a 21st century one. Reigeluth\u2019s new paradigm calls for radical transformation and while that may well be justified, radical change to our institutional structures is unlikely to happen, at least not in the near future. What then can we do in the meantime? Gamification is a pedagogy that can be implemented without the need for institutional systemic change. This series of posts will examine Reigluth\u2019s core ideas and propose a variety of changes that can easily be implemented in the classroom to address them.<\/p>\n<p>This series of posts will go through each of Reigeluth&#8217;s core ideas and relate it to Becker&#8217;s Gamified ID Model. (stay tuned for an upcoming post on that).<\/p>\n<hr \/>\n<p>&nbsp;<\/p>\n<p>While many aspects of gamification are *not* new, some are, and when taken together they create a pedagogy that qualifies\u00a0as one of Reigeluth\u2019s post-industrial paradigms.<\/p>\n<p><em><strong>Gamification, done right, addresses all eight of his core ideas.<\/strong><\/em><\/p>\n<h2><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-4995\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/Picture2.gif\" alt=\"Picture2\" width=\"124\" height=\"267\" \/>Learning vs Sorting<img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-4996\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/Picture3-190x300.png\" alt=\"Picture3\" width=\"190\" height=\"300\" srcset=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/Picture3-190x300.png 190w, http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/Picture3.png 232w\" sizes=\"auto, (max-width: 190px) 100vw, 190px\" \/><\/h2>\n<p>It can be a real challenge to create an environment that focuses on helping students learn rather than sorting them into those who can and those who can\u2019t, especially in university classes with large enrollments. The idea of designing instruction and assessment to foster learning rather than simply sorting students is really the core idea that underlies the other seven.<\/p>\n<p>We have been sorting students in formal education for a very long time, and it is known that a student\u2019s grades affect their likelihood of either staying in or transferring out of a particular program [2], and that a student\u2019s sense of belonging can profoundly affect their persistence and retention rates [3].<\/p>\n<p>Giving them choices and providing opportunities for students to take control of their own learning gives them ownership of their grades and a sense of being an active participant rather than just the recipient.<\/p>\n<p><a href=\"http:\/\/minkhollow.ca\/Gamification\" target=\"_blank\">For more on my gamified approach to course design, see here.<\/a>\u00a0<a href=\"http:\/\/minkhollow.ca\/Gamification\/doku.php?id=book-toc\" target=\"_blank\">I am working on a book that should be out in 2016.<\/a><\/p>\n<ol>\n<li>C. M. Reigeluth, &#8220;Instructional Theory and Technology for the New Paradigm of Education,&#8221; <em>Revista de Educaci\u00f3n a Distancia, <\/em>vol. 11, Sept. 30 2012 2012.<\/li>\n<li>P. Arcidiacono, &#8220;Ability sorting and the returns to college major,&#8221; Journal of Econometrics, vol. 121, pp. 343-375, 7\/\/ 2004.<\/li>\n<li>E. Kim and J. P. Irwin, &#8220;College Students&#8217; Sense of Belonging: A Key to Educational Success for All Students by Terrell L. Strayhorn (review),&#8221; The Review of Higher Education, vol. 37, pp. 119-122, 2013.<\/li>\n<\/ol>\n<div class='wp_likes' id='wp_likes_post-4991'><a class='like' href=\"javascript:wp_likes.like(4991);\" title='Like' ><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/plugins\/wp-likes\/images\/like.png\" alt='' border='0'\/><\/a><span class='text'><b>2<\/b> people like this post.<\/span><\/p>\n<div class='like' ><a href=\"javascript:wp_likes.like(4991);\">Like<\/a><\/div>\n<div class='unlike' ><a href=\"javascript:wp_likes.unlike(4991);\">Unlike<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 2<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span>In his landmark paper describing what the new post-industrial paradigm of instruction should look like, C.M.Reigeluth outlines 8 core ideas: Learning-focused vs. sorting focused. Learner-centered vs. teacher-centered instruction. Learning by doing vs. teacher presenting. Attainment-based vs. time-based progress. Customized vs. &hellip; <a class=\"more-link\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/13\/8-part-series-on-gamification-as-a-post-industrial-paradigm-of-instruction-part-1\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":4994,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[3,360,9,352,24],"tags":[389,126,16,368,393],"class_list":["post-4991","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-academia","category-book","category-educational-technology","category-gamification-2","category-teaching-learning","tag-educational-technology","tag-gamification","tag-instructional-design","tag-reigeluth","tag-teaching-learning"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg","jetpack_shortlink":"https:\/\/wp.me\/p4Hsb6-1iv","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":5019,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/19\/8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-7\/","url_meta":{"origin":4991,"position":0},"title":"8 Part Series on Gamification as Reigeluth&#8217;s Post-industrial Paradigm of Instruction: Part 7","author":"Katrin Becker","date":"July 19, 2015","format":false,"excerpt":"Collaborative vs Individual For the rest of their professional careers, most graduates will be working in teams rather than individually.\u00a0 We need not only to provide more opportunities to allow them to work in teams, but we must help them learn how to work in teams and find better ways\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg?resize=350%2C200 1x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg?resize=525%2C300 1.5x"},"classes":[]},{"id":5022,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/20\/8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-8\/","url_meta":{"origin":4991,"position":1},"title":"8 Part Series on Gamification as Reigeluth&#8217;s Post-industrial Paradigm of Instruction: Part 8","author":"Katrin Becker","date":"July 20, 2015","format":false,"excerpt":"And so, we come to the last part: Enjoyable vs Unpleasant Students deserve transparency in the way they are to be assessed. In fact, there are two key questions to which every student should be able to expect an answer when asked to perform some learning activity: 1) \u201cWhy am\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg?resize=350%2C200 1x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg?resize=525%2C300 1.5x"},"classes":[]},{"id":4998,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/14\/8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-2\/","url_meta":{"origin":4991,"position":2},"title":"8 Part Series on Gamification as Reigeluth&#8217;s Post-industrial Paradigm of Instruction: Part 2","author":"Katrin Becker","date":"July 14, 2015","format":false,"excerpt":"Learner Centered vs Teacher Centered McCombs and Whisler [1] define learner centered as: \u201cThe perspective that couples a focus on individual learners (their heredity, experiences, perspectives, backgrounds, talents, interests, capacities, and needs) with a focus on learning (the best available knowledge about learning and how it occurs and about teaching\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg?resize=350%2C200 1x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg?resize=525%2C300 1.5x"},"classes":[]},{"id":5016,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/18\/8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-6\/","url_meta":{"origin":4991,"position":3},"title":"8 Part Series on Gamification as Reigeluth&#8217;s Post-industrial Paradigm of Instruction: Part 6","author":"Katrin Becker","date":"July 18, 2015","format":false,"excerpt":"Criterion Referenced vs Norm Referenced Poor Norm. He is doomed to be compared against whoever signs up for the same class as him. Doesn't matter what he can do, it seems, it only matters how he\u00a0measures up to what everyone else can do. Norm-referenced assessment is still the norm (pardon\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg?resize=350%2C200 1x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg?resize=525%2C300 1.5x"},"classes":[]},{"id":5012,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/17\/8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-5\/","url_meta":{"origin":4991,"position":4},"title":"8 Part Series on Gamification as Reigeluth&#8217;s Post-industrial Paradigm of Instruction: Part 5","author":"Katrin Becker","date":"July 17, 2015","format":false,"excerpt":"Customized vs Standardized This idea should include customized content as well as customized methods. I recognize that it may not be\u00a0practical to do this individually in a large class - but\u00a0it is possible in smaller classes. What is possible, even in a large class (I know because I've done it)\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg?resize=350%2C200 1x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg?resize=525%2C300 1.5x"},"classes":[]},{"id":5008,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/07\/16\/8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-4\/","url_meta":{"origin":4991,"position":5},"title":"8 Part Series on Gamification as Reigeluth&#8217;s Post-industrial Paradigm of Instruction: Part 4","author":"Katrin Becker","date":"July 16, 2015","format":false,"excerpt":"Attainment-Based vs Time Based The idea behind attainment-based instruction is that students move on to a new topic or competency when a standard of achievement has been attained, rather than when a certain amount of time has passed. Along with that goes the notion that students should be allowed to\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg?resize=350%2C200 1x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/07\/2012-01-08-14-00-45_wm.jpg?resize=525%2C300 1.5x"},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/4991","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/comments?post=4991"}],"version-history":[{"count":15,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/4991\/revisions"}],"predecessor-version":[{"id":5160,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/4991\/revisions\/5160"}],"wp:featuredmedia":[{"embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media\/4994"}],"wp:attachment":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media?parent=4991"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/categories?post=4991"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/tags?post=4991"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}