{"id":430,"date":"2010-01-09T17:05:54","date_gmt":"2010-01-09T23:05:54","guid":{"rendered":"http:\/\/minkhollow.ca\/beckerblog\/?p=430"},"modified":"2014-09-12T11:53:03","modified_gmt":"2014-09-12T17:53:03","slug":"avatar-could-have-had-a-much-better-ending","status":"publish","type":"post","link":"http:\/\/minkhollow.ca\/beckerblog\/2010\/01\/09\/avatar-could-have-had-a-much-better-ending\/","title":{"rendered":"AVATAR could have had a MUCH better ending."},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 2<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span><div id=\"attachment_434\" style=\"width: 160px\" class=\"wp-caption alignleft\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-434\" class=\"size-thumbnail wp-image-434 \" title=\"(C) 2010 M.Parker\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2010\/01\/Navi-max-small-150x150.jpg\" alt=\"Na'vi max small\" width=\"150\" height=\"150\" align=\"left\" \/><p id=\"caption-attachment-434\" class=\"wp-caption-text\">(C) 2010 M.Parker<\/p><\/div>\n<p>SPOILER ALERT:<\/p>\n<p>If you haven&#8217;t seen the movie yet and don&#8217;t already know how it goes (and can&#8217;t guess) then DON&#8217;T read this post. I won&#8217;t tell you exactly how it ends, but guessing will be child&#8217;s play after reading this.<\/p>\n<p>Don&#8217;t get me wrong; I loved this movie. I&#8217;m listening to the soundtrack right now. It was visually stunning. Beautiful. Could easily develop a fantasy crush on one or two of the Na&#8217;vi men.<\/p>\n<p>BUT&#8230;&#8230;<\/p>\n<p><!--more--><\/p>\n<p>I really have to agree with my daughter, who said <a href=\"http:\/\/www.avatarmovie.com\/index.html\">Avatar <\/a>is <a href=\"http:\/\/www.imdb.com\/title\/tt0104254\/\">Ferngully <\/a>meets <a href=\"http:\/\/www.imdb.com\/find?s=all&amp;q=Dances+with+Wolves\">Dances with Wolves<\/a>. I also have to agree with NYT columnist David Brooks&#8217; article <a href=\"http:\/\/www.nytimes.com\/2010\/01\/08\/opinion\/08brooks.html\"><strong>The Messiah Complex<\/strong><\/a>. This is a fairly well-known (and common) scenario. It does a disservice to aboriginal populations everywhere. Although, it does paint them in a lovely light, it isn&#8217;t an especially realistic one. Aboriginal peoples have the full spectrum of people too, just like us immigrants: there are honest and good people as well as corrupt and evil ones. Most lie somewhere in the middle with a tendency to follow rather than lead.<\/p>\n<p>That&#8217;s not really my complaint though.\u00a0 <em><strong>Here comes the spoiler part<\/strong><\/em>&#8230;..<\/p>\n<p>In the film <a href=\"http:\/\/www.imdb.com\/character\/ch0098391\/\">Neytiri <\/a>talks about how the entire planet is connected, and then <a href=\"http:\/\/www.imdb.com\/character\/ch0062576\/\">Dr. Grace Augustine<\/a> says how the nerve connections that all living things on this planet have seem to be able to connect to each other constitute a planetary &#8216;brain&#8217;. THIS is the part that didn&#8217;t get sufficiently developed, if you ask me. THIS part is cool. And original.<br \/>\nWhy did Cameron have to resort to the traditional &#8220;last battle&#8221; to settle things? I was really hoping for something more to do with the planet&#8217;s ability to act as a single organism. There are so many cool things that could have been done. Roots getting into the machinery; critters behaving badly (we only see a tiny bit of that). They could still have had some final fight &#8211; American entertainment seems to demand that conflicts are settled with, well actual conflict, but REALLY, once you decide that the film will culminate in a final battle, the rest just sort of writes itself. It doesn&#8217;t take much creativity, and in fact, that whole series of scenes was completely predictable.<\/p>\n<p>Maybe in the sequel, huh?<\/p>\n<div class='wp_likes' id='wp_likes_post-430'><a class='like' href=\"javascript:wp_likes.like(430);\" title='' ><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/plugins\/wp-likes\/images\/like.png\" alt='' border='0'\/><\/a><span class='text'>Be the first to like.<\/span><\/p>\n<div class='like' ><a href=\"javascript:wp_likes.like(430);\">Like<\/a><\/div>\n<div class='unlike' ><a href=\"javascript:wp_likes.unlike(430);\">Unlike<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 2<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span>SPOILER ALERT: If you haven&#8217;t seen the movie yet and don&#8217;t already know how it goes (and can&#8217;t guess) then DON&#8217;T read this post. I won&#8217;t tell you exactly how it ends, but guessing will be child&#8217;s play after reading &hellip; <a class=\"more-link\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2010\/01\/09\/avatar-could-have-had-a-much-better-ending\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[14,351],"tags":[44,50],"class_list":["post-430","post","type-post","status-publish","format-standard","hentry","category-general","category-nature-animals-urbanrural-life","tag-american-society","tag-entertainment"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p4Hsb6-6W","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":5305,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/08\/21\/proteus-effect-threshold\/","url_meta":{"origin":430,"position":0},"title":"Proteus Effect threshold?","author":"Katrin Becker","date":"August 21, 2015","format":false,"excerpt":"Put simply, the\u00a0Proteus Effect\u00a0happens when an avatar behaves in line with the stereotype suggested by the appearance of that avatar. In other words players behave in the ways the appearance of their avatar suggests they should. How realistic\u00a0does an avatar need to\u00a0be in order for the Proteus Effect to be\u2026","rel":"","context":"In &quot;Book&quot;","block_context":{"text":"Book","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/book\/"},"img":{"alt_text":"ac-025","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/ac-025-300x300.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":2990,"url":"http:\/\/minkhollow.ca\/beckerblog\/2012\/10\/14\/theories-of-games-and-interaction-for-design-6-putting-ourselves-in-the-game\/","url_meta":{"origin":430,"position":1},"title":"Theories of Games and Interaction for Design (6: Putting Ourselves in the Game)","author":"Katrin Becker","date":"October 14, 2012","format":false,"excerpt":"These are public postings of my writings for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Please note: these posts are not intended as any kind of commentary on or assessment of the course I\u2019m taking, or its instructor, OR\u2026","rel":"","context":"In &quot;Computers&quot;","block_context":{"text":"Computers","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/computers-2\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2012\/10\/2011-04-05_20-06-01.jpg?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":3015,"url":"http:\/\/minkhollow.ca\/beckerblog\/2012\/10\/22\/theories-of-games-and-interaction-for-design-7-3-responses\/","url_meta":{"origin":430,"position":2},"title":"Theories of Games and Interaction for Design (7: 3 Responses)","author":"Katrin Becker","date":"October 22, 2012","format":false,"excerpt":"These are public postings of my writings for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Each week, we are required to post three responses\/reactions to queries posted by other members of the class in the previous week. These are\u2026","rel":"","context":"In &quot;Computers&quot;","block_context":{"text":"Computers","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/computers-2\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":4026,"url":"http:\/\/minkhollow.ca\/beckerblog\/2014\/07\/13\/stopping-boring-content-with-this-list-of-gamification-elements-try-again\/","url_meta":{"origin":430,"position":3},"title":"Stopping Boring Content with This List of Gamification Elements???  Try Again&#8230;..","author":"Katrin Becker","date":"July 13, 2014","format":false,"excerpt":"I came across this article today. It claims to know the 8 steps needed to \"Stop Boring Content\". I disagree. They say: 1. Win Scenario \u2013 This is one of the most important ways to create a basic Gamified course. By defining the win scenario you define all of the\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"gamification","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2014\/07\/gamification-300x205.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":1826,"url":"http:\/\/minkhollow.ca\/beckerblog\/2011\/08\/24\/gamasutra-features-the-top-10-weird-children-of-video-games-and-neuroscience\/","url_meta":{"origin":430,"position":4},"title":"Gamasutra &#8211; Features &#8211; The Top 10 Weird Children Of Video Games and Neuroscience","author":"Katrin Becker","date":"August 24, 2011","format":false,"excerpt":"\u00a0 Gamasutra - Features - The Top 10 Weird Children Of Video Games and Neuroscience. Here are the highlights: 1. People with no memory can remember playing Tetris 2. You can use the same drug to treat a heroin addiction and a StarCraft addiction 3. Child burn victims feel less\u2026","rel":"","context":"In &quot;Games&quot;","block_context":{"text":"Games","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/games\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.gamasutra.com\/db_area\/images\/feature\/6466\/neuro_smb2tall.jpg?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":3191,"url":"http:\/\/minkhollow.ca\/beckerblog\/2012\/11\/29\/theories-of-games-and-interaction-for-design-11-3-queries\/","url_meta":{"origin":430,"position":5},"title":"Theories of Games and Interaction for Design (11: 3 Queries)","author":"Katrin Becker","date":"November 29, 2012","format":false,"excerpt":"These are public postings of my writings for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Each week, we are also required to post three questions for the rest of the class. These are mine. Please note: these posts are\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/430","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/comments?post=430"}],"version-history":[{"count":14,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/430\/revisions"}],"predecessor-version":[{"id":689,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/430\/revisions\/689"}],"wp:attachment":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media?parent=430"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/categories?post=430"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/tags?post=430"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}