{"id":4172,"date":"2014-08-09T11:30:17","date_gmt":"2014-08-09T17:30:17","guid":{"rendered":"http:\/\/minkhollow.ca\/beckerblog\/?p=4172"},"modified":"2014-09-12T11:57:01","modified_gmt":"2014-09-12T17:57:01","slug":"gamification-is-scientifically-validated-now-what-gamification-co","status":"publish","type":"post","link":"http:\/\/minkhollow.ca\/beckerblog\/2014\/08\/09\/gamification-is-scientifically-validated-now-what-gamification-co\/","title":{"rendered":"Gamification is Scientifically Validated \u2013 Now What? | Gamification Co"},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 3<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span><p><a title=\"The Value of Discussion\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2014\/08\/09\/the-value-of-discussion\/\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-medium wp-image-4179\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2014\/08\/research-apparently-288x300.png\" alt=\"research, apparently\" width=\"288\" height=\"300\" srcset=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2014\/08\/research-apparently-288x300.png 288w, http:\/\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2014\/08\/research-apparently.png 468w\" sizes=\"auto, (max-width: 288px) 100vw, 288px\" \/>A previous post complained about being shut down on several LinkedIn groups because I disagreed with the poster.<\/a> This is the other article. <a href=\"http:\/\/www.gamification.co\/2014\/08\/06\/gamification-scientifically-validated-now\/?utm_content=buffer2e061&amp;utm_medium=social&amp;utm_source=linkedin.com&amp;utm_campaign=buffer\" target=\"_blank\">It claims that the research described in this (one) paper is scientific verification that &#8220;gamification works&#8221;.<\/a><\/p>\n<p>There is so much wrong with this claim that I hardly know where to begin. I have no problem with the research, by the way. The study seems sound and well analyzed. It&#8217;s the conclusions drawn by the Gamification Co that I have problems with.<\/p>\n<blockquote><p>Now the science is starting to catch up with us. <a href=\"http:\/\/dl.acm.org\/citation.cfm?doid=2583008.2583017\" target=\"_blank\">Recent research<\/a> (from Mekler et al. at the University of Basel) clearly shows what we\u2019ve known all along:\u00a0<strong>the basic methods of gamification clearly work to drive core behavior<\/strong>. Moreover, if they are presented properly, they are <strong>not demotivating<\/strong> as these so called \u201cexperts\u201d predicted. And, in a clear victory for the SAPS model I pioneered \u2013 we\u2019re starting to see that a core problem with most behavioral research (going all the way back to Deci\/Ryan) may be that they used cash as the incentive\/reward in testing. The real tension isn\u2019t around the \u201cstrict construction\u201d of intrinsic vs extrinsic motivation\/reward, but rather that cash itself is a poor motivator.<\/p><\/blockquote>\n<p>If you want a well-thought out detailed analysis of what this study means, check out <a href=\"http:\/\/gamification-research.org\/2014\/08\/gamification-absolved-2\/\" target=\"_blank\">Sebastian Deterding&#8217;s post on the Gamification Research Network<\/a>.<\/p>\n<p>Here&#8217;s my response:<\/p>\n<p>A SINGLE study, no matter how convincing the results, can NEVER be declared as scientific validation.<\/p>\n<p>Besides, this claim implies that there is ONE way to do gamification (theirs), which of course is not true.<\/p>\n<p>There is a growing and well-credentialed body of research on the use of games for learning, and even most of those experts would not make the claims for game-based learning that this article is making for gamification. I think there is a lot of potential in many aspects of gamification, but this kind of pseudo-scientific hype will only cause damage in the long run.<\/p>\n<p>Subjects were asked to tag images. It has nothing to do with learning. They may drive core behavior on a simple task, but this can not be generalized to the claim that &#8220;gamification works&#8221;. They themselves say that <em><strong>more research is<\/strong><\/em><strong><em> needed<\/em>.<\/strong> This implies that this work is NOT considered to be scientific verification by the authors. It&#8217;s a start.<\/p>\n<blockquote><p>Points, levels and leaderboards are not only some of the most basic, but also three of the most commonly employed game elements in game and non-game contexts. While it has been argued that they may negatively impact users\u2019 intrinsic\u00a0 motivation, no actual empirical evidence exists to back this\u00a0 claim.<br \/>\nThe findings of the present study suggest that gamification by means of implementing points, levels and leaderboards\u00a0 may be an easy, viable and effective way to drive user behavior \u2013 at least in the short term. Perhaps by establishing a clear\u00a0 connection between user effort and performance, and by\u00a0 providing explicit performance goals, these game elements significantly enhanced participants\u2019 performance in an image annotation task. While significant performance gains were achieved, intrinsic motivation remained unaffected by the mere presence of points, levels and leaderboards. However, designers of gamified services should still be wary of potential social or contextual factors that may determine whether these game elements diminish intrinsic motivation. Also, as these game elements did not increase intrinsic motivation, they should not solely be relied upon to sustain long-term user engagement.<\/p><\/blockquote>\n<p>If I were the authors of this study and I had discovered that someone had taken my hard work and twisted it to imply something I didn&#8217;t say, I&#8217;d be pissed.<\/p>\n<p><a href=\"http:\/\/www.gamification.co\/2014\/08\/06\/gamification-scientifically-validated-now\/?utm_content=buffer2e061&amp;utm_medium=social&amp;utm_source=linkedin.com&amp;utm_campaign=buffer\">Gamification is Scientifically Validated \u2013 Now What? | Gamification Co<\/a>.<\/p>\n<p>If I were looking to hire a someone to design and implement a gamified <em>something<\/em>, it would NOT be this group.<\/p>\n<div class='wp_likes' id='wp_likes_post-4172'><a class='like' href=\"javascript:wp_likes.like(4172);\" title='' ><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/plugins\/wp-likes\/images\/like.png\" alt='' border='0'\/><\/a><span class='text'>Be the first to like.<\/span><\/p>\n<div class='like' ><a href=\"javascript:wp_likes.like(4172);\">Like<\/a><\/div>\n<div class='unlike' ><a href=\"javascript:wp_likes.unlike(4172);\">Unlike<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 3<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span>A previous post complained about being shut down on several LinkedIn groups because I disagreed with the poster. This is the other article. It claims that the research described in this (one) paper is scientific verification that &#8220;gamification works&#8221;. There &hellip; <a class=\"more-link\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2014\/08\/09\/gamification-is-scientifically-validated-now-what-gamification-co\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[9,352,14,24],"tags":[126,337,80],"class_list":["post-4172","post","type-post","status-publish","format-standard","hentry","category-educational-technology","category-gamification-2","category-general","category-teaching-learning","tag-gamification","tag-marketing","tag-science"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p4Hsb6-15i","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":5946,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/11\/01\/worth-sharing-gamification-separating-fact-from-fiction\/","url_meta":{"origin":4172,"position":0},"title":"Worth Sharing: Gamification: Separating Fact from Fiction","author":"Katrin Becker","date":"November 1, 2015","format":false,"excerpt":"Game-Based Learning \/ Gaming \/ Learning \/ Social Learning While this isn't a new article, it's one worth repeating. The 4 Myths described by Kapp are: Gamification and Games are the same. Gamification alienates older learners. There is no science behind gamification. Gamification is about points, badges, and leaderboards. Source:\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":5878,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/10\/10\/worth-repeating-deterdings-9-5-theses-on-the-power-and-efficacy-of-gamification\/","url_meta":{"origin":4172,"position":1},"title":"Worth Repeating: Deterding&#8217;s 9.5 Theses on the Power and Efficacy of Gamification","author":"Katrin Becker","date":"October 10, 2015","format":false,"excerpt":"There seems to be continued confusion about the distinctions between games, gamification, and game based learning. This talk by Sebastian Deterding is now several years old, but it's as relevant now as it was then. This talk focuses on gamification; what it is, what it isn't and what is needed\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"gamification","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/gamification-300x205.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":3808,"url":"http:\/\/minkhollow.ca\/beckerblog\/2014\/02\/07\/human-factors-the-third-wave-of-gamification\/","url_meta":{"origin":4172,"position":2},"title":"Human Factors: The Third Wave of Gamification?","author":"Katrin Becker","date":"February 7, 2014","format":false,"excerpt":"Human Factors: The Third Wave of Gamification?. This article points to another describing a \"third wave\" of gamification that involves effectively users creating their own games within the environment they are using, and expresses some dubiousness about its utility. I am dubious too. The number of people who actually want\u2026","rel":"","context":"In &quot;Computers&quot;","block_context":{"text":"Computers","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/computers-2\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":4181,"url":"http:\/\/minkhollow.ca\/beckerblog\/2014\/08\/09\/gamification-of-learning-designing-digitally-inc\/","url_meta":{"origin":4172,"position":3},"title":"Gamification of Learning | Designing Digitally, Inc.","author":"Katrin Becker","date":"August 9, 2014","format":false,"excerpt":"A previous post complained about being shut down on several LinkedIn groups because I disagreed with the poster. This is another one. It is quite typical for the kinds of posts seen by companies promising to gamify anything you want. It makes all the usual claims: gamification makes learning more\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"BU072083","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2014\/08\/BU072083-269x300.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":2133,"url":"http:\/\/minkhollow.ca\/beckerblog\/2012\/04\/24\/learnlets-kapps-gamification-for-learning-and-instruction\/","url_meta":{"origin":4172,"position":4},"title":"Learnlets \u00bb Kapp\u2019s Gamification for Learning and Instruction","author":"Katrin Becker","date":"April 24, 2012","format":false,"excerpt":"Clark Quinn has written a well considered review of a new book on Gamification. It's nice to see more people getting past all the superficial gamification hype. There's some good stuff here. Learnlets \u00bb Kapp\u2019s Gamification for Learning and Instruction.","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":2329,"url":"http:\/\/minkhollow.ca\/beckerblog\/2012\/06\/17\/gamification-are-badges-and-points-enough-will-monetary-rewards-fix-it\/","url_meta":{"origin":4172,"position":5},"title":"Gamification: Are Badges and Points Enough? Will Monetary Rewards Fix It?","author":"Katrin Becker","date":"June 17, 2012","format":false,"excerpt":"Badges, points, and leaderboards: Is Gamification good or bad? The short answer is: YES. Part of the problem is that some people who are jumping on the gamification bandwagon don't actually know much about games. Like a great many other fads, gamification is viewed by some as a panacea -\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/4172","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/comments?post=4172"}],"version-history":[{"count":5,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/4172\/revisions"}],"predecessor-version":[{"id":4197,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/4172\/revisions\/4197"}],"wp:attachment":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media?parent=4172"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/categories?post=4172"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/tags?post=4172"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}