{"id":2371,"date":"2012-07-07T08:05:10","date_gmt":"2012-07-07T14:05:10","guid":{"rendered":"http:\/\/minkhollow.ca\/beckerblog\/?p=2371"},"modified":"2014-09-12T11:54:20","modified_gmt":"2014-09-12T17:54:20","slug":"where-ive-been-weekly-6","status":"publish","type":"post","link":"http:\/\/minkhollow.ca\/beckerblog\/2012\/07\/07\/where-ive-been-weekly-6\/","title":{"rendered":"Where I&#8217;ve Been Online (weekly: July 1-7)"},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 2<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span><div id=\"ditemItem_0\">\n<div>\n<h4>~ A record of places on the web I want to remember ~<\/h4>\n<\/div>\n<div>04 Jul 12<\/div>\n<h2 id=\"title_0\"><a id=\"titleLink_0\" href=\"http:\/\/blog.ihobo.com\/2012\/07\/does-overjustification-hurt-games.html\" rel=\"nofollow\" target=\"_blank\">ihobo: Does Overjustification Hurt Games?<\/a><\/h2>\n<div id=\"bDisplayTemp_0\">\n<p id=\"desc_0\">Concern about gamification has brought about a healthy discussion about its limits \u2013 but have we really understood the extent to which games themselves are already subject to a stifling of free play by explicit rewards like Achievements?<\/p>\n<p>In psychology, the overjustification effect refers to situations in which offering an explicit incentive \u2013 money or prizes \u2013 reduces a person\u2019s intrinsic motivation to perform a task. The earliest demonstrations of this effect were Mark Lepper and Richard Nisbett\u2019s experiments on children aged 3 to 5 years, who had been showing an intrinsic interest in drawing. They divided the kids into three groups: in the first, a \u201cgood player\u201d ribbon was offered for drawing. In the second, the ribbon was also awarded but it was not announced in advance. The third group was a control. Watching the children later, they observed that when playing freely the first group was significantly less interested in drawing, while the other groups behaviour did not change. They concluded that expecting rewards undermines intrinsic motivation in activities that were previously enjoyable.<\/p>\n<div><a href=\"http:\/\/www.diigo.com\/user\/nirtak?domain=blog.ihobo.com\">more from blog.ihobo.com<\/a><\/div>\n<div><\/div>\n<div>Tags:<a href=\"http:\/\/www.diigo.com\/user\/nirtak\/games\">games<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/motivation\">motivation<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/lepper\">lepper<\/a><\/div>\n<\/div>\n<div id=\"ditemDetails_0\"><\/div>\n<\/div>\n<hr \/>\n<div id=\"ditemItem_1\">\n<div>02 Jul 12<\/div>\n<h2 id=\"title_1\"><a id=\"titleLink_1\" href=\"http:\/\/blogs.plos.org\/neuroanthropology\/2012\/06\/25\/man-sheep-dog-inter-species-social-skills\/\" rel=\"nofollow\" target=\"_blank\">&#8216;Man-sheep-dog&#8217;: inter-species social skills | Neuroanthropology<\/a><\/h2>\n<div id=\"bDisplayTemp_1\">\n<p id=\"desc_1\">Paul, the lead author, interviewed sheepdog trialer Damian Wilson about his interactions with his dog, a border collie named Yandarra Whiskey. Damian and Whiskey gave Paul a demonstration of the techniques used in sheepdog competitions as they together tried to move a mob of three sheep. In a competition in New South Wales, a trainer and dog have to move three sheep who have never been herded through a difficult obstacle course, and the trainer loses points if he (or, less frequently, she) breaks from a slow, measured pace walking the course. The rules mean that the dog itself must be trained until it anticipates the sheep\u2019s reactions, and understands, on some level, what dog and trainer, together, are trying to accomplish. Although the trialer may give commands, the dog, too, is a kind of expert.<\/p>\n<div><a href=\"http:\/\/www.diigo.com\/user\/nirtak?domain=blogs.plos.org\">more from blogs.plos.org<\/a><\/div>\n<div><\/div>\n<div>Tags:<a href=\"http:\/\/www.diigo.com\/user\/nirtak\/animals\">animals<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/dogs\">dogs<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/training\">training<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/animal\">animal<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/relationships\">relationships<\/a><\/div>\n<\/div>\n<div id=\"ditemDetails_1\"><\/div>\n<\/div>\n<hr \/>\n<div id=\"ditemItem_2\">\n<div>01 Jul 12<\/div>\n<h2 id=\"title_2\"><a id=\"titleLink_2\" href=\"http:\/\/arstechnica.com\/gaming\/2012\/06\/insert-coin-a-look-back-at-our-favorite-classic-arcade-games\/\" rel=\"nofollow\" target=\"_blank\">Insert coin: a look back at our favorite classic arcade games | Ars Technica<\/a><\/h2>\n<div id=\"bDisplayTemp_2\">\n<p id=\"desc_2\">You kids today don&#8217;t know what real gaming is. You talk about your Call of Honors and Gears of Halos like it was spun gold coming straight from God&#8217;s butt. Back in our day, there were real games&#8230; inventive, crazy, hard games that charged a quarter for each play and made you stand up in front of a giant wooden cabinet as you played. And we had to walk fifteen miles in the snow to play &#8217;em. Uphill! Both ways!<\/p>\n<p>Wait! Come back here, you whippersnappers. This is important. You&#8217;re going to sit here and you&#8217;re going to let us regale you with tales and videos of what made the golden age of arcades so special, or so help me I will throw that WiiStation 360 of yours right out the window, dagnabbit.<\/p>\n<div><a href=\"http:\/\/www.diigo.com\/user\/nirtak?domain=arstechnica.com\">more from arstechnica.com<\/a><\/div>\n<div><\/div>\n<div>Tags:<a href=\"http:\/\/www.diigo.com\/user\/nirtak\/classic\">classic<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/arcade\">arcade<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/games\">games<\/a><\/div>\n<\/div>\n<div id=\"ditemDetails_2\"><\/div>\n<\/div>\n<hr \/>\n<div>30 Jun 12<\/div>\n<h2 id=\"title_3\"><a id=\"titleLink_3\" href=\"http:\/\/www.vischeck.com\" rel=\"nofollow\" target=\"_blank\">Vischeck: Home<\/a><\/h2>\n<p id=\"desc_3\">Vischeck simulates colorblind vision.<br \/>\nDaltonize corrects images for colorblind viewers.<br \/>\nVischecked images on a cube<\/p>\n<p>How do babies see the world? Visit TinyEyes.<\/p>\n<p>Other sites worth visiting:<br \/>\nTreatment Eating Disorder Center<br \/>\nPlan your next adventure with Authentic Italy<\/p>\n<div><a href=\"http:\/\/www.diigo.com\/user\/nirtak?domain=www.vischeck.com\">more from www.vischeck.com<\/a><\/div>\n<div><\/div>\n<div>Tags:<a href=\"http:\/\/www.diigo.com\/user\/nirtak\/accessibility\">accessibility<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/colorblind\">colorblind<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/tools\">tools<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/webdesign\">webdesign<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/usability\">usability<\/a><\/div>\n<p>Posted from <a href=\"http:\/\/www.diigo.com\">Diigo<\/a>. The rest of my favorite links are <a href=\"http:\/\/www.diigo.com\/user\/nirtak\">here<\/a>.<\/p>\n<div class='wp_likes' id='wp_likes_post-2371'><a class='like' href=\"javascript:wp_likes.like(2371);\" title='' ><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/plugins\/wp-likes\/images\/like.png\" alt='' border='0'\/><\/a><span class='text'>Be the first to like.<\/span><\/p>\n<div class='like' ><a href=\"javascript:wp_likes.like(2371);\">Like<\/a><\/div>\n<div class='unlike' ><a href=\"javascript:wp_likes.unlike(2371);\">Unlike<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 2<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span>~ A record of places on the web I want to remember ~ 04 Jul 12 ihobo: Does Overjustification Hurt Games? Concern about gamification has brought about a healthy discussion about its limits \u2013 but have we really understood the &hellip; <a class=\"more-link\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2012\/07\/07\/where-ive-been-weekly-6\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[12,14,351],"tags":[],"class_list":["post-2371","post","type-post","status-publish","format-standard","hentry","category-games","category-general","category-nature-animals-urbanrural-life"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p4Hsb6-Cf","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":4172,"url":"http:\/\/minkhollow.ca\/beckerblog\/2014\/08\/09\/gamification-is-scientifically-validated-now-what-gamification-co\/","url_meta":{"origin":2371,"position":0},"title":"Gamification is Scientifically Validated \u2013 Now What? | Gamification Co","author":"Katrin Becker","date":"August 9, 2014","format":false,"excerpt":"A previous post complained about being shut down on several LinkedIn groups because I disagreed with the poster. This is the other article. It claims that the research described in this (one) paper is scientific verification that \"gamification works\". There is so much wrong with this claim that I hardly\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"research, apparently","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2014\/08\/research-apparently-288x300.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":3085,"url":"http:\/\/minkhollow.ca\/beckerblog\/2012\/10\/31\/theories-of-games-and-interaction-for-design-8-self-determination-theory-and-games\/","url_meta":{"origin":2371,"position":1},"title":"Theories of Games and Interaction for Design (8: Self-Determination Theory and Games)","author":"Katrin Becker","date":"October 31, 2012","format":false,"excerpt":"These are public postings of my writings for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Please note: these posts are not intended as any kind of commentary on or assessment of the course I\u2019m taking, or its instructor, OR\u2026","rel":"","context":"In &quot;Computers&quot;","block_context":{"text":"Computers","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/computers-2\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":3015,"url":"http:\/\/minkhollow.ca\/beckerblog\/2012\/10\/22\/theories-of-games-and-interaction-for-design-7-3-responses\/","url_meta":{"origin":2371,"position":2},"title":"Theories of Games and Interaction for Design (7: 3 Responses)","author":"Katrin Becker","date":"October 22, 2012","format":false,"excerpt":"These are public postings of my writings for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Each week, we are required to post three responses\/reactions to queries posted by other members of the class in the previous week. These are\u2026","rel":"","context":"In &quot;Computers&quot;","block_context":{"text":"Computers","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/computers-2\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":4801,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/06\/19\/games-vs-game-based-learning-vs-gamification\/","url_meta":{"origin":2371,"position":3},"title":"Games vs Game-based Learning vs Gamification","author":"Katrin Becker","date":"June 19, 2015","format":false,"excerpt":"So many people are confused about the differences between these terms. Unfortunately, this article just muddies the waters further. Games vs Game-based Learning vs Gamification | The Upside Learning Blog. It's a great effort, but I'm afraid none of these are quite right.","rel":"","context":"In &quot;Book&quot;","block_context":{"text":"Book","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/book\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.upsidelearning.com\/blog\/wp-content\/uploads\/2015\/05\/games-vs-game-based-learning-vs-gamification-key-differences.png?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/www.upsidelearning.com\/blog\/wp-content\/uploads\/2015\/05\/games-vs-game-based-learning-vs-gamification-key-differences.png?resize=350%2C200 1x, https:\/\/i0.wp.com\/www.upsidelearning.com\/blog\/wp-content\/uploads\/2015\/05\/games-vs-game-based-learning-vs-gamification-key-differences.png?resize=525%2C300 1.5x"},"classes":[]},{"id":5278,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/08\/09\/game-based-pedagogy-and-the-importance-of-teacher-support\/","url_meta":{"origin":2371,"position":4},"title":"Game Based Pedagogy and the Importance of Teacher Support","author":"Katrin Becker","date":"August 9, 2015","format":false,"excerpt":"In my\u00a0upcoming book\u00a0I talk about the importance of teacher support for educational games. It is the\u00a03rd pillar in my 4PEG model. In order to gain acceptance in a traditional classroom, GBL 'objects' need to be \"canned\", meaning they need to include everything a teacher might need to take it in\u2026","rel":"","context":"In &quot;Book&quot;","block_context":{"text":"Book","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/book\/"},"img":{"alt_text":"0604-support-pillar","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2015\/08\/0604-support-pillar-205x300.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":2125,"url":"http:\/\/minkhollow.ca\/beckerblog\/2012\/04\/16\/question-of-the-day-what-do-you-think-what-is-the-most-important-ingredient-to-create-and-sell-a-successful-educative-video-game\/","url_meta":{"origin":2371,"position":5},"title":"Question of the Day: What is the most important &#8221; ingredient&#8221; to create and sell a successful educative video game????","author":"Katrin Becker","date":"April 16, 2012","format":false,"excerpt":"This is a discussion that recently started on one of the LinkedIn lists I'm on. It's a really good question, but one without a simple answer. Suggested answers have included: There isn't one thing - games are complex. Must be fit for purpose. Must be engaging. Appropriate interface design. Must\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"ViPER","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2012\/04\/Rover-01-300x225.jpg?resize=350%2C200","width":350,"height":200},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/2371","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/comments?post=2371"}],"version-history":[{"count":8,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/2371\/revisions"}],"predecessor-version":[{"id":4420,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/2371\/revisions\/4420"}],"wp:attachment":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media?parent=2371"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/categories?post=2371"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/tags?post=2371"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}