{"id":2160,"date":"2012-05-05T18:44:40","date_gmt":"2012-05-06T00:44:40","guid":{"rendered":"http:\/\/minkhollow.ca\/beckerblog\/?p=2160"},"modified":"2014-09-12T11:54:21","modified_gmt":"2014-09-12T17:54:21","slug":"where-ive-been-this-week-weekly-5","status":"publish","type":"post","link":"http:\/\/minkhollow.ca\/beckerblog\/2012\/05\/05\/where-ive-been-this-week-weekly-5\/","title":{"rendered":"Where I&#8217;ve Been This Week (weekly)"},"content":{"rendered":"<span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 3<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span><h4>~ A record of places on the web I want to remember ~<\/h4>\n<p>&nbsp;<\/p>\n<ul class=\"diigo-linkroll\">\n<li>\n<p class=\"diigo-link\"><a href=\"http:\/\/blogs.kqed.org\/mindshift\/2012\/05\/the-ups-and-downs-of-game-based-learning\">The Ups and Downs of Game-Based Learning | MindShift<\/a><\/p>\n<p class=\"diigo-description\">Games have shown great promise for learning, but it\u2019s not always easy to figure out the logistics of how to use them in class. Every student and teacher\u2019s experience is unique and it takes time to calibrate and tinker to get the best out of the experience.<\/p>\n<p>What\u2019s more, using games might lead to something neither students or teacher anticipated \u2014 more work.<\/p>\n<p class=\"diigo-tags\"><span>tags:<\/span> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/learning\">learning<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/games\">games<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/games-in-learning\">games-in-learning<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/education\">education<\/a><\/p>\n<\/li>\n<li>\n<p class=\"diigo-link\"><a href=\"http:\/\/www.veths.no\/en\/Home\/News\/News-stories\/A-number-of-environmental-factors-can-affect-the-incidence-of-hip-dysplasia-in-dogs\">A number of environmental factors can affect the incidence of hip dysplasia in dogs &#8211; NVH<\/a><\/p>\n<p class=\"diigo-description\">Hip dysplasia (HD) in dogs is affected to a larger degree than previously believed by the environment in which puppies grow up.<\/p>\n<p>It is particularly during the period from birth to three months that various environmental factors appear to influence the development of this disease. During the puppy stage, preventive measures can therefore be recommended with a view to giving dogs disposed to the condition a better quality of life.<\/p>\n<p class=\"diigo-tags\"><span>tags:<\/span> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/environmental\">environmental<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/dogs\">dogs<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/hip\">hip<\/a><\/p>\n<\/li>\n<li>\n<p class=\"diigo-link\"><a href=\"http:\/\/blogs.kqed.org\/mindshift\/2012\/05\/new-survey-half-of-teachers-use-digital-games-in-class\">New Survey: Half of Teachers Use Digital Games in Class | MindShift<\/a><\/p>\n<p class=\"diigo-description\">No longer relegated to experimental programs, digital games are becoming much more commonly used in classrooms across the country, according to a survey by the Joan Ganz Cooney Center released today.<\/p>\n<p>Half of the 505 K-8 teachers surveyed said they use digital games with their students two or more days a week, and 18 percent use them daily.<\/p>\n<p>There will be further, more in-depth coverage of this report in the coming weeks, but in the meantime, some more statistics from the study:<\/p>\n<p>Nearly 70 percent said that \u201clower-performing students engage more with subject content with use of digital games.\u201d<br \/>\nThree-fifths reported \u201cincreased attention to specific tasks and improved collaborations among all students.\u201d<br \/>\nSixty percent said using digital games \u201chelps personalize instruction and better assess student knowledge and learning.\u201d<br \/>\nThough most use Apple or PC computers, 25 percent said their students use iPads or tablet computers, and less than 10 percent use other mobile devices or video game consoles.<br \/>\n62% said games make it easier to level lessons and effectively teach the range of learners in their class.<\/p>\n<p class=\"diigo-tags\"><span>tags:<\/span> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/survey\">survey<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/teachers\">teachers<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/ganmes\">ganmes<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/edugames\">edugames<\/a><\/p>\n<\/li>\n<li>\n<p class=\"diigo-link\"><a href=\"http:\/\/www.nytimes.com\/2012\/04\/22\/magazine\/can-you-make-yourself-smarter.html?pagewanted=all\">Can You Make Yourself Smarter? &#8211; NYTimes.com<\/a><\/p>\n<p class=\"diigo-description\">What is surprising is what else it improved. In a 2008 study, Susanne Jaeggi and Martin Buschkuehl, now of the University of Maryland, found that young adults who practiced a stripped-down, less cartoonish version of the game also showed improvement in a fundamental cognitive ability known as \u201cfluid\u201d intelligence: the capacity to solve novel problems, to learn, to reason, to see connections and to get to the bottom of things. The implication was that playing the game literally makes people smarter.<\/p>\n<p class=\"diigo-tags\"><span>tags:<\/span> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/nytimes\">nytimes<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/intelligence\">intelligence<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/game\">game<\/a><\/p>\n<\/li>\n<li>\n<p class=\"diigo-link\"><a href=\"http:\/\/www.soakyourhead.com\/dual-n-back.aspx\">Dual NBack Application<\/a><\/p>\n<p class=\"diigo-tags\"><span>tags:<\/span> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/memory\">memory<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/learning\">learning<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/game\">game<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/brain\">brain<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/intelligence\">intelligence<\/a><\/p>\n<\/li>\n<li>\n<p class=\"diigo-link\"><a href=\"http:\/\/www.ted.com\/talks\/brenda_brathwaite_gaming_for_understanding.html\">Brenda Brathwaite: Gaming for understanding | Video on TED.com<\/a><\/p>\n<p class=\"diigo-description\">It&#8217;s never easy to get across the magnitude of complex tragedies &#8212; so when Brenda Brathwite&#8217;s daughter came home from school asking about slavery, she did what she does for a living &#8212; she designed a game. At TEDxPhoenix she describes the surprising effectiveness of this game, and others, in helping the player really understand the story.<\/p>\n<p>Brenda Brathwaite designs games that turn some of history&#8217;s most tragic lessons into interactive, emotional experiences.<\/p>\n<p class=\"diigo-tags\"><span>tags:<\/span> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/gaming\">gaming<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/understanding\">understanding<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/video\">video<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/ted\">ted<\/a><\/p>\n<\/li>\n<li>\n<p class=\"diigo-link\"><a href=\"http:\/\/www.ted.com\/talks\/kathryn_schulz_on_being_wrong.html\">Kathryn Schulz: On being wrong | Video on TED.com<\/a><\/p>\n<p class=\"diigo-description\">Most of us will do anything to avoid being wrong. But what if we&#8217;re wrong about that? &#8220;Wrongologist&#8221; Kathryn Schulz makes a compelling case for not just admitting but embracing our fallibility.<\/p>\n<p class=\"diigo-tags\"><span>tags:<\/span> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/TED\">TED<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/wrong\">wrong<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/failure\">failure<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/learning\">learning<\/a> <a href=\"http:\/\/www.diigo.com\/user\/nirtak\/talk\">talk<\/a><\/p>\n<\/li>\n<\/ul>\n<p class=\"diigo-ps\">Posted from <a href=\"http:\/\/www.diigo.com\">Diigo<\/a>. The rest of my favorite links are <a href=\"http:\/\/www.diigo.com\/user\/nirtak\">here<\/a>.<\/p>\n<\/p>\n<div class='wp_likes' id='wp_likes_post-2160'><a class='like' href=\"javascript:wp_likes.like(2160);\" title='' ><img decoding=\"async\" src=\"http:\/\/minkhollow.ca\/beckerblog\/wp-content\/plugins\/wp-likes\/images\/like.png\" alt='' border='0'\/><\/a><span class='text'>Be the first to like.<\/span><\/p>\n<div class='like' ><a href=\"javascript:wp_likes.like(2160);\">Like<\/a><\/div>\n<div class='unlike' ><a href=\"javascript:wp_likes.unlike(2160);\">Unlike<\/a><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p><span class=\"span-reading-time rt-reading-time\" style=\"display: block;\"><span class=\"rt-label rt-prefix\">Approximate Reading Time: <\/span> <span class=\"rt-time\"> 3<\/span> <span class=\"rt-label rt-postfix\">minutes<\/span><\/span>~ A record of places on the web I want to remember ~ &nbsp; The Ups and Downs of Game-Based Learning | MindShift Games have shown great promise for learning, but it\u2019s not always easy to figure out the logistics &hellip; <a class=\"more-link\" href=\"http:\/\/minkhollow.ca\/beckerblog\/2012\/05\/05\/where-ive-been-this-week-weekly-5\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2},"jetpack_post_was_ever_published":false},"categories":[12,14,351],"tags":[],"class_list":["post-2160","post","type-post","status-publish","format-standard","hentry","category-games","category-general","category-nature-animals-urbanrural-life"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p4Hsb6-yQ","jetpack_sharing_enabled":true,"jetpack-related-posts":[{"id":4801,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/06\/19\/games-vs-game-based-learning-vs-gamification\/","url_meta":{"origin":2160,"position":0},"title":"Games vs Game-based Learning vs Gamification","author":"Katrin Becker","date":"June 19, 2015","format":false,"excerpt":"So many people are confused about the differences between these terms. Unfortunately, this article just muddies the waters further. Games vs Game-based Learning vs Gamification | The Upside Learning Blog. It's a great effort, but I'm afraid none of these are quite right.","rel":"","context":"In &quot;Book&quot;","block_context":{"text":"Book","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/book\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/www.upsidelearning.com\/blog\/wp-content\/uploads\/2015\/05\/games-vs-game-based-learning-vs-gamification-key-differences.png?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/www.upsidelearning.com\/blog\/wp-content\/uploads\/2015\/05\/games-vs-game-based-learning-vs-gamification-key-differences.png?resize=350%2C200 1x, https:\/\/i0.wp.com\/www.upsidelearning.com\/blog\/wp-content\/uploads\/2015\/05\/games-vs-game-based-learning-vs-gamification-key-differences.png?resize=525%2C300 1.5x"},"classes":[]},{"id":3900,"url":"http:\/\/minkhollow.ca\/beckerblog\/2014\/06\/10\/teachers-surveyed-on-using-games-in-class-games-and-learning\/","url_meta":{"origin":2160,"position":1},"title":"Teachers Surveyed on Using Games in Class | Games and Learning","author":"Katrin Becker","date":"June 10, 2014","format":false,"excerpt":"\u00a0 Teachers Surveyed on Using Games in Class | Games and Learning. Some new numbers worth looking at.","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":6750,"url":"http:\/\/minkhollow.ca\/beckerblog\/2018\/02\/03\/whats-the-difference-between-serious-games-educational-games-and-game-based-learning\/","url_meta":{"origin":2160,"position":2},"title":"What&#8217;s the difference between serious games, educational games, and game-based learning?","author":"Katrin Becker","date":"February 3, 2018","format":false,"excerpt":"This question keeps coming up. Here's a handy table to help. This is an updated version of the table I created back in 2015. Note: This image is not to be posted anywhere or re-used without my written permission. Citation: Becker, K. (Feb 3, 2018).\u00a0What's the difference between serious games,\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2018\/02\/game-gbl-gamification-2-1024x758.png?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2018\/02\/game-gbl-gamification-2-1024x758.png?resize=350%2C200 1x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2018\/02\/game-gbl-gamification-2-1024x758.png?resize=525%2C300 1.5x"},"classes":[]},{"id":6754,"url":"http:\/\/minkhollow.ca\/beckerblog\/2018\/02\/04\/whats-the-difference-between-serious-games-educational-games-and-game-based-learning-episode-2\/","url_meta":{"origin":2160,"position":3},"title":"What\u2019s the difference between serious games, educational games, and game-based learning? Episode 2","author":"Katrin Becker","date":"February 4, 2018","format":false,"excerpt":"I recently posted a table explaining the differences between games, serious games, educational, games, GBL, etc. \u00a0 I thought a concrete example might help to understand the distinctions. Say we are using\u00a0The Parable of the Polygons\u00a0to help a high school class learn about diversity. This is a wonderful little game\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2018\/02\/game-gbl-gamification-2.png?resize=350%2C200","width":350,"height":200},"classes":[]},{"id":4795,"url":"http:\/\/minkhollow.ca\/beckerblog\/2015\/06\/17\/the-virtue-of-failure-designing-games-you-cant-win-for-learning\/","url_meta":{"origin":2160,"position":4},"title":"The Virtue of Failure &#8211; Designing Games You Can\u2019t Win for Learning","author":"Katrin Becker","date":"June 17, 2015","format":false,"excerpt":"Thought I should upload a few of my more recent talks. This one is from the CNIE conference in May 2014 that I did with Dana Ruggiero. [P] Presentation Ruggiero, D. & Becker, K. (2014) The Virtue of Failure: Designing Games You Can\u2019t Win for Learning, CNIE 2014 Confluences: Spaces,\u2026","rel":"","context":"In &quot;Academia&quot;","block_context":{"text":"Academia","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/academia\/"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":2767,"url":"http:\/\/minkhollow.ca\/beckerblog\/2012\/09\/13\/theories-of-games-and-interaction-for-design-2-education-vs-learning\/","url_meta":{"origin":2160,"position":5},"title":"Theories of Games and Interaction for Design (2: Education vs Learning)","author":"Katrin Becker","date":"September 13, 2012","format":false,"excerpt":"This is a re-posting of my reflection for the first course of the Graduate Certificate Program in Serious Game Design and Research at Michigan State University. Please note: these posts are not intended as any kind of commentary on or assessment of the course I'm taking, or its instructor, OR\u2026","rel":"","context":"In &quot;Educational Technology&quot;","block_context":{"text":"Educational Technology","link":"http:\/\/minkhollow.ca\/beckerblog\/category\/educational-technology\/"},"img":{"alt_text":"","src":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2012\/09\/sg-taxonomy-1024x535.jpg?resize=350%2C200","width":350,"height":200,"srcset":"https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2012\/09\/sg-taxonomy-1024x535.jpg?resize=350%2C200 1x, https:\/\/i0.wp.com\/minkhollow.ca\/beckerblog\/wp-content\/uploads\/2012\/09\/sg-taxonomy-1024x535.jpg?resize=525%2C300 1.5x"},"classes":[]}],"jetpack_likes_enabled":true,"_links":{"self":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/2160","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/comments?post=2160"}],"version-history":[{"count":4,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/2160\/revisions"}],"predecessor-version":[{"id":4449,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/posts\/2160\/revisions\/4449"}],"wp:attachment":[{"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/media?parent=2160"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/categories?post=2160"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/minkhollow.ca\/beckerblog\/wp-json\/wp\/v2\/tags?post=2160"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}