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	<title>The Becker Blog &#187; Game Studies</title>
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	<link>http://minkhollow.ca/beckerblog</link>
	<description>On being an academic, farmer, writer, scientist, educator, designer, mom, ...</description>
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		<title>More Trouble in River City</title>
		<link>http://minkhollow.ca/beckerblog/2009/06/12/more-trouble-in-river-city/</link>
		<comments>http://minkhollow.ca/beckerblog/2009/06/12/more-trouble-in-river-city/#comments</comments>
		<pubDate>Fri, 12 Jun 2009 13:11:43 +0000</pubDate>
		<dc:creator>Katrin Becker</dc:creator>
				<category><![CDATA[Academia]]></category>
		<category><![CDATA[Anti-Games]]></category>
		<category><![CDATA[Game Studies]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Trouble in River City]]></category>
		<category><![CDATA[Violence]]></category>

		<guid isPermaLink="false">http://minkhollow.ca/beckerblog/?p=195</guid>
		<description><![CDATA[Here&#8217;s a well-written explanation for why most of the media-effects studies really don&#8217;t tell us anything: WHY VIDEO GAME RESEARCH IS FLAWED By CHRIS LAVIGNE Studies that spread the idea that video games are harmful to children are conducted by &#8230; <a href="http://minkhollow.ca/beckerblog/2009/06/12/more-trouble-in-river-city/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://minkhollow.ca/beckerblog/2009/06/12/more-trouble-in-river-city/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Yet another &#8220;Trouble in River City&#8221; Article &#8211; this one by SUSAN GREENFIELD</title>
		<link>http://minkhollow.ca/beckerblog/2008/06/11/yet-another-trouble-in-river-city-article-this-one-by-susan-greenfield/</link>
		<comments>http://minkhollow.ca/beckerblog/2008/06/11/yet-another-trouble-in-river-city-article-this-one-by-susan-greenfield/#comments</comments>
		<pubDate>Wed, 11 Jun 2008 07:48:51 +0000</pubDate>
		<dc:creator>Katrin Becker</dc:creator>
				<category><![CDATA[Anti-Games]]></category>
		<category><![CDATA[Game Studies]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Games in Society]]></category>
		<category><![CDATA[Trouble in River City]]></category>

		<guid isPermaLink="false">http://www.minkhollow.ca/KB/Blog/?p=41</guid>
		<description><![CDATA[I&#8217;ve actually been pondering this since it first came out. I&#8217;m getting pretty tired of the &#8220;Games are bad for society&#8221; rhetoric. Why can&#8217;t people get past hating things and look at something that can actually make a difference, like &#8230; <a href="http://minkhollow.ca/beckerblog/2008/06/11/yet-another-trouble-in-river-city-article-this-one-by-susan-greenfield/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://minkhollow.ca/beckerblog/2008/06/11/yet-another-trouble-in-river-city-article-this-one-by-susan-greenfield/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Videogames – Ya Got Trouble!~</title>
		<link>http://minkhollow.ca/beckerblog/2008/05/17/videogames-%e2%80%93-ya-got-trouble/</link>
		<comments>http://minkhollow.ca/beckerblog/2008/05/17/videogames-%e2%80%93-ya-got-trouble/#comments</comments>
		<pubDate>Sat, 17 May 2008 21:57:31 +0000</pubDate>
		<dc:creator>Katrin Becker</dc:creator>
				<category><![CDATA[Anti-Games]]></category>
		<category><![CDATA[Educational Technology]]></category>
		<category><![CDATA[Game Studies]]></category>
		<category><![CDATA[Games in Society]]></category>
		<category><![CDATA[Silliness]]></category>
		<category><![CDATA[Trouble in River City]]></category>
		<category><![CDATA[Violence]]></category>
		<category><![CDATA[Virtual Learning Environments]]></category>

		<guid isPermaLink="false">http://www.minkhollow.ca/KB/Blog/?p=39</guid>
		<description><![CDATA[Some years ago I was at a conference where Dmitri Williams was talking about the social history of videogames. He made reference to this song as a way of illustrating how the societal reaction to videogames isn’t really new. Since &#8230; <a href="http://minkhollow.ca/beckerblog/2008/05/17/videogames-%e2%80%93-ya-got-trouble/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://minkhollow.ca/beckerblog/2008/05/17/videogames-%e2%80%93-ya-got-trouble/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Video Game Violence&#8230;.</title>
		<link>http://minkhollow.ca/beckerblog/2008/03/10/video-game-violence/</link>
		<comments>http://minkhollow.ca/beckerblog/2008/03/10/video-game-violence/#comments</comments>
		<pubDate>Mon, 10 Mar 2008 07:58:09 +0000</pubDate>
		<dc:creator>Katrin Becker</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Game Studies]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Games in Society]]></category>
		<category><![CDATA[Violence]]></category>
		<category><![CDATA[Academia]]></category>
		<category><![CDATA[Ethics]]></category>
		<category><![CDATA[Teaching & Learning]]></category>
		<category><![CDATA[Trouble in River City]]></category>

		<guid isPermaLink="false">http://www.minkhollow.ca/KB/Blog/?p=35</guid>
		<description><![CDATA[does NOT necessarily cause violence, according to a new study: Grand Theft Childhood, by Lawrence Kutner &#38; Cheryl B. Olson (more here: http://www.gamecouch.com/2008/02/interview-dr-cheryl-olson-co-author-of-grand-theft-childhood/) In 2007, results from a breakthrough Harvard video game study found that children used video games to &#8230; <a href="http://minkhollow.ca/beckerblog/2008/03/10/video-game-violence/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://minkhollow.ca/beckerblog/2008/03/10/video-game-violence/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>What is a Game? [Part 1]</title>
		<link>http://minkhollow.ca/beckerblog/2007/09/21/what-is-a-game-part-1/</link>
		<comments>http://minkhollow.ca/beckerblog/2007/09/21/what-is-a-game-part-1/#comments</comments>
		<pubDate>Fri, 21 Sep 2007 21:50:39 +0000</pubDate>
		<dc:creator>Katrin Becker</dc:creator>
				<category><![CDATA[Academia]]></category>
		<category><![CDATA[Artificial Intelligence]]></category>
		<category><![CDATA[Educational Technology]]></category>
		<category><![CDATA[Game Studies]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.minkhollow.ca/KB/Blog/?p=27</guid>
		<description><![CDATA[What is a Game? Games are classified in many different ways and even after going round and round repeatedly, we still can&#8217;t seem to agree on what a game actually is. Here are a few examples: Some examples of casual &#8230; <a href="http://minkhollow.ca/beckerblog/2007/09/21/what-is-a-game-part-1/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://minkhollow.ca/beckerblog/2007/09/21/what-is-a-game-part-1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>R.E.Clark is at it again&#8230;.</title>
		<link>http://minkhollow.ca/beckerblog/2007/08/02/clark-is-at-it-again/</link>
		<comments>http://minkhollow.ca/beckerblog/2007/08/02/clark-is-at-it-again/#comments</comments>
		<pubDate>Fri, 03 Aug 2007 01:48:36 +0000</pubDate>
		<dc:creator>Katrin Becker</dc:creator>
				<category><![CDATA[Academia]]></category>
		<category><![CDATA[Educational Technology]]></category>
		<category><![CDATA[Game Studies]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Instructional Design]]></category>
		<category><![CDATA[Teaching & Learning]]></category>

		<guid isPermaLink="false">http://www.minkhollow.ca/KB/Blog/?p=18</guid>
		<description><![CDATA[Clark, R. E. (2007). Learning from Serious Games? Arguments, Evidence, and Research Suggestions. EDUCATIONAL TECHNOLOGY, May-June 2007, 56-59. Richard E. Clark says, &#8220;My goal in this column is to offer a brief view of the current state of the evidence &#8230; <a href="http://minkhollow.ca/beckerblog/2007/08/02/clark-is-at-it-again/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://minkhollow.ca/beckerblog/2007/08/02/clark-is-at-it-again/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>On Game Length</title>
		<link>http://minkhollow.ca/beckerblog/2007/06/16/on-game-length/</link>
		<comments>http://minkhollow.ca/beckerblog/2007/06/16/on-game-length/#comments</comments>
		<pubDate>Sat, 16 Jun 2007 19:08:51 +0000</pubDate>
		<dc:creator>Katrin Becker</dc:creator>
				<category><![CDATA[Game Studies]]></category>
		<category><![CDATA[Teaching & Learning]]></category>

		<guid isPermaLink="false">http://www.minkhollow.ca/KB/Blog/?p=15</guid>
		<description><![CDATA[On Game Length [started Dec. 4 2006] http://www.gamasutra.com/features/20061201/qotw_01.shtml Talks about the length of games. This is of value to me because [I say] long games are ill-suited to school environments. School learning comes in bite-sized chunks, single lessons; units that &#8230; <a href="http://minkhollow.ca/beckerblog/2007/06/16/on-game-length/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://minkhollow.ca/beckerblog/2007/06/16/on-game-length/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>The Massively Multi-Player Online School</title>
		<link>http://minkhollow.ca/beckerblog/2007/06/10/the-massively-multi-player-online-school/</link>
		<comments>http://minkhollow.ca/beckerblog/2007/06/10/the-massively-multi-player-online-school/#comments</comments>
		<pubDate>Sun, 10 Jun 2007 18:23:33 +0000</pubDate>
		<dc:creator>Katrin Becker</dc:creator>
				<category><![CDATA[Game Studies]]></category>
		<category><![CDATA[Teaching & Learning]]></category>
		<category><![CDATA[Virtual Learning Environments]]></category>
		<category><![CDATA[stories]]></category>

		<guid isPermaLink="false">http://www.minkhollow.ca/KB/Blog/?p=11</guid>
		<description><![CDATA[A typical encounter at a yet-to-be built massively multiplayer online school: Suddenly, Amy realized that unless they all worked together, they wouldn’t get out alive. She wiggles the fuzzy slippers dangling from her swinging feet and glances out the window &#8230; <a href="http://minkhollow.ca/beckerblog/2007/06/10/the-massively-multi-player-online-school/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://minkhollow.ca/beckerblog/2007/06/10/the-massively-multi-player-online-school/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Great Simulations and a Kitten</title>
		<link>http://minkhollow.ca/beckerblog/2007/06/08/great-simulations-and-a-kitten/</link>
		<comments>http://minkhollow.ca/beckerblog/2007/06/08/great-simulations-and-a-kitten/#comments</comments>
		<pubDate>Fri, 08 Jun 2007 22:17:36 +0000</pubDate>
		<dc:creator>Katrin Becker</dc:creator>
				<category><![CDATA[Game Studies]]></category>
		<category><![CDATA[Play]]></category>
		<category><![CDATA[Teaching & Learning]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[kittens]]></category>

		<guid isPermaLink="false">http://www.minkhollow.ca/KB/Blog/?p=6</guid>
		<description><![CDATA[Do Animals Play Games? I guess it is always possible to discuss definitions, but if one is willing to accept a common-sense definition of play, then animals absolutely play. Kittens (and almost all adult cats) often ‘play’ when alone, which &#8230; <a href="http://minkhollow.ca/beckerblog/2007/06/08/great-simulations-and-a-kitten/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
		<wfw:commentRss>http://minkhollow.ca/beckerblog/2007/06/08/great-simulations-and-a-kitten/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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