I've decided to split the book into two parts.
Book 1 working title - Gamification 101: An Inquiry Based Journey
~ 150-200 pages; likely retail price: under $30
This book is written as a kind of journal that describes the process I went through while setting up and running a fully gamified course.
It is meant to be both guide for people who want to get a course up and running quickly as well as for those who are still trying to decide if this is something they want to do so they can see what's involved.
Book 2 working title - Gamification: A Practical Guide for the Classroom
will take a more 'structured' approach and will include more in the way of supporting research and theory.
~ 350-400 pages; preferred retail price: under $50
See: Table of Contents